Player Matchup

Ymir
Ymir
ItsEggers
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,394 Elo+
Party 1
Chernobog
Chernobog
JiggabonesJones
Chernobog
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,467 Elo+
Party 1
Bellona
Bellona
YeBaT_LiTsO
Bellona
Level 35
God Stats
34W - 41L
1,408 SR
Queue Stats
261W - 261L
1,392 Elo+
Party 2
Fenrir
Fenrir
aiden_Omas
Fenrir
Level 16
God Stats
11W - 8L
1,479 SR
Queue Stats
20W - 29L
1,288 Elo+
Solo
Poseidon
Poseidon
jocy3
Poseidon
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Team Averages
Level 31
1,477 SR
1,408 Elo+

VS

Team Averages
Level 22
1,590 SR
1,382 Elo+
Chaac
Chaac
JordidelBronx
Chaac
Level 29
God Stats
31W - 19L
1,569 SR
Queue Stats
928W - 993L
1,424 Elo+
Solo
Olorun
Olorun
Linx-26
Olorun
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,212 Elo+
Solo
Tsukuyomi
Tsukuyomi
Night Chrom 42
Tsukuyomi
Level 29
God Stats
17W - 4L
1,826 SR
Queue Stats
29W - 15L
1,524 Elo+
Solo
Persephone
Persephone
jacobimortal256
Persephone
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,270 Elo+
Solo
Chiron
Chiron
ltz_BananaMan
Chiron
Level 26
God Stats
70W - 54L
1,558 SR
Queue Stats
93W - 71L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
2 / 10 / 32
14,500
1,036
16,913
42,036
37,550
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
JiggabonesJones
Chernobog
20
20 / 9 / 20
19,618
1,401
46,315
24,756
11,537
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
YeBaT_LiTsO
Bellona
20
14 / 2 / 19
17,307
1,236
18,124
21,516
27,915
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
aiden_Omas
Fenrir
20
10 / 11 / 18
15,925
1,138
22,648
30,642
13,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
jocy3
Poseidon
20
1 / 8 / 25
13,449
961
8,985
20,710
6,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 21
18,024
1,287
36,252
29,950
56,532
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Linx-26
Olorun
20
4 / 9 / 17
14,548
1,039
9,927
22,668
9,860
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
Night Chrom 42
Tsukuyomi
20
9 / 12 / 24
16,393
1,171
41,784
24,876
9,384
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
jacobimortal256
Persephone
20
4 / 6 / 13
14,072
1,005
17,257
16,296
4,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 14 / 16
14,884
1,063
25,593
28,554
9,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
130
47
Kills
39
40
Deaths
47
114
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
10
32
1.8
L
Chernobog
JiggabonesJones
Chernobog
20
9
20
3.33
W
13
6
21
3.92
W
Olorun
Linx-26
Olorun
4
9
17
1.39
W
Tsukuyomi
Night Chrom 42
Tsukuyomi
9
12
24
1.75
L
Bellona
YeBaT_LiTsO
Bellona
14
2
19
11.75
L
Fenrir
aiden_Omas
Fenrir
10
11
18
1.73
W
Persephone
jacobimortal256
Persephone
4
6
13
1.75
L
Poseidon
jocy3
Poseidon
1
8
25
1.69
W
9
14
16
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,985
Damage
130,813
139,660
Taken
122,344
96,874
Mitigated
90,111
11,787
Healing
17,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
16,913
3,802
0
6,022
42,036
37,550
0
8,778
32,708
28,178
0
L
Chernobog
JiggabonesJones
Chernobog
46,315
32,309
120
3,280
24,756
11,537
0
5,195
19,209
0
88,096
W
36,252
4,578
0
5,599
29,950
56,532
0
7,166
22,784
2,935
44,004
W
Olorun
Linx-26
Olorun
9,927
6,467
1,301
3,373
22,668
9,860
0
5,011
17,657
38,229
0
W
Tsukuyomi
Night Chrom 42
Tsukuyomi
41,784
11,216
0
437
24,876
9,384
0
4,519
20,357
0
67,670
L
Bellona
YeBaT_LiTsO
Bellona
18,124
5,574
0
505
21,516
27,915
0
4,639
15,855
0
31,948
L
Fenrir
aiden_Omas
Fenrir
22,648
6,138
0
1,415
30,642
13,015
0
7,366
21,453
0
38,604
W
Persephone
jacobimortal256
Persephone
17,257
2,519
475
2,231
16,296
4,973
0
3,778
12,512
39,265
0
L
Poseidon
jocy3
Poseidon
8,985
840
0
445
20,710
6,857
0
4,141
16,376
26,301
0
W
25,593
13,905
1,001
3,056
28,554
9,362
0
5,424
23,130
0
54,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,799
Gold Earned
77,921
212
Minions Killed
231
7
Camps Cleared
10
1,273,070
Distance Traveled
1,176,961
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,500
1,036
15
1
1
228,150
1
L
Chernobog
19,618
1,401
102
7
3
233,026
1
W
Chaac
18,024
1,287
31
2
2
271,119
0
W
Olorun
14,548
1,039
70
5
5
205,528
0
W
Tsukuyomi
16,393
1,171
41
3
1
257,046
0
L
Bellona
17,307
1,236
33
2
1
280,407
1
L
Fenrir
15,925
1,138
22
2
2
265,493
0
W
Persephone
14,072
1,005
44
3
2
231,620
0
L
Poseidon
13,449
961
40
3
0
265,994
0
W
Chiron
14,884
1,063
45
3
0
211,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role