Player Matchup

Medusa
Medusa
 
Medusa
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
A CapitaIist
Bastet
Level 89
God Stats
2W - 4L
1,218 SR
Queue Stats
82W - 79L
1,473 Elo+
Solo
He Bo
He Bo
El Abduzcan5518
He Bo
Level 67
God Stats
15W - 17L
1,430 SR
Queue Stats
178W - 170L
1,512 Elo+
Party 1
Cabrakan
Cabrakan
samuel151
Cabrakan
Level 128
God Stats
3W - 0L
1,526 SR
Queue Stats
237W - 193L
1,547 Elo+
Party 1
Skadi
Skadi
star killer3231
Skadi
Level 112
God Stats
13W - 4L
1,662 SR
Queue Stats
148W - 119L
1,494 Elo+
Party 1
Team Averages
Level 91
1,467 SR
1,505 Elo+

VS

Team Averages
Level 84
1,610 SR
1,456 Elo+
Vulcan
Vulcan
BlackGhonly551
Vulcan
Level 74
God Stats
8W - 6L
1,627 SR
Queue Stats
456W - 424L
1,465 Elo+
Party 2
Loki
Loki
PoB Wolf
Loki
Level 99
God Stats
9W - 11L
1,531 SR
Queue Stats
409W - 412L
1,463 Elo+
Solo
Athena
Athena
SlickRicc8994
Athena
Level 101
God Stats
13W - 11L
1,417 SR
Queue Stats
372W - 363L
1,460 Elo+
Solo
Apollo
Apollo
Stocxis10
Apollo
Level 66
God Stats
4W - 1L
1,904 SR
Queue Stats
85W - 74L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
wingamer80
Baron Samedi
Level 80
God Stats
7W - 5L
1,570 SR
Queue Stats
497W - 477L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 3 / 3
8,160
510
8,445
7,867
2,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
13
2 / 4 / 6
8,514
532
10,243
12,088
5,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 5 / 1
8,026
502
6,944
8,070
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
samuel151
Cabrakan
13
3 / 3 / 3
7,624
477
5,966
9,866
9,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 1 / 2
9,790
612
9,427
10,176
3,973
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,457
466
6,213
10,884
3,880
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
15
9 / 1 / 5
9,245
578
8,883
10,825
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 1 / 4
7,381
461
6,342
11,753
9,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Stocxis10
Apollo
11
1 / 4 / 5
7,125
445
5,354
11,903
3,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
wingamer80
Baron Samedi
11
1 / 3 / 7
6,697
419
3,454
8,596
3,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
15
Kills
16
16
Deaths
15
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
3
3
1.17
W
Bastet
2
4
6
1.25
L
1
6
2
0.33
W
2
5
1
0.5
L
Loki
9
1
5
11.5
L
4
1
4
6
L
Apollo
Stocxis10
Apollo
1
4
5
0.88
W
Cabrakan
samuel151
Cabrakan
3
3
3
1.5
W
6
1
2
7
L
Baron Samedi
wingamer80
Baron Samedi
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,025
Damage
30,246
48,067
Taken
53,961
23,768
Mitigated
23,754
9,452
Healing
15,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,445
4,516
0
1,330
7,867
2,511
492
619
7,248
0
58,785
W
Bastet
10,243
2,264
0
2,761
12,088
5,036
551
4,940
7,148
0
38,210
L
6,213
2,130
0
2,797
10,884
3,880
0
71
10,599
42,584
0
W
6,944
534
277
2,234
8,070
2,429
0
3,084
4,986
47,993
0
L
Loki
8,883
2,342
0
4,774
10,825
3,558
0
1,719
8,778
0
66,671
L
6,342
1,710
601
2,919
11,753
9,794
0
2,965
8,390
23,240
0
L
Apollo
Stocxis10
Apollo
5,354
3,266
0
2,451
11,903
3,269
380
3,614
8,225
0
31,893
W
Cabrakan
samuel151
Cabrakan
5,966
966
487
1,672
9,866
9,819
0
3,498
6,368
27,693
2,495
W
9,427
3,756
0
691
10,176
3,973
105
3,939
6,237
0
74,927
L
Baron Samedi
wingamer80
Baron Samedi
3,454
334
372
2,072
8,596
3,253
622
3,731
4,448
24,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,114
Gold Earned
37,905
435
Minions Killed
345
0
Camps Cleared
0
1,501,206
Distance Traveled
1,468,626
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,160
510
96
6
0
310,711
3
W
Bastet
8,514
532
60
4
0
340,667
0
L
Vulcan
7,457
466
83
5
0
271,845
0
W
He Bo
8,026
502
74
5
0
274,931
4
L
Loki
9,245
578
111
7
0
357,118
0
L
Athena
7,381
461
24
2
0
338,803
7
L
Apollo
7,125
445
74
5
0
285,499
1
W
Cabrakan
7,624
477
55
3
0
289,939
5
W
Skadi
9,790
612
150
9
0
284,958
6
L
Baron Samedi
6,697
419
53
3
0
215,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role