Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Avenger10364
Arachne
Level 105
God Stats
60W - 32L
1,637 SR
Queue Stats
179W - 178L
1,439 Elo+
Party 1
Heimdallr
Heimdallr
Halt0fSkandia
Heimdallr
Level 45
God Stats
1W - 1L
1,656 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
THE_UNDEAD_69
Charybdis
Level 149
God Stats
2W - 6L
1,177 SR
Queue Stats
65W - 90L
1,323 Elo+
Solo
Merlin
Merlin
TheVision00
Merlin
Level 36
God Stats
4W - 0L
1,547 SR
Queue Stats
4W - 1L
1,703 Elo+
Party 2
Team Averages
Level 89
1,503 SR
1,493 Elo+

VS

Team Averages
Level 51
1,342 SR
1,258 Elo+
Ymir
Ymir
Captainmcgrubin
Ymir
Level 61
God Stats
28W - 36L
1,416 SR
Queue Stats
57W - 76L
1,319 Elo+
Party 3
Cliodhna
Cliodhna
Gost916
Cliodhna
Level 25
God Stats
3W - 20L
1,182 SR
Queue Stats
18W - 52L
1,201 Elo+
Party 3
Hercules
Hercules
MAD WEASEL9346
Hercules
Level 14
God Stats
3W - 7L
1,344 SR
Queue Stats
3W - 14L
1,218 Elo+
Party 3
Discordia
Discordia
TinoSavir
Discordia
Level 36
God Stats
6W - 17L
1,199 SR
Queue Stats
22W - 60L
1,147 Elo+
Party 3
Danzaburou
Danzaburou
irishman1n
Danzaburou
Level 118
God Stats
8W - 7L
1,568 SR
Queue Stats
243W - 255L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
1 / 3 / 18
9,935
523
7,528
16,865
21,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Avenger10364
Arachne
19
25 / 0 / 1
12,761
672
20,492
13,838
7,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Halt0fSkandia
Heimdallr
13
1 / 1 / 1
8,249
434
8,073
5,256
1,998
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
THE_UNDEAD_69
Charybdis
17
1 / 1 / 6
10,332
544
6,273
14,952
5,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
14
1 / 0 / 2
8,522
449
6,241
5,440
1,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,297
384
9,835
15,443
16,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Gost916
Cliodhna
14
1 / 6 / 0
7,914
417
3,475
12,532
4,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
13
0 / 3 / 0
7,332
386
5,212
16,906
9,855
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
TinoSavir
Discordia
12
0 / 6 / 0
7,785
410
4,900
10,074
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
irishman1n
Danzaburou
14
2 / 8 / 1
8,539
449
9,278
15,485
5,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
29
Kills
4
5
Deaths
29
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
3
18
3.33
W
Arachne
Avenger10364
Arachne
25
0
1
25.5
L
1
6
1
0.25
L
Cliodhna
Gost916
Cliodhna
1
6
0
0.17
W
Heimdallr
Halt0fSkandia
Heimdallr
1
1
1
1.5
L
Hercules
0
3
0
0
W
Charybdis
THE_UNDEAD_69
Charybdis
1
1
6
4
W
Merlin
1
0
2
2
L
Discordia
TinoSavir
Discordia
0
6
0
0
L
Danzaburou
irishman1n
Danzaburou
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,607
Damage
32,700
56,351
Taken
70,440
38,434
Mitigated
39,456
16,658
Healing
10,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,528
411
0
1,090
16,865
21,820
254
4,544
12,213
25,527
0
W
Arachne
Avenger10364
Arachne
20,492
14,963
0
5,753
13,838
7,043
1,433
5,552
8,150
0
89,744
L
9,835
1,584
336
1,837
15,443
16,706
172
2,871
12,572
42,914
0
L
Cliodhna
Gost916
Cliodhna
3,475
369
0
303
12,532
4,579
0
2,738
9,794
0
45,162
W
Heimdallr
Halt0fSkandia
Heimdallr
8,073
3,154
0
300
5,256
1,998
1,813
0
5,256
0
37,874
L
Hercules
5,212
1,897
231
3,790
16,906
9,855
0
4,511
12,395
0
37,759
W
Charybdis
THE_UNDEAD_69
Charybdis
6,273
3,299
540
6,770
14,952
5,603
4,207
4,205
10,509
0
85,336
W
Merlin
6,241
695
0
2,205
5,440
1,970
724
0
5,440
44,242
0
L
Discordia
TinoSavir
Discordia
4,900
571
0
649
10,074
2,574
0
2,023
8,051
44,752
0
L
Danzaburou
irishman1n
Danzaburou
9,278
4,082
0
3,688
15,485
5,742
834
1,626
13,859
0
65,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,799
Gold Earned
38,867
458
Minions Killed
438
0
Camps Cleared
0
1,849,133
Distance Traveled
1,693,229
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,935
523
13
1
0
349,566
0
W
Arachne
12,761
672
144
8
0
467,529
0
L
Ymir
7,297
384
74
4
0
306,399
1
L
Cliodhna
7,914
417
93
5
0
361,757
0
W
Heimdallr
8,249
434
72
4
0
343,480
0
L
Hercules
7,332
386
67
4
0
417,608
2
W
Charybdis
10,332
544
161
8
0
344,037
5
W
Merlin
8,522
449
68
4
0
344,521
0
L
Discordia
7,785
410
93
5
0
296,700
1
L
Danzaburou
8,539
449
111
6
0
310,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role