Player Matchup

Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
Anthony1876
Terra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,394 Elo+
Party 2
Bastet
Bastet
VulcansLeg
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,519 Elo+
Party 3
Anubis
Anubis
Xbalicious
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,325 Elo+
Party 2
Ne Zha
Ne Zha
ZeussRod
Ne Zha
Level 16
God Stats
0W - 1L
1,742 SR
Queue Stats
8W - 5L
1,811 Elo+
Party 3
Team Averages
Level 67
1,548 SR
1,510 Elo+

VS

Team Averages
Level 87
1,627 SR
1,571 Elo+
Amaterasu
Amaterasu
DeinoMax
Amaterasu
Level 139
God Stats
4W - 1L
1,691 SR
Queue Stats
77W - 63L
1,559 Elo+
Party 1
King Arthur
King Arthur
Falgar
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,279 Elo+
Solo
He Bo
He Bo
Irishman0154
He Bo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,699 Elo+
Party 1
Kuzenbo
Kuzenbo
Naturescene
Kuzenbo
Level 134
God Stats
3W - 1L
1,641 SR
Queue Stats
33W - 23L
1,683 Elo+
Party 1
Sylvanus
Sylvanus
by_an_asian
Sylvanus
Level 127
God Stats
2W - 1L
1,801 SR
Queue Stats
77W - 62L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
3 / 5 / 12
12,007
750
15,247
18,900
7,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 8 / 13
10,345
647
6,552
19,956
18,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
VulcansLeg
Bastet
19
8 / 8 / 12
12,308
769
23,343
19,361
10,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Xbalicious
Anubis
17
4 / 10 / 10
11,545
722
19,115
18,557
9,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
ZeussRod
Ne Zha
20
5 / 5 / 14
13,086
818
21,452
18,708
13,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DeinoMax
Amaterasu
20
11 / 5 / 20
13,443
840
24,872
26,237
23,695
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
Falgar
King Arthur
18
2 / 3 / 24
11,001
688
7,183
26,209
23,453
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

17
5 / 7 / 13
11,507
719
13,048
15,224
5,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Naturescene
Kuzenbo
20
7 / 4 / 28
12,172
761
21,380
26,752
37,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
by_an_asian
Sylvanus
20
11 / 3 / 22
13,224
827
18,277
19,171
24,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
143
22
Kills
36
36
Deaths
22
61
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
5
12
1.8
L
2
8
13
1.06
W
Amaterasu
DeinoMax
Amaterasu
11
5
20
4.2
W
King Arthur
Falgar
King Arthur
2
3
24
4.67
W
5
7
13
1.64
W
Kuzenbo
Naturescene
Kuzenbo
7
4
28
5.25
L
Bastet
VulcansLeg
Bastet
8
8
12
1.75
L
Anubis
Xbalicious
Anubis
4
10
10
0.9
L
Ne Zha
ZeussRod
Ne Zha
5
5
14
2.4
W
Sylvanus
by_an_asian
Sylvanus
11
3
22
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,709
Damage
84,760
95,482
Taken
113,593
60,040
Mitigated
114,971
33,188
Healing
43,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
15,247
9,603
2,328
4,764
18,900
7,706
1,178
11,161
7,351
0
40,336
L
6,552
665
9,086
4,872
19,956
18,566
266
11,250
7,956
9,878
0
W
Amaterasu
DeinoMax
Amaterasu
24,872
8,646
1,469
3,437
26,237
23,695
2,039
6,608
19,629
2,896
37,353
W
King Arthur
Falgar
King Arthur
7,183
762
350
5,497
26,209
23,453
268
8,634
17,575
0
18,408
W
13,048
841
2,459
2,060
15,224
5,472
633
2,134
13,090
27,847
0
W
Kuzenbo
Naturescene
Kuzenbo
21,380
4,669
2,625
4,378
26,752
37,772
1,066
5,143
21,609
33,483
0
L
Bastet
VulcansLeg
Bastet
23,343
4,609
1,124
1,179
19,361
10,880
810
10,091
8,935
175
34,380
L
Anubis
Xbalicious
Anubis
19,115
543
1,192
1,732
18,557
9,567
318
8,337
9,919
38,281
0
L
Ne Zha
ZeussRod
Ne Zha
21,452
3,103
2,063
4,848
18,708
13,321
802
10,069
8,243
0
47,816
W
Sylvanus
by_an_asian
Sylvanus
18,277
6,243
13,669
7,348
19,171
24,579
1,298
3,297
15,874
42,044
5,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,291
Gold Earned
61,347
185
Minions Killed
179
0
Camps Cleared
0
1,234,698
Distance Traveled
1,434,348
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,007
750
70
4
0
235,647
3
L
Terra
10,345
647
4
0
0
250,160
0
W
Amaterasu
13,443
840
42
3
0
291,667
0
W
King Arthur
11,001
688
8
1
0
307,881
3
W
He Bo
11,507
719
45
3
0
247,523
1
W
Kuzenbo
12,172
761
18
1
0
296,902
0
L
Bastet
12,308
769
24
2
0
276,777
4
L
Anubis
11,545
722
53
3
0
217,217
0
L
Ne Zha
13,086
818
34
2
0
254,897
1
W
Sylvanus
13,224
827
66
4
0
290,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role