Player Matchup

Gilgamesh
Gilgamesh
Arkatlas
Gilgamesh
Level 157
God Stats
15W - 18L
1,713 SR
Queue Stats
222W - 207L
1,682 Elo+
Party 1
Discordia
Discordia
Cutiedomo
Discordia
Level 88
God Stats
13W - 8L
1,659 SR
Queue Stats
68W - 58L
1,544 Elo+
Party 1
Osiris
Osiris
Koeloh
Osiris
Level 85
God Stats
4W - 0L
1,928 SR
Queue Stats
44W - 30L
1,571 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Luna4513
Tsukuyomi
Level 157
God Stats
1W - 0L
1,611 SR
Queue Stats
141W - 101L
1,692 Elo+
Party 1
Bastet
Bastet
Nekoshimi
Bastet
Level 21
God Stats
1W - 1L
1,497 SR
Queue Stats
15W - 11L
1,554 Elo+
Party 1
Team Averages
Level 102
1,682 SR
1,608 Elo+

VS

Team Averages
Level 83
1,472 SR
1,418 Elo+
Cupid
Cupid
BrandNewCartier
Cupid
Level 8
God Stats
3W - 7L
1,394 SR
Queue Stats
25W - 24L
1,346 Elo+
Party 2
Hera
Hera
HeyyImBoo
Hera
Level 89
God Stats
2W - 1L
1,552 SR
Queue Stats
15W - 18L
1,345 Elo+
Party 2
Achilles
Achilles
Jennittles
Achilles
Level 109
God Stats
0W - 2L
1,205 SR
Queue Stats
49W - 40L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
Wildebaren
Cthulhu
Level 120
God Stats
5W - 9L
1,472 SR
Queue Stats
39W - 55L
1,399 Elo+
Party 2
Nu Wa
Nu Wa
reconrpo12
Nu Wa
Level 89
God Stats
1W - 1L
1,736 SR
Queue Stats
64W - 55L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arkatlas
Gilgamesh
20
11 / 4 / 18
14,965
1,151
34,691
31,544
41,736
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Cutiedomo
Discordia
20
6 / 2 / 18
13,602
1,046
16,291
11,073
4,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Koeloh
Osiris
20
13 / 4 / 18
15,020
1,155
18,064
21,686
27,310
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
Luna4513
Tsukuyomi
20
7 / 4 / 18
13,657
1,051
19,246
19,006
14,540
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bastet
Nekoshimi
Bastet
20
4 / 2 / 19
12,687
976
9,098
16,553
11,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 7
11,738
903
10,752
11,316
5,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
19
2 / 9 / 9
12,489
961
19,103
17,771
7,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Jennittles
Achilles
19
5 / 7 / 7
13,170
1,013
14,624
23,776
30,744
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Wildebaren
Cthulhu
18
6 / 11 / 7
13,403
1,031
23,851
29,741
13,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
19
1 / 10 / 11
12,449
958
23,236
19,794
8,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
57
41
Kills
16
16
Deaths
41
91
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Arkatlas
Gilgamesh
11
4
18
5
L
2
4
7
1.38
W
Discordia
Cutiedomo
Discordia
6
2
18
7.5
L
Hera
2
9
9
0.72
L
Achilles
Jennittles
Achilles
5
7
7
1.21
W
Osiris
Koeloh
Osiris
13
4
18
5.5
W
Tsukuyomi
Luna4513
Tsukuyomi
7
4
18
4
W
Bastet
Nekoshimi
Bastet
4
2
19
6.75
L
Cthulhu
Wildebaren
Cthulhu
6
11
7
0.86
L
Nu Wa
1
10
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,390
Damage
91,566
99,862
Taken
102,398
99,484
Mitigated
65,042
10,175
Healing
10,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Arkatlas
Gilgamesh
34,691
5,769
0
2,038
31,544
41,736
0
17,934
13,084
17,744
53,905
L
10,752
8,798
244
123
11,316
5,253
0
2,909
8,196
0
25,870
W
Discordia
Cutiedomo
Discordia
16,291
666
0
2,118
11,073
4,402
0
6,977
3,768
40,041
0
L
Hera
19,103
5,453
1,359
2,088
17,771
7,239
0
3,138
14,042
38,337
0
L
Achilles
Jennittles
Achilles
14,624
4,566
0
3,407
23,776
30,744
0
9,887
12,815
0
30,790
W
Osiris
Koeloh
Osiris
18,064
3,410
0
5,099
21,686
27,310
0
14,441
6,940
14,765
19,812
W
Tsukuyomi
Luna4513
Tsukuyomi
19,246
2,590
0
119
19,006
14,540
0
13,042
5,515
5,738
49,112
W
Bastet
Nekoshimi
Bastet
9,098
2,905
0
801
16,553
11,496
0
12,047
4,238
7,734
14,793
L
Cthulhu
Wildebaren
Cthulhu
23,851
1,540
947
557
29,741
13,793
0
11,828
16,851
53,806
0
L
Nu Wa
23,236
4,723
444
1,012
19,794
8,013
0
4,549
14,544
44,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,931
Gold Earned
63,249
262
Minions Killed
214
7
Camps Cleared
10
1,299,228
Distance Traveled
1,169,421
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,965
1,151
69
5
1
267,563
1
L
Cupid
11,738
903
27
2
1
212,649
0
W
Discordia
13,602
1,046
54
4
2
234,077
0
L
Hera
12,489
961
41
3
0
226,787
1
L
Achilles
13,170
1,013
26
2
4
245,196
0
W
Osiris
15,020
1,155
19
1
3
262,348
0
W
Tsukuyomi
13,657
1,051
87
7
1
270,927
0
W
Bastet
12,687
976
33
3
0
264,313
0
L
Cthulhu
13,403
1,031
70
5
2
266,691
3
L
Nu Wa
12,449
958
50
4
3
218,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role