Player Matchup

Gilgamesh
Gilgamesh
Sto0pK1d
Gilgamesh
Level 16
God Stats
8W - 7L
1,432 SR
Queue Stats
27W - 28L
1,321 Elo+
Party 1
Yemoja
Yemoja
TacoPiimpN
Yemoja
Level 49
God Stats
1W - 1L
1,845 SR
Queue Stats
38W - 45L
1,304 Elo+
Party 1
Sol
Sol
xJakerusx
Sol
Level 35
God Stats
1W - 2L
1,538 SR
Queue Stats
22W - 25L
1,300 Elo+
Party 1
Team Averages
Level 33
1,605 SR
1,308 Elo+

VS

Team Averages
Level 32
1,506 SR
1,371 Elo+
Zeus
Zeus
Dylan nolen1
Zeus
Level 28
God Stats
41W - 34L
1,400 SR
Queue Stats
311W - 298L
1,347 Elo+
Solo
Heimdallr
Heimdallr
LOG ExeCuTionZz
Heimdallr
Level 25
God Stats
10W - 8L
1,456 SR
Queue Stats
35W - 28L
1,347 Elo+
Party 2
Ymir
Ymir
LOG infernum
Ymir
Level 44
God Stats
6W - 9L
1,662 SR
Queue Stats
115W - 109L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Sto0pK1d
Gilgamesh
9
1 / 8 / 0
6,342
577
3,772
10,798
3,624
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
TacoPiimpN
Yemoja
10
0 / 0 / 1
6,890
626
3,428
8,279
7,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 1
6,275
570
5,546
8,663
2,554
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 2
8,839
804
11,064
6,522
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
LOG ExeCuTionZz
Heimdallr
14
5 / 1 / 6
8,624
784
8,783
5,116
2,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 12
8,172
743
2,673
10,459
9,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
13
13
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
Heimdallr
LOG ExeCuTionZz
Heimdallr
5
1
6
8
W
0
0
12
6
L
Gilgamesh
Sto0pK1d
Gilgamesh
1
8
0
0.13
L
Yemoja
TacoPiimpN
Yemoja
0
0
1
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,746
Damage
22,520
27,740
Taken
22,097
13,954
Mitigated
14,384
5,847
Healing
5,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,064
667
90
1,868
6,522
2,406
378
2,583
3,939
32,869
0
W
Heimdallr
LOG ExeCuTionZz
Heimdallr
8,783
2,917
505
1,173
5,116
2,259
1,666
2,348
2,768
0
39,676
W
2,673
441
0
1,830
10,459
9,719
0
4,958
5,501
8,180
0
L
Gilgamesh
Sto0pK1d
Gilgamesh
3,772
480
272
477
10,798
3,624
0
5,220
5,326
0
13,170
L
Yemoja
TacoPiimpN
Yemoja
3,428
545
550
2,818
8,279
7,776
0
3,372
4,643
13,329
0
L
5,546
1,613
0
1,730
8,663
2,554
0
4,314
4,033
19,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,507
Gold Earned
25,635
68
Minions Killed
128
0
Camps Cleared
7
653,089
Distance Traveled
539,019
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,839
804
53
5
5
166,947
1
W
Heimdallr
8,624
784
67
6
2
176,015
3
W
Ymir
8,172
743
8
1
0
196,057
2
L
Gilgamesh
6,342
577
19
2
0
227,501
2
L
Yemoja
6,890
626
18
2
0
257,263
3
L
Sol
6,275
570
31
3
0
168,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role