Player Matchup

Ymir
Ymir
CoupeKid93
Ymir
Level 16
God Stats
6W - 15L
1,500 SR
Queue Stats
339W - 371L
1,135 Elo+
Solo
Bellona
Bellona
HF_ZOPILOTE
Bellona
Level 26
God Stats
11W - 11L
1,508 SR
Queue Stats
346W - 320L
1,343 Elo+
Solo
Hun Batz
Hun Batz
JTgames32
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,567 Elo+
Solo
Rama
Rama
RiquerDeath
Rama
Level 29
God Stats
16W - 15L
1,455 SR
Queue Stats
150W - 192L
1,374 Elo+
Solo
Hades
Hades
Tidal16155
Hades
Level 25
God Stats
8W - 4L
1,738 SR
Queue Stats
24W - 22L
1,429 Elo+
Solo
Team Averages
Level 23
1,540 SR
1,369 Elo+

VS

Team Averages
Level 24
1,494 SR
1,338 Elo+
Nemesis
Nemesis
BEANMONEYBANKS
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,271 Elo+
Solo
Charybdis
Charybdis
DarkBlood1-2-3
Charybdis
Level 14
God Stats
19W - 19L
1,478 SR
Queue Stats
111W - 115L
1,414 Elo+
Solo
Bellona
Bellona
Descend-Gravity
Bellona
Level 27
God Stats
10W - 6L
1,628 SR
Queue Stats
119W - 109L
1,431 Elo+
Solo
Vulcan
Vulcan
Gz_WozPanda
Vulcan
Level 28
God Stats
5W - 2L
1,591 SR
Queue Stats
41W - 37L
1,392 Elo+
Solo
The Morrigan
The Morrigan
genna869
The Morrigan
Level 25
God Stats
7W - 15L
1,273 SR
Queue Stats
20W - 38L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
4,204
420
1,737
6,071
3,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
HF_ZOPILOTE
Bellona
10
2 / 3 / 0
5,720
572
3,928
8,789
6,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
JTgames32
Hun Batz
6
0 / 8 / 1
4,507
451
1,203
6,710
2,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

8
0 / 8 / 0
4,502
450
1,586
9,507
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
10
6 / 2 / 0
6,211
621
6,825
7,221
3,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,153
615
2,697
5,085
1,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
DarkBlood1-2-3
Charybdis
12
13 / 0 / 2
7,830
783
10,192
6,652
1,941
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 2 / 2
6,424
642
6,409
7,129
5,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
9
1 / 6 / 0
5,726
573
3,115
5,594
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
genna869
The Morrigan
9
3 / 0 / 7
6,168
617
3,179
2,475
708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
8
Kills
23
26
Deaths
8
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
0
5
0
0
W
Charybdis
DarkBlood1-2-3
Charybdis
13
0
2
14
W
4
2
2
2.5
W
Vulcan
1
6
0
0.17
L
Bellona
HF_ZOPILOTE
Bellona
2
3
0
0.67
L
Hun Batz
JTgames32
Hun Batz
0
8
1
0.06
L
0
8
0
0
L
Hades
6
2
0
3
W
The Morrigan
genna869
The Morrigan
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,279
Damage
25,592
38,298
Taken
26,935
17,432
Mitigated
11,824
5,384
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,697
1,049
0
215
5,085
1,735
0
2,055
3,030
0
27,919
L
1,737
610
0
192
6,071
3,764
0
0
6,071
7,387
0
W
Charybdis
DarkBlood1-2-3
Charybdis
10,192
5,735
0
3,795
6,652
1,941
3,037
883
5,769
0
40,842
W
6,409
3,491
0
1,773
7,129
5,560
782
2,224
4,905
0
30,028
W
Vulcan
3,115
506
0
190
5,594
1,880
683
2,833
2,761
23,249
0
L
Bellona
HF_ZOPILOTE
Bellona
3,928
1,025
0
918
8,789
6,261
0
680
8,011
0
32,085
L
Hun Batz
JTgames32
Hun Batz
1,203
285
0
333
6,710
2,097
184
822
5,888
0
14,372
L
1,586
1,370
0
777
9,507
2,080
0
1,423
8,084
0
18,697
L
Hades
6,825
513
0
3,164
7,221
3,230
720
3,017
3,950
24,150
0
W
The Morrigan
genna869
The Morrigan
3,179
727
0
887
2,475
708
1,275
567
1,908
22,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,144
Gold Earned
32,301
177
Minions Killed
276
0
Camps Cleared
0
922,559
Distance Traveled
981,797
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,153
615
54
5
0
222,504
0
L
Ymir
4,204
420
9
1
0
134,547
0
W
Charybdis
7,830
783
75
8
0
192,131
3
W
Bellona
6,424
642
80
8
0
188,283
0
W
Vulcan
5,726
573
40
4
0
183,920
0
L
Bellona
5,720
572
71
7
0
228,302
1
L
Hun Batz
4,507
451
27
3
0
195,778
0
L
Rama
4,502
450
28
3
0
173,479
0
L
Hades
6,211
621
42
4
0
190,453
4
W
The Morrigan
6,168
617
27
3
0
194,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role