Player Matchup

Izanami
Izanami
Avick99
Izanami
Level 62
God Stats
3W - 9L
1,325 SR
Queue Stats
170W - 225L
1,349 Elo+
Party 1
Jormungandr
Jormungandr
McNuggetbutt
Jormungandr
Level 56
God Stats
30W - 38L
1,553 SR
Queue Stats
84W - 125L
1,367 Elo+
Party 1
Sol
Sol
TheJotnar
Sol
Level 67
God Stats
8W - 7L
1,604 SR
Queue Stats
101W - 139L
1,410 Elo+
Party 1
Cliodhna
Cliodhna
docreiff
Cliodhna
Level 46
God Stats
0W - 1L
1,409 SR
Queue Stats
4W - 5L
1,447 Elo+
Party 1
Sylvanus
Sylvanus
hallhunter83
Sylvanus
Level 76
God Stats
23W - 34L
1,473 SR
Queue Stats
52W - 98L
1,380 Elo+
Party 1
Team Averages
Level 61
1,473 SR
1,391 Elo+

VS

Team Averages
Level 102
1,538 SR
1,499 Elo+
Loki
Loki
Avro121x
Loki
Level 109
God Stats
13W - 10L
1,546 SR
Queue Stats
153W - 147L
1,466 Elo+
Party 2
Mercury
Mercury
Darklightube
Mercury
Level 100
God Stats
2W - 0L
1,675 SR
Queue Stats
4W - 1L
1,622 Elo+
Solo
Tyr
Tyr
HowDoShotWep
Tyr
Level 69
God Stats
3W - 6L
1,319 SR
Queue Stats
169W - 167L
1,450 Elo+
Solo
Izanami
Izanami
MrGG813
Izanami
Level 88
God Stats
29W - 28L
1,567 SR
Queue Stats
85W - 84L
1,459 Elo+
Party 2
Baba Yaga
Baba Yaga
Salazar2001
Baba Yaga
Level 143
God Stats
4W - 1L
1,582 SR
Queue Stats
96W - 97L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Avick99
Izanami
15
0 / 3 / 0
8,854
466
3,547
7,117
2,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
McNuggetbutt
Jormungandr
14
2 / 3 / 0
9,394
494
14,068
15,896
12,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 2 / 0
9,288
489
9,235
12,423
4,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
docreiff
Cliodhna
14
1 / 6 / 2
8,649
455
7,036
14,331
5,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
hallhunter83
Sylvanus
12
0 / 3 / 2
7,509
395
3,832
13,260
10,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
4 / 3 / 4
8,825
464
6,558
12,601
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Darklightube
Mercury
15
6 / 2 / 6
9,457
498
12,202
11,676
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 1 / 5
8,855
466
5,785
14,306
13,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
MrGG813
Izanami
17
0 / 1 / 3
10,098
531
3,717
10,707
3,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Salazar2001
Baba Yaga
17
5 / 2 / 4
10,292
542
15,879
13,566
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
17
17
Deaths
9
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
Avick99
Izanami
0
3
0
0
W
Loki
4
3
4
2
W
Mercury
Darklightube
Mercury
6
2
6
4.5
W
2
1
5
4.5
L
Jormungandr
McNuggetbutt
Jormungandr
2
3
0
0.67
W
Izanami
MrGG813
Izanami
0
1
3
1.5
W
Baba Yaga
Salazar2001
Baba Yaga
5
2
4
3.5
L
3
2
0
1.5
L
Cliodhna
docreiff
Cliodhna
1
6
2
0.33
L
Sylvanus
hallhunter83
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,718
Damage
44,141
63,027
Taken
62,856
35,242
Mitigated
29,240
14,245
Healing
25,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Avick99
Izanami
3,547
1,539
0
741
7,117
2,338
0
270
6,847
0
64,644
W
Loki
6,558
1,360
0
4,004
12,601
4,038
0
2,846
9,755
0
56,435
W
Mercury
Darklightube
Mercury
12,202
8,939
0
3,941
11,676
4,690
47
4,097
7,579
0
64,226
W
5,785
1,936
0
6,664
14,306
13,090
698
9,754
4,552
0
44,069
L
Jormungandr
McNuggetbutt
Jormungandr
14,068
5,104
0
2,818
15,896
12,968
346
1,881
13,806
58,316
0
W
Izanami
MrGG813
Izanami
3,717
2,613
0
4,688
10,707
3,562
390
2,063
8,644
0
104,633
W
Baba Yaga
Salazar2001
Baba Yaga
15,879
262
228
6,461
13,566
3,860
278
8,021
5,545
74,459
0
L
9,235
2,702
0
4,000
12,423
4,529
1,054
6,519
5,386
57,511
0
L
Cliodhna
docreiff
Cliodhna
7,036
681
0
3,276
14,331
5,159
0
2,870
11,165
0
48,899
L
Sylvanus
hallhunter83
Sylvanus
3,832
781
923
2,487
13,260
10,248
352
3,455
9,687
20,559
4,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,694
Gold Earned
47,527
474
Minions Killed
574
0
Camps Cleared
0
1,696,264
Distance Traveled
1,915,118
16
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,854
466
137
7
0
363,570
8
W
Loki
8,825
464
90
5
0
396,882
7
W
Mercury
9,457
498
82
4
0
404,990
6
W
Tyr
8,855
466
80
4
0
370,787
6
L
Jormungandr
9,394
494
96
5
0
326,891
3
W
Izanami
10,098
531
188
10
0
372,294
4
W
Baba Yaga
10,292
542
134
7
0
370,165
15
L
Sol
9,288
489
105
6
0
353,345
3
L
Cliodhna
8,649
455
86
5
0
337,644
0
L
Sylvanus
7,509
395
50
3
0
314,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role