Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
IAmPunkFiction
Fenrir
Level 15
God Stats
10W - 2L
2,078 SR
Queue Stats
44W - 19L
1,691 Elo+
Solo
Kukulkan
Kukulkan
Kilderi
Kukulkan
Level 3
God Stats
7W - 2L
1,841 SR
Queue Stats
8W - 4L
1,437 Elo+
Party 2
Charybdis
Charybdis
KiwiPlus
Charybdis
Level 16
God Stats
0W - 1L
1,748 SR
Queue Stats
6W - 12L
1,476 Elo+
Solo
Zeus
Zeus
desertCR10
Zeus
Level 8
God Stats
9W - 8L
1,575 SR
Queue Stats
14W - 15L
1,495 Elo+
Solo
Team Averages
Level 34
1,748 SR
1,520 Elo+

VS

Team Averages
Level 21
1,535 SR
1,474 Elo+
Kuzenbo
Kuzenbo
Hag9
Kuzenbo
Level 14
God Stats
4W - 4L
1,487 SR
Queue Stats
26W - 24L
1,556 Elo+
Solo
Ra
Ra
Haulter0
Ra
Level 15
God Stats
1W - 1L
1,578 SR
Queue Stats
22W - 15L
1,421 Elo+
Party 1
Medusa
Medusa
Mrbopit
Medusa
Level 26
God Stats
9W - 6L
1,612 SR
Queue Stats
150W - 145L
1,482 Elo+
Solo
Amaterasu
Amaterasu
RSakuras
Amaterasu
Level 25
God Stats
5W - 3L
1,660 SR
Queue Stats
33W - 42L
1,371 Elo+
Solo
Loki
Loki
TheKlutzyKitten
Loki
Level 23
God Stats
1W - 1L
1,339 SR
Queue Stats
26W - 14L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 2 / 2
6,789
970
1,315
3,806
1,104
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 2 / 2
7,163
1,023
5,800
6,897
9,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Kilderi
Kukulkan
12
1 / 6 / 2
6,940
991
4,426
8,601
2,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
KiwiPlus
Charybdis
12
2 / 5 / 3
7,314
1,045
6,276
10,950
3,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 0
6,377
911
1,532
3,031
685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

221

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hag9
Kuzenbo
13
2 / 0 / 6
7,665
1,095
3,086
5,255
5,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 0 / 6
7,743
1,106
5,715
4,733
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Mrbopit
Medusa
13
2 / 3 / 9
7,240
1,034
8,850
5,206
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
RSakuras
Amaterasu
13
4 / 2 / 7
8,022
1,146
4,263
5,684
4,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 1 / 6
7,943
1,135
7,423
4,987
2,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
6
Kills
15
15
Deaths
6
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
2
0.5
W
Kuzenbo
Hag9
Kuzenbo
2
0
6
5
W
3
0
6
6
L
2
2
2
1.5
L
Kukulkan
Kilderi
Kukulkan
1
6
2
0.33
L
Charybdis
KiwiPlus
Charybdis
2
5
3
0.7
W
Medusa
Mrbopit
Medusa
2
3
9
2.17
W
Amaterasu
RSakuras
Amaterasu
4
2
7
3.75
W
4
1
6
7
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,349
Damage
29,337
33,285
Taken
25,865
17,176
Mitigated
16,951
1,116
Healing
5,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,315
129
0
144
3,806
1,104
0
1,706
2,100
0
10,381
W
Kuzenbo
Hag9
Kuzenbo
3,086
1,884
0
2,144
5,255
5,403
0
1,696
3,559
8,758
0
W
5,715
878
1,034
1,174
4,733
2,063
0
976
3,757
26,015
0
L
5,800
1,010
0
525
6,897
9,551
0
2,318
4,579
0
10,252
L
Kukulkan
Kilderi
Kukulkan
4,426
887
0
66
8,601
2,590
0
1,381
7,220
13,380
0
L
Charybdis
KiwiPlus
Charybdis
6,276
3,186
0
381
10,950
3,246
0
2,998
7,952
0
23,249
W
Medusa
Mrbopit
Medusa
8,850
3,515
0
199
5,206
2,571
0
1,573
3,633
0
18,946
W
Amaterasu
RSakuras
Amaterasu
4,263
2,043
0
700
5,684
4,881
0
768
4,300
0
20,225
W
7,423
1,733
0
238
4,987
2,033
0
945
4,042
0
15,475
L
1,532
136
0
0
3,031
685
0
398
2,633
4,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,583
Gold Earned
38,613
84
Minions Killed
140
4
Camps Cleared
7
434,394
Distance Traveled
686,982
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,789
970
10
1
0
46,680
0
W
Kuzenbo
7,665
1,095
13
2
1
148,254
2
W
Ra
7,743
1,106
58
8
1
134,164
0
L
Fenrir
7,163
1,023
9
1
1
65,481
0
L
Kukulkan
6,940
991
33
5
2
108,680
0
L
Charybdis
7,314
1,045
30
4
1
114,643
0
W
Medusa
7,240
1,034
9
1
2
119,861
0
W
Amaterasu
8,022
1,146
34
5
1
140,140
0
W
Loki
7,943
1,135
26
4
2
144,563
0
L
Zeus
6,377
911
2
0
0
98,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role