Player Matchup

Ganesha
Ganesha
BigB20006569
Ganesha
Level 85
God Stats
12W - 12L
1,607 SR
Queue Stats
176W - 142L
1,620 Elo+
Party 1
Danzaburou
Danzaburou
FunnierFour
Danzaburou
Level 25
God Stats
3W - 1L
1,810 SR
Queue Stats
30W - 27L
1,349 Elo+
Party 1
Ymir
Ymir
OpAir7
Ymir
Level 109
God Stats
10W - 7L
1,669 SR
Queue Stats
307W - 286L
1,646 Elo+
Party 1
Mercury
Mercury
PEACEOFWAR00
Mercury
Level 129
God Stats
27W - 22L
1,680 SR
Queue Stats
273W - 151L
1,759 Elo+
Party 1
Baron Samedi
Baron Samedi
SaltiePopsicle
Baron Samedi
Level 144
God Stats
4W - 0L
1,789 SR
Queue Stats
271W - 195L
1,777 Elo+
Party 1
Team Averages
Level 98
1,711 SR
1,630 Elo+

VS

Team Averages
Level 65
1,515 SR
1,547 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Bennymaruu
King Arthur
Level 29
God Stats
1W - 2L
1,148 SR
Queue Stats
94W - 81L
1,537 Elo+
Party 3
Kali
Kali
KellyBell147
Kali
Level 27
God Stats
22W - 12L
1,735 SR
Queue Stats
153W - 113L
1,568 Elo+
Party 2
Jing Wei
Jing Wei
Kingwhipguy
Jing Wei
Level 86
God Stats
28W - 28L
1,568 SR
Queue Stats
556W - 494L
1,585 Elo+
Party 3
Cerberus
Cerberus
TacoWizz
Cerberus
Level 23
God Stats
22W - 12L
1,623 SR
Queue Stats
59W - 49L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigB20006569
Ganesha
13
0 / 1 / 10
7,736
553
2,939
10,881
10,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
FunnierFour
Danzaburou
12
0 / 3 / 1
7,277
520
4,917
7,209
1,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
OpAir7
Ymir
16
9 / 0 / 1
9,830
702
9,376
8,155
4,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
PEACEOFWAR00
Mercury
15
10 / 2 / 3
8,970
641
11,927
9,307
3,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
SaltiePopsicle
Baron Samedi
15
6 / 2 / 6
9,201
657
11,905
10,025
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 7 / 1
7,869
562
5,857
10,763
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Bennymaruu
King Arthur
10
0 / 6 / 0
5,922
423
2,506
12,613
7,531
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 6 / 1
7,409
529
5,435
12,802
5,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Kingwhipguy
Jing Wei
12
2 / 3 / 1
7,061
504
7,587
9,127
2,682
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TacoWizz
Cerberus
8
0 / 3 / 2
5,812
415
3,614
11,575
7,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
25
Kills
8
8
Deaths
25
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
7
1
0.64
L
King Arthur
Bennymaruu
King Arthur
0
6
0
0
W
Ganesha
BigB20006569
Ganesha
0
1
10
5
W
Danzaburou
FunnierFour
Danzaburou
0
3
1
0.17
L
2
6
1
0.42
L
Jing Wei
Kingwhipguy
Jing Wei
2
3
1
0.83
W
Ymir
OpAir7
Ymir
9
0
1
9.5
W
Mercury
PEACEOFWAR00
Mercury
10
2
3
5.75
W
Baron Samedi
SaltiePopsicle
Baron Samedi
6
2
6
4.5
L
Cerberus
TacoWizz
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,064
Damage
24,999
45,577
Taken
56,880
25,081
Mitigated
26,137
17,192
Healing
12,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,857
309
902
2,764
10,763
3,459
0
5,544
5,219
46,717
0
L
King Arthur
Bennymaruu
King Arthur
2,506
262
0
1,935
12,613
7,531
0
7,168
5,445
0
24,485
W
Ganesha
BigB20006569
Ganesha
2,939
222
256
3,083
10,881
10,391
0
2,734
8,069
20,659
0
W
Danzaburou
FunnierFour
Danzaburou
4,917
2,614
0
399
7,209
1,938
2,751
580
6,589
0
42,230
L
5,435
2,741
0
3,007
12,802
5,331
0
5,652
7,150
0
28,537
L
Jing Wei
Kingwhipguy
Jing Wei
7,587
6,342
0
1,520
9,127
2,682
0
2,006
7,121
0
48,599
W
Ymir
OpAir7
Ymir
9,376
3,172
0
5,058
8,155
4,253
996
168
7,987
65,551
0
W
Mercury
PEACEOFWAR00
Mercury
11,927
7,432
0
2,800
9,307
3,807
0
2,807
6,292
0
66,690
W
Baron Samedi
SaltiePopsicle
Baron Samedi
11,905
1,774
1,366
4,230
10,025
4,692
108
2,870
7,017
75,048
0
L
Cerberus
TacoWizz
Cerberus
3,614
405
0
2,523
11,575
7,134
0
3,850
7,725
13,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,014
Gold Earned
34,073
509
Minions Killed
321
0
Camps Cleared
0
1,429,412
Distance Traveled
1,360,952
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,869
562
101
7
0
258,090
4
L
King Arthur
5,922
423
48
3
0
283,089
2
W
Ganesha
7,736
553
5
0
0
282,581
4
W
Danzaburou
7,277
520
114
8
0
251,341
1
L
Kali
7,409
529
53
4
0
280,474
1
L
Jing Wei
7,061
504
97
7
0
267,766
0
W
Ymir
9,830
702
124
9
0
285,552
5
W
Mercury
8,970
641
117
8
0
352,826
1
W
Baron Samedi
9,201
657
149
11
0
257,112
3
L
Cerberus
5,812
415
22
2
0
271,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role