Player Matchup

Anubis
Anubis
B0N3 Diggity
Anubis
Level 82
God Stats
1W - 2L
1,825 SR
Queue Stats
261W - 326L
1,443 Elo+
Party 1
Gilgamesh
Gilgamesh
DIMITHE24K
Gilgamesh
Level 81
God Stats
0W - 4L
1,461 SR
Queue Stats
176W - 214L
1,390 Elo+
Party 1
Apollo
Apollo
Nawglers44
Apollo
Level 101
God Stats
2W - 5L
1,462 SR
Queue Stats
405W - 412L
1,478 Elo+
Party 1
Ymir
Ymir
OverripeShoe760
Ymir
Level 57
God Stats
98W - 136L
1,435 SR
Queue Stats
117W - 154L
1,402 Elo+
Party 1
Baba Yaga
Baba Yaga
Scooby Drew3827
Baba Yaga
Level 122
God Stats
0W - 3L
1,393 SR
Queue Stats
371W - 415L
1,510 Elo+
Party 1
Team Averages
Level 89
1,515 SR
1,444 Elo+

VS

Team Averages
Level 54
1,663 SR
1,685 Elo+
Ullr
Ullr
Ace of Atlas
Ullr
Level 68
God Stats
1W - 1L
1,266 SR
Queue Stats
21W - 17L
1,703 Elo+
Party 2
Hel
Hel
Aphrospimp
Hel
Level 25
God Stats
18W - 7L
1,725 SR
Queue Stats
105W - 47L
1,713 Elo+
Party 2
Neith
Neith
Danzas TaiL
Neith
Level 19
God Stats
5W - 0L
1,884 SR
Queue Stats
62W - 26L
1,739 Elo+
Party 2
Bastet
Bastet
Sound of Saturn
Bastet
Level 58
God Stats
2W - 3L
1,622 SR
Queue Stats
27W - 30L
1,551 Elo+
Party 2
Ganesha
Ganesha
UnworldlyPrime
Ganesha
Level 101
God Stats
8W - 4L
1,817 SR
Queue Stats
27W - 23L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 10 / 1
9,310
443
8,973
19,254
8,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
DIMITHE24K
Gilgamesh
19
1 / 4 / 3
10,969
522
4,667
17,031
6,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Nawglers44
Apollo
18
9 / 6 / 1
11,941
569
18,220
19,824
6,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 7 / 4
8,432
402
3,042
18,571
21,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
Scooby Drew3827
Baba Yaga
13
0 / 10 / 2
8,386
399
7,741
20,741
7,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 8
11,886
566
7,406
13,668
5,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
15 / 3 / 12
13,779
656
32,232
15,977
7,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
6 / 0 / 9
14,003
667
15,579
9,743
3,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
12 / 3 / 12
12,496
595
14,166
18,381
6,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 1 / 16
11,120
530
5,220
14,227
18,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
94
11
Kills
37
37
Deaths
11
11
Assists
57
Player
Kills
Deaths
Assists
KDA
W
3
4
8
1.75
W
15
3
12
7
L
Anubis
1
10
1
0.15
L
Gilgamesh
DIMITHE24K
Gilgamesh
1
4
3
0.63
W
6
0
9
10.5
L
Apollo
Nawglers44
Apollo
9
6
1
1.58
L
0
7
4
0.29
L
Baba Yaga
Scooby Drew3827
Baba Yaga
0
10
2
0.1
W
12
3
12
6
W
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,643
Damage
74,603
95,421
Taken
71,996
50,722
Mitigated
41,080
21,201
Healing
36,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,406
3,955
0
4,041
13,668
5,174
2,087
2,859
10,809
0
89,230
W
32,232
1,956
10,801
10,060
15,977
7,380
454
5,841
10,136
98,463
0
L
Anubis
8,973
320
0
6,065
19,254
8,341
417
2,544
16,710
60,866
0
L
Gilgamesh
DIMITHE24K
Gilgamesh
4,667
1,110
79
5,158
17,031
6,759
0
7,850
9,181
0
79,483
W
15,579
6,397
0
5,279
9,743
3,316
8,100
5,087
4,656
0
109,371
L
Apollo
Nawglers44
Apollo
18,220
12,313
0
5,359
19,824
6,779
1,200
9,647
10,177
0
91,657
L
3,042
835
0
649
18,571
21,660
0
7,085
11,486
13,281
0
L
Baba Yaga
Scooby Drew3827
Baba Yaga
7,741
612
89
3,802
20,741
7,183
440
10,378
10,363
51,005
0
W
14,166
3,877
0
4,204
18,381
6,921
910
3,356
15,025
0
82,397
W
5,220
457
0
1,648
14,227
18,289
51
2,613
11,614
33,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,038
Gold Earned
63,284
531
Minions Killed
618
0
Camps Cleared
0
1,723,096
Distance Traveled
2,017,476
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,886
566
141
7
0
365,763
2
W
Hel
13,779
656
143
7
0
438,576
0
L
Anubis
9,310
443
120
6
0
276,480
0
L
Gilgamesh
10,969
522
146
7
0
421,427
4
W
Neith
14,003
667
194
9
0
373,256
2
L
Apollo
11,941
569
150
7
0
362,859
4
L
Ymir
8,432
402
21
1
0
319,457
1
L
Baba Yaga
8,386
399
94
4
0
342,873
0
W
Bastet
12,496
595
97
5
0
439,374
1
W
Ganesha
11,120
530
43
2
0
400,507
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role