Player Matchup

Ares
Ares
 
Ares
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
LiliMii
The Morrigan
Level 105
God Stats
31W - 32L
1,456 SR
Queue Stats
295W - 318L
1,328 Elo+
Solo
Da Ji
Da Ji
Montage3229
Da Ji
Level 67
God Stats
4W - 4L
1,404 SR
Queue Stats
93W - 135L
1,348 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ReaperCJ
Morgan Le Fay
Level 108
God Stats
7W - 10L
1,472 SR
Queue Stats
134W - 140L
1,374 Elo+
Solo
Danzaburou
Danzaburou
Vladicot
Danzaburou
Level 89
God Stats
98W - 75L
1,432 SR
Queue Stats
251W - 262L
1,391 Elo+
Solo
Team Averages
Level 87
1,453 SR
1,388 Elo+

VS

Team Averages
Level 105
1,419 SR
1,403 Elo+
Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
KingsOfMisery
Sol
Level 109
God Stats
2W - 5L
1,336 SR
Queue Stats
336W - 334L
1,407 Elo+
Party 1
Geb
Geb
TSUBABI
Geb
Level 86
God Stats
12W - 11L
1,393 SR
Queue Stats
205W - 224L
1,348 Elo+
Solo
Fenrir
Fenrir
TheOldWolfMAster
Fenrir
Level 124
God Stats
12W - 18L
1,360 SR
Queue Stats
444W - 524L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
mitin23
Sun Wukong
Level 99
God Stats
0W - 2L
1,507 SR
Queue Stats
48W - 75L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 1 / 3
5,679
568
2,489
6,374
3,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
LiliMii
The Morrigan
11
3 / 0 / 1
6,381
638
2,398
3,650
1,149
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 4
5,637
564
3,181
6,136
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
ReaperCJ
Morgan Le Fay
11
3 / 0 / 1
6,297
630
3,589
3,341
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Vladicot
Danzaburou
9
3 / 0 / 2
6,017
602
4,925
4,617
1,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 3 / 0
5,508
551
2,241
5,891
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 3 / 2
4,683
468
5,862
3,720
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
8
1 / 1 / 2
4,955
496
1,359
5,556
2,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 3 / 1
5,016
502
2,111
6,796
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
mitin23
Sun Wukong
8
0 / 3 / 0
4,871
487
1,262
5,102
3,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
4
4
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
3
3.5
L
Artemis
 
Artemis
1
3
0
0.33
L
1
3
2
0.67
W
The Morrigan
LiliMii
The Morrigan
3
0
1
3.5
W
2
3
4
1.33
W
Morgan Le Fay
ReaperCJ
Morgan Le Fay
3
0
1
3.5
L
Geb
1
1
2
2
L
1
3
1
0.5
W
Danzaburou
Vladicot
Danzaburou
3
0
2
4
L
Sun Wukong
mitin23
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,582
Damage
12,835
24,118
Taken
27,065
9,486
Mitigated
10,627
10,421
Healing
5,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,489
172
352
2,458
6,374
3,212
0
3,251
2,797
8,311
0
L
Artemis
 
Artemis
2,241
1,088
0
1,360
5,891
1,890
0
2,947
2,944
0
26,802
L
5,862
1,152
0
847
3,720
746
47
483
3,237
25,729
0
W
The Morrigan
LiliMii
The Morrigan
2,398
493
0
2,790
3,650
1,149
0
0
3,453
32,468
0
W
3,181
700
0
1,609
6,136
2,411
0
823
5,190
0
22,996
W
Morgan Le Fay
ReaperCJ
Morgan Le Fay
3,589
702
0
1,022
3,341
1,250
194
0
3,341
33,536
0
L
Geb
1,359
86
0
1,826
5,556
2,238
0
1,632
3,924
6,709
0
L
2,111
507
0
1,214
6,796
1,977
0
1,104
5,692
0
28,409
W
Danzaburou
Vladicot
Danzaburou
4,925
1,977
0
2,190
4,617
1,464
1,102
2,463
1,878
0
31,387
L
Sun Wukong
mitin23
Sun Wukong
1,262
170
0
395
5,102
3,776
0
2,310
2,792
0
23,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,011
Gold Earned
25,033
253
Minions Killed
231
0
Camps Cleared
0
902,755
Distance Traveled
902,166
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,679
568
7
1
0
183,015
2
L
Artemis
5,508
551
54
5
0
163,748
3
L
Sol
4,683
468
58
6
0
174,880
0
W
The Morrigan
6,381
638
67
7
0
183,160
4
W
Da Ji
5,637
564
39
4
0
181,565
2
W
Morgan Le Fay
6,297
630
70
7
0
185,810
5
L
Geb
4,955
496
9
1
0
192,597
3
L
Fenrir
5,016
502
55
6
0
184,419
0
W
Danzaburou
6,017
602
70
7
0
169,205
0
L
Sun Wukong
4,871
487
55
6
0
186,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role