Player Matchup

Gilgamesh
Gilgamesh
HoldTheLxD
Gilgamesh
Level 26
God Stats
7W - 0L
2,036 SR
Queue Stats
27W - 7L
1,632 Elo+
Party 2
Baba Yaga
Baba Yaga
RoxlynnRose
Baba Yaga
Level 83
God Stats
1W - 1L
1,738 SR
Queue Stats
59W - 28L
1,663 Elo+
Party 2
Osiris
Osiris
TFPMegatron0419
Osiris
Level 80
God Stats
13W - 14L
1,611 SR
Queue Stats
92W - 47L
1,577 Elo+
Party 2
Aphrodite
Aphrodite
holisticvix
Aphrodite
Level 122
God Stats
141W - 54L
1,757 SR
Queue Stats
147W - 58L
1,699 Elo+
Party 2
Team Averages
Level 78
1,785 SR
1,643 Elo+

VS

Team Averages
Level 66
1,642 SR
1,524 Elo+
Cthulhu
Cthulhu
donnybee2
Cthulhu
Level 28
God Stats
13W - 10L
1,739 SR
Queue Stats
37W - 27L
1,553 Elo+
Party 1
Cerberus
Cerberus
lamoter
Cerberus
Level 69
God Stats
2W - 1L
1,642 SR
Queue Stats
55W - 40L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
lodykan
Sylvanus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,486 Elo+
Party 1
Athena
Athena
yomanbip19
Athena
Level 106
God Stats
5W - 5L
1,686 SR
Queue Stats
50W - 37L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HoldTheLxD
Gilgamesh
19
11 / 1 / 6
13,497
844
26,527
24,250
25,361
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baba Yaga
RoxlynnRose
Baba Yaga
18
6 / 1 / 6
12,384
774
17,950
12,307
6,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 1 / 12
11,590
724
9,844
18,741
26,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
holisticvix
Aphrodite
18
2 / 0 / 15
12,422
776
19,444
11,728
12,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
donnybee2
Cthulhu
16
1 / 4 / 1
10,319
645
14,374
24,216
22,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
lamoter
Cerberus
15
0 / 7 / 2
9,871
617
11,324
22,266
12,275
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
lodykan
Sylvanus
17
2 / 5 / 0
11,420
714
8,971
20,664
31,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
yomanbip19
Athena
15
0 / 5 / 1
9,757
610
7,194
21,591
30,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
21
Kills
3
3
Deaths
21
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
HoldTheLxD
Gilgamesh
11
1
6
14
W
Baba Yaga
RoxlynnRose
Baba Yaga
6
1
6
9
W
2
1
12
8
L
Cthulhu
donnybee2
Cthulhu
1
4
1
0.38
W
Aphrodite
holisticvix
Aphrodite
2
0
15
9.5
L
Cerberus
lamoter
Cerberus
0
7
2
0.14
L
Sylvanus
lodykan
Sylvanus
2
5
0
0.4
L
Athena
yomanbip19
Athena
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,765
Damage
41,863
67,026
Taken
88,737
71,002
Mitigated
96,852
38,921
Healing
16,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
HoldTheLxD
Gilgamesh
26,527
8,034
1,436
2,045
24,250
25,361
2,647
13,750
10,500
3,606
45,528
W
Baba Yaga
RoxlynnRose
Baba Yaga
17,950
2,245
0
5,265
12,307
6,928
1,763
8,796
3,511
55,166
0
W
9,844
4,717
1,505
5,750
18,741
26,501
1,175
11,045
7,696
0
29,775
L
Cthulhu
donnybee2
Cthulhu
14,374
825
1,011
1,852
24,216
22,549
117
10,573
12,910
41,682
0
W
Aphrodite
holisticvix
Aphrodite
19,444
2,441
13,041
9,879
11,728
12,212
1,773
8,839
2,889
58,026
0
L
Cerberus
lamoter
Cerberus
11,324
745
0
4,554
22,266
12,275
0
8,867
12,754
35,900
0
L
Sylvanus
lodykan
Sylvanus
8,971
2,495
2,591
4,100
20,664
31,864
56
8,890
11,439
27,576
0
L
Athena
yomanbip19
Athena
7,194
1,974
864
1,392
21,591
30,164
288
10,726
10,624
28,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,893
Gold Earned
41,367
263
Minions Killed
198
10
Camps Cleared
9
1,368,784
Distance Traveled
971,475
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,497
844
33
2
2
349,189
0
W
Baba Yaga
12,384
774
89
6
4
324,304
1
W
Osiris
11,590
724
34
2
1
352,802
3
L
Cthulhu
10,319
645
63
4
3
279,567
1
W
Aphrodite
12,422
776
107
7
3
342,489
4
L
Cerberus
9,871
617
65
4
2
218,627
0
L
Sylvanus
11,420
714
34
2
0
212,287
0
L
Athena
9,757
610
36
2
4
260,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role