Player Matchup

Xing Tian
Xing Tian
Failtronic2
Xing Tian
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,577 Elo+
Party 2
Baba Yaga
Baba Yaga
LoneSpace
Baba Yaga
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,507 Elo+
Party 2
Zhong Kui
Zhong Kui
Megaleío
Zhong Kui
Level 126
God Stats
0W - 3L
1,539 SR
Queue Stats
85W - 83L
1,572 Elo+
Party 2
Rama
Rama
SneakyKestrel
Rama
Level 143
God Stats
4W - 4L
1,643 SR
Queue Stats
120W - 90L
1,535 Elo+
Solo
Arachne
Arachne
TheMartianBoi
Arachne
Level 116
God Stats
1W - 1L
1,559 SR
Queue Stats
53W - 41L
1,551 Elo+
Party 2
Team Averages
Level 100
1,548 SR
1,549 Elo+

VS

Team Averages
Level 121
1,452 SR
1,479 Elo+
Hera
Hera
AzenAzazel
Hera
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,404 Elo+
Party 1
Persephone
Persephone
CrunchyFish
Persephone
Level 27
God Stats
1W - 0L
1,039 SR
Queue Stats
7W - 11L
1,427 Elo+
Solo
Mulan
Mulan
Magoovits
Mulan
Level 147
God Stats
12W - 11L
1,531 SR
Queue Stats
316W - 303L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xximway2rawxX
Morgan Le Fay
Level 160
God Stats
1W - 0L
1,657 SR
Queue Stats
37W - 25L
1,568 Elo+
Party 1
Fenrir
Fenrir
marioaycs
Fenrir
Level 145
God Stats
3W - 3L
1,532 SR
Queue Stats
394W - 415L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Failtronic2
Xing Tian
16
2 / 8 / 9
10,660
761
6,176
21,613
33,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
LoneSpace
Baba Yaga
19
3 / 9 / 7
10,805
772
8,445
14,978
6,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Megaleío
Zhong Kui
17
7 / 10 / 3
11,004
786
17,833
23,078
21,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
3 / 6 / 5
10,195
728
8,677
15,215
7,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
13
3 / 12 / 5
8,932
638
8,601
18,509
7,781
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 22
12,790
914
18,037
10,095
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
CrunchyFish
Persephone
17
2 / 2 / 27
11,273
805
11,537
7,178
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Magoovits
Mulan
20
13 / 4 / 18
12,784
913
18,093
16,180
11,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
Xximway2rawxX
Morgan Le Fay
20
10 / 4 / 23
12,346
882
19,264
14,623
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
marioaycs
Fenrir
20
10 / 5 / 23
12,387
885
15,334
14,670
10,004
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
158
18
Kills
45
45
Deaths
18
29
Assists
113
Player
Kills
Deaths
Assists
KDA
W
10
3
22
7
W
Persephone
CrunchyFish
Persephone
2
2
27
7.75
L
Xing Tian
Failtronic2
Xing Tian
2
8
9
0.81
L
Baba Yaga
LoneSpace
Baba Yaga
3
9
7
0.72
W
Mulan
Magoovits
Mulan
13
4
18
5.5
L
Zhong Kui
Megaleío
Zhong Kui
7
10
3
0.85
L
3
6
5
0.92
L
Arachne
3
12
5
0.46
W
Morgan Le Fay
Xximway2rawxX
Morgan Le Fay
10
4
23
5.38
W
Fenrir
marioaycs
Fenrir
10
5
23
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,732
Damage
82,265
93,393
Taken
62,746
76,661
Mitigated
33,275
15,359
Healing
22,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,037
4,978
1,607
2,748
10,095
3,657
1,536
6,617
3,478
39,261
0
W
Persephone
CrunchyFish
Persephone
11,537
702
1,200
2,318
7,178
2,301
548
5,106
2,070
25,927
0
L
Xing Tian
Failtronic2
Xing Tian
6,176
512
0
1,452
21,613
33,575
0
10,917
10,307
11,689
0
L
Baba Yaga
LoneSpace
Baba Yaga
8,445
85
136
2,568
14,978
6,693
0
8,361
6,541
24,897
0
W
Mulan
Magoovits
Mulan
18,093
2,675
815
6,289
16,180
11,835
1,180
6,888
9,292
0
36,426
L
Zhong Kui
Megaleío
Zhong Kui
17,833
910
15
3,907
23,078
21,482
0
11,088
11,824
34,037
0
L
8,677
5,306
41
3,056
15,215
7,130
0
8,493
6,682
0
35,298
L
Arachne
8,601
4,412
1,203
2,981
18,509
7,781
0
9,178
9,201
0
10,016
W
Morgan Le Fay
Xximway2rawxX
Morgan Le Fay
19,264
570
1,529
4,982
14,623
5,478
789
8,476
6,147
35,313
0
W
Fenrir
marioaycs
Fenrir
15,334
4,968
32
1,280
14,670
10,004
1,027
5,365
9,305
0
23,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,596
Gold Earned
61,580
127
Minions Killed
177
0
Camps Cleared
0
1,086,880
Distance Traveled
1,275,533
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,790
914
46
3
0
256,379
0
W
Persephone
11,273
805
30
2
0
219,188
1
L
Xing Tian
10,660
761
6
0
0
214,385
1
L
Baba Yaga
10,805
772
28
2
0
231,516
0
W
Mulan
12,784
913
46
3
0
259,304
0
L
Zhong Kui
11,004
786
24
2
0
211,450
2
L
Rama
10,195
728
62
4
0
210,220
1
L
Arachne
8,932
638
7
1
0
219,309
1
W
Morgan Le Fay
12,346
882
37
3
0
283,305
1
W
Fenrir
12,387
885
18
1
0
257,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role