Player Matchup

Sylvanus
Sylvanus
StayPuff00
Sylvanus
Level 159
God Stats
10W - 5L
1,556 SR
Queue Stats
381W - 369L
1,505 Elo+
Party 2
Anubis
Anubis
WeltyGamer
Anubis
Level 141
God Stats
8W - 8L
1,484 SR
Queue Stats
481W - 475L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
anunca78
Gilgamesh
Level 113
God Stats
1W - 1L
1,662 SR
Queue Stats
117W - 116L
1,471 Elo+
Solo
Chiron
Chiron
bsquared68
Chiron
Level 148
God Stats
29W - 17L
1,712 SR
Queue Stats
434W - 411L
1,527 Elo+
Party 2
Tsukuyomi
Tsukuyomi
goosesteppin
Tsukuyomi
Level 127
God Stats
18W - 19L
1,595 SR
Queue Stats
302W - 297L
1,537 Elo+
Party 2
Team Averages
Level 138
1,602 SR
1,500 Elo+

VS

Team Averages
Level 107
1,389 SR
1,557 Elo+
Raijin
Raijin
BigFatHeavyNuts
Raijin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 265L
1,583 Elo+
Party 1
Artio
Artio
Kthulut
Artio
Level 100
God Stats
2W - 7L
1,394 SR
Queue Stats
200W - 191L
1,569 Elo+
Party 1
Da Ji
Da Ji
MasterTacoNK
Da Ji
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 47L
1,531 Elo+
Party 3
Anhur
Anhur
UR_MERKED23
Anhur
Level 119
God Stats
1W - 8L
1,467 SR
Queue Stats
488W - 428L
1,584 Elo+
Party 1
Erlang Shen
Erlang Shen
ZanahorioKGB
Erlang Shen
Level 120
God Stats
0W - 3L
1,082 SR
Queue Stats
60W - 60L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
StayPuff00
Sylvanus
12
1 / 0 / 2
6,499
591
3,553
5,543
4,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
WeltyGamer
Anubis
12
4 / 0 / 2
6,862
624
4,636
4,406
1,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
anunca78
Gilgamesh
10
1 / 0 / 6
5,629
512
3,566
6,455
3,370
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
bsquared68
Chiron
10
6 / 1 / 3
6,366
579
7,432
5,006
1,033
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
goosesteppin
Tsukuyomi
12
3 / 1 / 3
6,459
587
2,287
6,402
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,229
475
2,686
6,119
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Kthulut
Artio
7
0 / 2 / 2
4,598
418
1,991
7,084
5,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 3 / 0
5,861
533
3,562
7,421
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 4 / 2
4,682
426
4,165
6,742
1,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
ZanahorioKGB
Erlang Shen
11
0 / 2 / 0
5,395
490
3,972
6,788
3,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
2
2
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Artio
Kthulut
Artio
0
2
2
0.5
L
2
3
0
0.67
W
Sylvanus
StayPuff00
Sylvanus
1
0
2
2
L
0
4
2
0.25
W
Anubis
WeltyGamer
Anubis
4
0
2
5
L
Erlang Shen
ZanahorioKGB
Erlang Shen
0
2
0
0
W
Gilgamesh
anunca78
Gilgamesh
1
0
6
4
W
Chiron
bsquared68
Chiron
6
1
3
7.5
W
Tsukuyomi
goosesteppin
Tsukuyomi
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,474
Damage
16,376
27,812
Taken
34,154
12,952
Mitigated
13,782
12,226
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,686
138
0
700
6,119
1,301
0
3,424
2,695
27,164
0
L
Artio
Kthulut
Artio
1,991
298
879
1,876
7,084
5,615
0
462
6,622
10,496
0
L
3,562
887
761
2,348
7,421
1,976
0
948
6,473
0
24,763
W
Sylvanus
StayPuff00
Sylvanus
3,553
725
279
2,999
5,543
4,584
0
400
5,143
31,509
6,701
L
4,165
1,356
0
1,305
6,742
1,188
25
0
6,742
0
25,045
W
Anubis
WeltyGamer
Anubis
4,636
39
0
2,644
4,406
1,884
265
2,358
1,788
38,666
0
L
Erlang Shen
ZanahorioKGB
Erlang Shen
3,972
1,321
0
1,798
6,788
3,702
0
3,158
3,630
5,053
25,926
W
Gilgamesh
anunca78
Gilgamesh
3,566
807
146
1,479
6,455
3,370
42
963
5,452
0
19,255
W
Chiron
bsquared68
Chiron
7,432
2,391
576
1,854
5,006
1,033
145
985
4,021
0
34,866
W
Tsukuyomi
goosesteppin
Tsukuyomi
2,287
313
0
2,249
6,402
2,081
0
471
5,931
0
32,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,815
Gold Earned
25,765
325
Minions Killed
242
0
Camps Cleared
0
1,050,677
Distance Traveled
948,524
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,229
475
59
5
0
173,911
1
L
Artio
4,598
418
28
3
0
198,639
0
L
Da Ji
5,861
533
59
5
0
209,514
4
W
Sylvanus
6,499
591
73
7
0
173,414
2
L
Anhur
4,682
426
31
3
0
170,742
3
W
Anubis
6,862
624
80
7
0
206,370
4
L
Erlang Shen
5,395
490
65
6
0
195,718
3
W
Gilgamesh
5,629
512
31
3
0
227,206
2
W
Chiron
6,366
579
59
5
0
202,082
1
W
Tsukuyomi
6,459
587
82
7
0
241,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role