Player Matchup

Sun Wukong
Sun Wukong
ElTannet
Sun Wukong
Level 46
God Stats
5W - 5L
1,617 SR
Queue Stats
83W - 72L
1,532 Elo+
Party 1
Janus
Janus
JLanz-i
Janus
Level 111
God Stats
29W - 31L
1,583 SR
Queue Stats
196W - 204L
1,525 Elo+
Party 1
Artio
Artio
Prodson_
Artio
Level 37
God Stats
1W - 2L
1,300 SR
Queue Stats
59W - 57L
1,392 Elo+
Solo
Neith
Neith
Smite4ever4581
Neith
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 117L
1,696 Elo+
Solo
Ganesha
Ganesha
cabellxBUTTER
Ganesha
Level 128
God Stats
0W - 2L
1,256 SR
Queue Stats
97W - 97L
1,529 Elo+
Party 1
Team Averages
Level 72
1,451 SR
1,535 Elo+

VS

Team Averages
Level 77
1,638 SR
1,566 Elo+
Loki
Loki
ADogLAX87
Loki
Level 89
God Stats
13W - 10L
1,594 SR
Queue Stats
283W - 243L
1,549 Elo+
Party 2
Thor
Thor
HYdRoCyNiCAl69
Thor
Level 118
God Stats
37W - 29L
1,623 SR
Queue Stats
310W - 278L
1,591 Elo+
Party 2
Eset
Eset
Hes_Actual_One_
Eset
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 56L
1,537 Elo+
Solo
Neith
Neith
blaiiize
Neith
Level 124
God Stats
2W - 0L
1,724 SR
Queue Stats
255W - 231L
1,547 Elo+
Party 2
Jormungandr
Jormungandr
ohhhh momma
Jormungandr
Level 21
God Stats
10W - 4L
1,748 SR
Queue Stats
31W - 17L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElTannet
Sun Wukong
14
2 / 2 / 2
7,716
514
7,600
11,553
5,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
JLanz-i
Janus
12
3 / 5 / 0
7,175
478
4,917
6,851
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Prodson_
Artio
13
1 / 1 / 0
7,593
506
5,556
9,811
8,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 3 / 1
5,622
375
4,134
5,542
1,295
Ganesha
12
1 / 1 / 3
6,531
435
5,516
9,315
6,021
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
0 / 0 / 1
8,228
549
3,599
9,116
5,459
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
8 / 2 / 1
9,029
602
8,532
11,189
6,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 4 / 5
8,014
534
5,489
7,954
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
blaiiize
Neith
12
2 / 2 / 3
7,443
496
6,471
8,545
2,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
ohhhh momma
Jormungandr
12
1 / 0 / 4
7,439
496
3,971
8,372
7,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
12
12
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
0
0
1
0.5
L
Sun Wukong
ElTannet
Sun Wukong
2
2
2
1.5
W
8
2
1
4.25
W
1
4
5
0.88
L
Janus
JLanz-i
Janus
3
5
0
0.6
L
Artio
Prodson_
Artio
1
1
0
1
L
0
3
1
0.17
W
Neith
blaiiize
Neith
2
2
3
1.75
L
Ganesha
1
1
3
2.5
W
Jormungandr
ohhhh momma
Jormungandr
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,723
Damage
28,062
43,072
Taken
45,176
23,258
Mitigated
24,484
12,884
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
3,599
1,096
0
1,840
9,116
5,459
0
4,394
4,644
0
55,797
L
Sun Wukong
ElTannet
Sun Wukong
7,600
1,841
0
4,628
11,553
5,078
0
2,617
8,936
0
53,170
W
8,532
3,569
0
2,950
11,189
6,437
476
2,471
8,676
0
60,165
W
5,489
91
118
1,411
7,954
2,760
0
2,963
4,775
51,890
0
L
Janus
JLanz-i
Janus
4,917
209
0
480
6,851
1,992
0
2,823
4,028
42,393
0
L
Artio
Prodson_
Artio
5,556
415
0
3,921
9,811
8,872
0
0
9,811
47,164
0
L
4,134
1,475
0
2,290
5,542
1,295
0
239
5,303
0
24,427
W
Neith
blaiiize
Neith
6,471
2,258
0
2,866
8,545
2,568
706
2,189
6,318
0
46,608
L
Ganesha
5,516
156
45
1,520
9,315
6,021
0
3,781
5,534
19,268
0
W
Jormungandr
ohhhh momma
Jormungandr
3,971
957
0
1,058
8,372
7,260
338
3,490
4,774
18,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,637
Gold Earned
40,153
362
Minions Killed
432
0
Camps Cleared
0
1,339,107
Distance Traveled
1,375,263
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,228
549
123
8
0
275,781
3
L
Sun Wukong
7,716
514
99
7
0
289,158
3
W
Thor
9,029
602
99
7
0
279,925
5
W
Eset
8,014
534
111
7
0
266,981
5
L
Janus
7,175
478
98
7
0
277,655
8
L
Artio
7,593
506
105
7
0
301,339
3
L
Neith
5,622
375
50
3
0
158,540
0
W
Neith
7,443
496
75
5
0
267,905
3
L
Ganesha
6,531
435
10
1
0
312,415
3
W
Jormungandr
7,439
496
24
2
0
284,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role