Player Matchup

King Arthur
King Arthur
Casca0813
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Mikroriko
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ganesha
Ganesha
maestro_SBC13
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,274 Elo+
Solo
Eset
Eset
rainbow x8103
Eset
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
speedyraka
Nemesis
Level 28
God Stats
21W - 26L
1,394 SR
Queue Stats
110W - 151L
1,297 Elo+
Solo
Team Averages
Level 10
1,479 SR
1,414 Elo+

VS

Team Averages
Level 24
1,303 SR
1,197 Elo+
Morgan Le Fay
Morgan Le Fay
Nimrod_Jones
Morgan Le Fay
Level 64
God Stats
6W - 8L
1,416 SR
Queue Stats
280W - 417L
1,339 Elo+
Party 1
Loki
Loki
SavageDingo
Loki
Level 23
God Stats
4W - 6L
1,500 SR
Queue Stats
64W - 97L
1,188 Elo+
Party 1
Izanami
Izanami
Spirit_of_Cygnus
Izanami
Level 16
God Stats
3W - 6L
1,174 SR
Queue Stats
13W - 44L
1,118 Elo+
Party 1
Yemoja
Yemoja
SpiritofCygnus
Yemoja
Level 8
God Stats
15W - 32L
924 SR
Queue Stats
19W - 47L
1,098 Elo+
Party 1
Ymir
Ymir
badenkearns
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Casca0813
King Arthur
14
8 / 4 / 3
9,176
510
12,510
21,652
11,695
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
Mikroriko
Jing Wei
9
0 / 10 / 0
6,189
344
1,490
11,315
2,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
12
0 / 4 / 4
7,294
405
6,297
12,473
8,905
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

4
0 / 7 / 1
5,601
311
948
3,942
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
speedyraka
Nemesis
15
6 / 3 / 2
8,989
499
6,838
13,056
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Nimrod_Jones
Morgan Le Fay
16
8 / 0 / 7
10,922
607
13,444
9,361
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 4 / 5
9,594
533
7,718
10,864
4,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 4 / 4
8,915
495
8,371
11,331
3,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 2 / 5
9,292
516
3,624
8,132
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 5 / 6
8,444
469
5,601
13,078
14,078
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
14
Kills
24
28
Deaths
15
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Casca0813
King Arthur
8
4
3
2.38
L
Jing Wei
Mikroriko
Jing Wei
0
10
0
0
W
Morgan Le Fay
Nimrod_Jones
Morgan Le Fay
8
0
7
11.5
W
9
4
5
2.88
W
3
4
4
1.25
W
2
2
5
2.25
W
2
5
6
1
L
Ganesha
0
4
4
0.5
L
0
7
1
0.07
L
Nemesis
speedyraka
Nemesis
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,083
Damage
38,758
62,438
Taken
52,766
28,501
Mitigated
32,033
12,288
Healing
11,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Casca0813
King Arthur
12,510
953
0
6,773
21,652
11,695
0
9,634
12,018
548
52,217
L
Jing Wei
Mikroriko
Jing Wei
1,490
1,490
0
1,068
11,315
2,698
13
4,725
6,590
0
18,096
W
Morgan Le Fay
Nimrod_Jones
Morgan Le Fay
13,444
2,272
0
3,217
9,361
3,871
1,533
666
8,557
66,327
0
W
7,718
2,380
0
2,932
10,864
4,870
883
807
10,057
0
47,166
W
8,371
6,007
0
1,157
11,331
3,437
2,676
2,842
8,489
0
54,456
W
3,624
829
1,566
1,194
8,132
5,777
1,354
2,341
5,660
18,676
0
W
5,601
2,571
0
1,928
13,078
14,078
1,563
706
12,260
37,886
0
L
Ganesha
6,297
728
0
0
12,473
8,905
180
2,700
9,773
31,250
0
L
948
176
0
0
3,942
820
24
1,893
2,049
7,379
0
L
Nemesis
speedyraka
Nemesis
6,838
2,400
0
4,447
13,056
4,383
0
3,717
9,339
0
43,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,249
Gold Earned
47,167
216
Minions Killed
382
0
Camps Cleared
0
1,475,918
Distance Traveled
1,575,812
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,176
510
74
4
0
305,655
0
L
Jing Wei
6,189
344
36
2
0
315,121
3
W
Morgan Le Fay
10,922
607
130
7
0
332,260
7
W
Loki
9,594
533
69
4
0
387,390
2
W
Izanami
8,915
495
103
6
0
298,322
1
W
Yemoja
9,292
516
27
2
0
260,654
0
W
Ymir
8,444
469
53
3
0
297,186
0
L
Ganesha
7,294
405
27
2
0
338,824
0
L
Eset
5,601
311
10
1
0
150,224
0
L
Nemesis
8,989
499
69
4
0
366,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role