Player Matchup

Izanami
Izanami
aliltobiased
Izanami
Level 68
God Stats
31W - 45L
1,347 SR
Queue Stats
55W - 100L
1,200 Elo+
Party 1
Sylvanus
Sylvanus
n00benski
Sylvanus
Level 88
God Stats
9W - 12L
1,410 SR
Queue Stats
35W - 60L
1,177 Elo+
Party 1
Nu Wa
Nu Wa
peregrina666
Nu Wa
Level 149
God Stats
44W - 38L
1,569 SR
Queue Stats
168W - 254L
1,245 Elo+
Solo
Team Averages
Level 102
1,442 SR
1,207 Elo+

VS

Team Averages
Level 35
1,482 SR
1,182 Elo+
Merlin
Merlin
BuckedGiant20
Merlin
Level 82
God Stats
9W - 10L
1,527 SR
Queue Stats
142W - 201L
1,310 Elo+
Solo
Cthulhu
Cthulhu
h48195
Cthulhu
Level 7
God Stats
4W - 7L
1,460 SR
Queue Stats
4W - 15L
1,136 Elo+
Party 2
Anubis
Anubis
mojoe202
Anubis
Level 16
God Stats
4W - 7L
1,460 SR
Queue Stats
5W - 23L
1,099 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
aliltobiased
Izanami
18
3 / 1 / 8
13,991
608
17,031
17,817
9,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
n00benski
Sylvanus
18
4 / 4 / 9
13,950
607
14,219
29,541
36,291
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 6 / 4
13,884
604
22,453
18,770
8,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 4
13,708
596
22,929
14,411
5,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
h48195
Cthulhu
17
4 / 2 / 7
14,015
609
19,056
27,198
33,909
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
mojoe202
Anubis
17
3 / 6 / 5
13,340
580
13,198
18,732
8,735
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
13
Kills
11
11
Deaths
13
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
Izanami
aliltobiased
Izanami
3
1
8
7
L
Cthulhu
h48195
Cthulhu
4
2
7
3.75
L
Anubis
mojoe202
Anubis
3
6
5
0.92
W
Sylvanus
n00benski
Sylvanus
4
4
9
2.13
W
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,703
Damage
55,183
66,128
Taken
60,341
53,745
Mitigated
47,896
24,320
Healing
9,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,929
92
0
0
14,411
5,252
0
10,579
3,832
85,836
0
W
Izanami
aliltobiased
Izanami
17,031
6,979
255
2,006
17,817
9,447
2,025
15,258
2,559
0
69,550
L
Cthulhu
h48195
Cthulhu
19,056
708
1,126
1,966
27,198
33,909
168
14,290
12,908
42,954
0
L
Anubis
mojoe202
Anubis
13,198
2,438
0
6,661
18,732
8,735
956
11,941
6,791
57,082
0
W
Sylvanus
n00benski
Sylvanus
14,219
2,908
7,067
9,586
29,541
36,291
701
22,872
6,669
34,446
0
W
22,453
7,388
842
4,564
18,770
8,007
235
17,767
1,003
67,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,825
Gold Earned
41,063
235
Minions Killed
307
8
Camps Cleared
2
1,123,204
Distance Traveled
1,073,857
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,708
596
125
5
1
364,462
0
W
Izanami
13,991
608
111
5
3
425,049
0
L
Cthulhu
14,015
609
66
3
0
406,776
0
L
Anubis
13,340
580
116
5
1
302,619
0
W
Sylvanus
13,950
607
37
2
3
373,524
0
W
Nu Wa
13,884
604
87
4
2
324,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role