Player Matchup

Danzaburou
Danzaburou
Bobsavinsky
Danzaburou
Level 41
God Stats
14W - 38L
1,347 SR
Queue Stats
18W - 61L
989 Elo+
Party 1
Chaac
Chaac
MrTeddyBearBoss
Chaac
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 34L
831 Elo+
Party 1
Xing Tian
Xing Tian
Zachkiller31
Xing Tian
Level 27
God Stats
1W - 3L
1,355 SR
Queue Stats
21W - 64L
959 Elo+
Party 1
Team Averages
Level 32
1,401 SR
926 Elo+

VS

Team Averages
Level 72
1,337 SR
1,248 Elo+
Chiron
Chiron
LoweKie2568
Chiron
Level 29
God Stats
35W - 30L
1,501 SR
Queue Stats
45W - 54L
1,286 Elo+
Solo
Charybdis
Charybdis
deatheater_66665
Charybdis
Level 124
God Stats
10W - 22L
1,240 SR
Queue Stats
66W - 146L
1,164 Elo+
Solo
Ares
Ares
pepethejoe
Ares
Level 62
God Stats
19W - 23L
1,271 SR
Queue Stats
353W - 518L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bobsavinsky
Danzaburou
11
4 / 7 / 1
8,605
662
12,071
14,531
4,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 2
7,424
571
4,222
15,119
9,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Xing Tian
Zachkiller31
Xing Tian
11
1 / 5 / 3
7,646
588
3,892
13,977
13,017
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
13 / 1 / 4
10,865
836
17,600
6,498
2,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Charybdis
12
3 / 2 / 11
8,743
673
11,849
9,323
7,809
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 2 / 14
9,701
746
6,888
14,648
16,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
18
18
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bobsavinsky
Danzaburou
4
7
1
0.64
W
Chiron
13
1
4
15
L
0
6
2
0.17
L
Xing Tian
Zachkiller31
Xing Tian
1
5
3
0.5
W
Charybdis
3
2
11
4.25
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,185
Damage
36,337
43,627
Taken
30,469
27,326
Mitigated
26,623
5,751
Healing
7,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bobsavinsky
Danzaburou
12,071
5,265
0
2,918
14,531
4,518
265
2,068
12,463
0
30,514
W
Chiron
17,600
8,056
1,511
3,141
6,498
2,806
1,981
632
5,576
0
42,498
L
4,222
179
0
2,833
15,119
9,791
25
1,515
13,604
0
9,159
L
Xing Tian
Zachkiller31
Xing Tian
3,892
616
0
0
13,977
13,017
42
3,614
10,363
12,662
0
W
Charybdis
11,849
3,406
902
728
9,323
7,809
482
1,044
8,030
0
23,011
W
6,888
533
0
914
14,648
16,008
148
2,216
12,182
19,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,675
Gold Earned
29,309
80
Minions Killed
128
2
Camps Cleared
4
669,778
Distance Traveled
673,169
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,605
662
51
4
1
217,196
1
W
Chiron
10,865
836
59
5
2
238,107
0
L
Chaac
7,424
571
12
1
0
227,926
0
L
Xing Tian
7,646
588
17
1
1
224,656
1
W
Charybdis
8,743
673
33
3
1
233,594
1
W
Ares
9,701
746
36
3
1
201,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role