Player Matchup

Danzaburou
Danzaburou
Doní
Danzaburou
Level 157
God Stats
3W - 0L
1,895 SR
Queue Stats
593W - 373L
1,779 Elo+
Party 2
Olorun
Olorun
Grandpapery
Olorun
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 4L
1,951 Elo+
Party 2
Cabrakan
Cabrakan
Míkëy
Cabrakan
Level 133
God Stats
1W - 0L
1,237 SR
Queue Stats
386W - 241L
1,760 Elo+
Party 2
Sylvanus
Sylvanus
RushedThem
Sylvanus
Level 124
God Stats
9W - 5L
1,776 SR
Queue Stats
418W - 190L
1,716 Elo+
Party 2
Chaac
Chaac
zKorey
Chaac
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
436W - 248L
1,774 Elo+
Party 2
Team Averages
Level 106
1,582 SR
1,796 Elo+

VS

Team Averages
Level 49
1,520 SR
1,465 Elo+
Set
Set
 
Set
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
MaxRadicalMan
Raijin
Level 44
God Stats
0W - 2L
1,600 SR
Queue Stats
68W - 94L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Doní
Danzaburou
13
6 / 1 / 2
7,745
704
8,402
6,770
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
11
10 / 1 / 3
7,429
675
8,837
6,431
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
Míkëy
Cabrakan
10
6 / 1 / 6
6,582
598
7,820
8,255
6,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sylvanus
RushedThem
Sylvanus
10
2 / 1 / 7
5,728
521
3,844
5,871
5,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chaac
zKorey
Chaac
11
1 / 1 / 3
6,401
582
6,064
7,521
5,075
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
3 / 4 / 1
6,168
561
3,782
8,472
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Athena
 
Athena
8
0 / 5 / 4
5,459
496
3,434
11,215
4,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
 
Jormungandr
9
0 / 4 / 1
5,274
479
4,316
8,877
6,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
 
Medusa
8
1 / 4 / 1
5,116
465
4,667
7,061
1,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 8 / 0
5,465
497
3,192
8,732
2,945
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
25
Kills
5
5
Deaths
25
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
4
1
0.88
L
Athena
 
Athena
0
5
4
0.4
L
Jormungandr
 
Jormungandr
0
4
1
0.13
L
Medusa
 
Medusa
1
4
1
0.38
W
Danzaburou
Doní
Danzaburou
6
1
2
7
W
Olorun
10
1
3
11.5
L
1
8
0
0.13
W
Cabrakan
Míkëy
Cabrakan
6
1
6
9
W
Sylvanus
RushedThem
Sylvanus
2
1
7
5.5
W
Chaac
zKorey
Chaac
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,967
Damage
19,391
34,848
Taken
44,357
22,038
Mitigated
17,430
15,923
Healing
8,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,782
1,559
152
2,405
8,472
2,832
0
5,564
2,908
0
20,939
L
Athena
 
Athena
3,434
1,517
243
2,974
11,215
4,383
0
3,827
7,388
11,682
0
L
Jormungandr
 
Jormungandr
4,316
1,726
0
1,520
8,877
6,167
0
1,242
7,635
27,165
0
L
Medusa
 
Medusa
4,667
2,634
0
670
7,061
1,103
64
1,474
5,587
0
24,535
W
Danzaburou
Doní
Danzaburou
8,402
4,442
0
2,010
6,770
2,459
0
1,317
5,453
0
49,831
W
Olorun
8,837
5,645
596
3,766
6,431
3,097
175
2,232
4,199
35,989
5,421
L
3,192
694
0
740
8,732
2,945
0
6,676
2,056
22,020
0
W
Cabrakan
Míkëy
Cabrakan
7,820
1,679
0
3,039
8,255
6,125
120
1,616
6,639
25,266
0
W
Sylvanus
RushedThem
Sylvanus
3,844
1,843
1,074
2,652
5,871
5,282
75
1,984
3,887
17,684
8,828
W
Chaac
zKorey
Chaac
6,064
1,445
0
2,786
7,521
5,075
0
3,534
3,728
651
36,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,885
Gold Earned
27,482
342
Minions Killed
197
0
Camps Cleared
0
991,415
Distance Traveled
1,005,428
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,168
561
38
3
0
221,102
0
L
Athena
5,459
496
16
1
0
214,238
5
L
Jormungandr
5,274
479
66
6
0
184,824
4
L
Medusa
5,116
465
37
3
0
200,127
4
W
Danzaburou
7,745
704
113
10
0
197,236
1
W
Olorun
7,429
675
81
7
0
186,255
2
L
Raijin
5,465
497
40
4
0
185,137
4
W
Cabrakan
6,582
598
40
4
0
210,529
0
W
Sylvanus
5,728
521
34
3
0
190,105
4
W
Chaac
6,401
582
74
7
0
207,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role