Player Matchup

Geb
Geb
 
Geb
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
M4STERST4CH
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,779 Elo+
Solo
Neith
Neith
SALEM2001
Neith
Level 5
God Stats
2W - 0L
1,627 SR
Queue Stats
2W - 0L
1,642 Elo+
Solo
Izanami
Izanami
TACO001
Izanami
Level 14
God Stats
17W - 11L
1,699 SR
Queue Stats
91W - 84L
1,685 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Uzkko
Morgan Le Fay
Level 16
God Stats
3W - 4L
1,478 SR
Queue Stats
42W - 42L
1,601 Elo+
Solo
Team Averages
Level 15
1,561 SR
1,641 Elo+

VS

Team Averages
Level 23
1,600 SR
1,646 Elo+
Danzaburou
Danzaburou
DawnWinery
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,696 Elo+
Party 1
Olorun
Olorun
K1ndaAv3rage
Olorun
Level 29
God Stats
15W - 10L
1,760 SR
Queue Stats
135W - 109L
1,612 Elo+
Solo
Mercury
Mercury
PepitoNoob123
Mercury
Level 29
God Stats
5W - 4L
1,665 SR
Queue Stats
84W - 83L
1,566 Elo+
Solo
Neith
Neith
Shisseki
Neith
Level 22
God Stats
0W - 5L
1,500 SR
Queue Stats
117W - 100L
1,667 Elo+
Party 1
Ganesha
Ganesha
barrabas000
Ganesha
Level 16
God Stats
1W - 4L
1,576 SR
Queue Stats
83W - 71L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
4 / 0 / 1
6,727
612
3,513
5,937
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
M4STERST4CH
Bellona
12
3 / 0 / 1
6,713
610
5,177
8,246
7,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
SALEM2001
Neith
7
0 / 9 / 4
4,611
419
2,896
7,862
2,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Izanami
TACO001
Izanami
10
1 / 4 / 1
6,055
550
3,041
6,402
1,559
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Uzkko
Morgan Le Fay
9
1 / 3 / 3
5,671
516
6,356
5,123
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DawnWinery
Danzaburou
11
0 / 3 / 0
6,295
572
4,083
7,252
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
10
6 / 4 / 3
6,739
613
7,887
10,844
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
12
4 / 2 / 1
6,753
614
2,133
7,535
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Shisseki
Neith
12
6 / 0 / 0
7,341
667
4,509
4,567
1,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
barrabas000
Ganesha
9
0 / 0 / 5
5,473
498
2,011
2,773
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
9
Kills
16
16
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
0
1
4.5
L
Danzaburou
DawnWinery
Danzaburou
0
3
0
0
L
Olorun
6
4
3
1.88
W
Bellona
M4STERST4CH
Bellona
3
0
1
3.5
L
Mercury
4
2
1
2.25
W
Neith
SALEM2001
Neith
0
9
4
0.22
L
Neith
Shisseki
Neith
6
0
0
6
W
Izanami
TACO001
Izanami
1
4
1
0.38
W
Morgan Le Fay
Uzkko
Morgan Le Fay
1
3
3
0.83
L
Ganesha
barrabas000
Ganesha
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,983
Damage
20,623
33,570
Taken
32,971
15,769
Mitigated
11,345
8,586
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,513
946
0
3,465
5,937
2,135
0
907
5,030
28,550
0
L
Danzaburou
DawnWinery
Danzaburou
4,083
1,478
0
2,114
7,252
2,813
582
974
5,683
0
39,875
L
Olorun
7,887
4,506
0
5,100
10,844
3,356
136
6,116
4,326
32,942
0
W
Bellona
M4STERST4CH
Bellona
5,177
853
0
3,580
8,246
7,867
0
0
8,246
6,484
30,806
L
Mercury
2,133
389
0
1,477
7,535
2,799
102
1,958
5,375
0
42,023
W
Neith
SALEM2001
Neith
2,896
1,934
0
349
7,862
2,523
76
5,073
2,789
0
9,462
L
Neith
Shisseki
Neith
4,509
2,699
0
1,543
4,567
1,114
764
858
3,703
0
36,920
W
Izanami
TACO001
Izanami
3,041
1,781
0
598
6,402
1,559
0
1,356
5,046
0
33,036
W
Morgan Le Fay
Uzkko
Morgan Le Fay
6,356
654
0
594
5,123
1,685
0
2,562
2,561
26,730
0
L
Ganesha
barrabas000
Ganesha
2,011
174
0
1,370
2,773
1,263
0
250
2,523
14,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,777
Gold Earned
32,601
295
Minions Killed
323
0
Camps Cleared
0
1,106,240
Distance Traveled
1,034,128
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,727
612
58
5
0
262,914
4
L
Danzaburou
6,295
572
80
7
0
193,094
2
L
Olorun
6,739
613
70
6
0
184,270
0
W
Bellona
6,713
610
91
8
0
223,952
2
L
Mercury
6,753
614
82
7
0
271,696
3
W
Neith
4,611
419
13
1
0
219,697
0
L
Neith
7,341
667
83
8
0
215,132
4
W
Izanami
6,055
550
70
6
0
194,388
2
W
Morgan Le Fay
5,671
516
63
6
0
205,289
3
L
Ganesha
5,473
498
8
1
0
169,936
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role