Player Matchup

Cthulhu
Cthulhu
Its Socat
Cthulhu
Level 61
God Stats
5W - 0L
1,707 SR
Queue Stats
147W - 185L
1,361 Elo+
Party 2
Chernobog
Chernobog
ProfessorTarzan
Chernobog
Level 137
God Stats
31W - 26L
1,556 SR
Queue Stats
213W - 242L
1,371 Elo+
Party 2
Chaac
Chaac
TTVHollowShadix
Chaac
Level 129
God Stats
4W - 3L
1,523 SR
Queue Stats
36W - 37L
1,403 Elo+
Party 2
Team Averages
Level 109
1,595 SR
1,378 Elo+

VS

Team Averages
Level 100
1,515 SR
1,267 Elo+
Bastet
Bastet
BlasphemousNecro
Bastet
Level 109
God Stats
20W - 33L
1,299 SR
Queue Stats
195W - 300L
1,253 Elo+
Party 1
Yemoja
Yemoja
Lil-Clown_88
Yemoja
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 360L
1,259 Elo+
Party 1
Raijin
Raijin
PizzaPop230
Raijin
Level 89
God Stats
0W - 1L
1,745 SR
Queue Stats
62W - 91L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Its Socat
Cthulhu
11
3 / 1 / 7
7,712
771
3,560
7,376
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
ProfessorTarzan
Chernobog
11
3 / 3 / 8
7,589
759
8,101
6,201
2,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 1 / 6
7,870
787
6,075
7,520
6,728
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
6,377
638
3,874
6,786
2,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
10
0 / 3 / 5
6,648
665
2,490
8,278
7,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Raijin
10
3 / 5 / 2
6,734
673
3,973
6,297
2,184
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
11
Kills
5
5
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Cthulhu
Its Socat
Cthulhu
3
1
7
6.5
L
Yemoja
0
3
5
0.83
L
Raijin
3
5
2
0.8
W
Chernobog
ProfessorTarzan
Chernobog
3
3
8
2.33
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,736
Damage
10,337
21,097
Taken
21,361
14,085
Mitigated
11,930
5,433
Healing
4,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,874
796
240
174
6,786
2,385
0
1,572
5,214
0
12,162
W
Cthulhu
Its Socat
Cthulhu
3,560
136
48
1,913
7,376
5,285
231
1,957
5,419
16,747
0
L
Yemoja
2,490
1,000
1,498
1,506
8,278
7,361
0
1,433
6,845
14,083
0
L
Raijin
3,973
422
305
481
6,297
2,184
0
910
5,387
10,311
0
W
Chernobog
ProfessorTarzan
Chernobog
8,101
4,391
0
521
6,201
2,072
809
2,333
3,868
0
30,930
W
6,075
456
300
2,651
7,520
6,728
83
2,869
4,651
0
17,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,171
Gold Earned
19,759
112
Minions Killed
63
6
Camps Cleared
2
524,882
Distance Traveled
469,895
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,377
638
16
2
1
192,045
2
W
Cthulhu
7,712
771
27
3
3
179,364
3
L
Yemoja
6,648
665
25
3
1
141,628
1
L
Raijin
6,734
673
22
2
0
136,222
0
W
Chernobog
7,589
759
59
6
1
150,517
3
W
Chaac
7,870
787
26
3
2
195,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role