Player Matchup

Bakasura
Bakasura
BigFatHeavyNuts
Bakasura
Level 83
God Stats
15W - 16L
1,600 SR
Queue Stats
279W - 265L
1,575 Elo+
Party 2
Horus
Horus
Kthulut
Horus
Level 100
God Stats
2W - 2L
1,544 SR
Queue Stats
200W - 191L
1,560 Elo+
Party 2
Merlin
Merlin
UR_MERKED23
Merlin
Level 119
God Stats
4W - 4L
1,447 SR
Queue Stats
488W - 428L
1,576 Elo+
Party 2
Chang'e
Chang'e
Zami1720
Chang'e
Level 122
God Stats
12W - 2L
1,725 SR
Queue Stats
594W - 580L
1,518 Elo+
Solo
Artio
Artio
lilskillz43
Artio
Level 96
God Stats
11W - 5L
1,567 SR
Queue Stats
475W - 438L
1,540 Elo+
Solo
Team Averages
Level 104
1,577 SR
1,554 Elo+

VS

Team Averages
Level 124
1,573 SR
1,509 Elo+
Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
CuChiWrangler
Persephone
Level 122
God Stats
8W - 3L
1,665 SR
Queue Stats
423W - 383L
1,504 Elo+
Party 1
Pele
Pele
EagleEyes2397
Pele
Level 114
God Stats
3W - 3L
1,444 SR
Queue Stats
5W - 6L
1,425 Elo+
Solo
Cthulhu
Cthulhu
Pipe Cheese
Cthulhu
Level 122
God Stats
42W - 29L
1,677 SR
Queue Stats
72W - 75L
1,486 Elo+
Solo
Kumbhakarna
Kumbhakarna
commandoo
Kumbhakarna
Level 158
God Stats
2W - 2L
1,578 SR
Queue Stats
7W - 11L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
5 / 2 / 1
7,692
549
7,693
10,658
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Kthulut
Horus
11
2 / 1 / 4
6,647
475
3,557
6,942
5,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
11
2 / 3 / 1
6,649
475
6,037
6,884
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Zami1720
Chang'e
13
2 / 1 / 3
7,170
512
4,756
8,702
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 3 / 5
7,023
502
7,316
13,920
11,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 2 / 3
6,648
475
5,351
7,528
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
CuChiWrangler
Persephone
11
2 / 2 / 0
7,197
514
5,681
6,351
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 4 / 1
7,026
502
8,339
10,307
3,608
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Pipe Cheese
Cthulhu
12
2 / 3 / 0
7,418
530
7,576
12,639
5,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
commandoo
Kumbhakarna
11
1 / 0 / 2
6,328
452
1,661
7,961
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
12
Kills
10
10
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
3
1.25
W
Bakasura
5
2
1
2.75
L
Persephone
CuChiWrangler
Persephone
2
2
0
1
L
4
4
1
1.13
W
Horus
Kthulut
Horus
2
1
4
4
L
Cthulhu
Pipe Cheese
Cthulhu
2
3
0
0.67
W
Merlin
2
3
1
0.83
W
Chang'e
Zami1720
Chang'e
2
1
3
3.5
L
Kumbhakarna
commandoo
Kumbhakarna
1
0
2
2
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,359
Damage
28,608
47,106
Taken
44,786
25,261
Mitigated
16,601
19,903
Healing
13,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,351
980
0
2,796
7,528
1,938
0
2,122
4,865
0
39,230
W
Bakasura
7,693
5,414
0
3,193
10,658
3,407
0
1,996
8,392
0
43,148
L
Persephone
CuChiWrangler
Persephone
5,681
70
0
1,218
6,351
1,590
0
2,462
3,580
42,581
0
L
8,339
2,147
89
1,750
10,307
3,608
0
3,889
6,418
0
44,511
W
Horus
Kthulut
Horus
3,557
1,616
650
2,272
6,942
5,490
258
1,001
5,897
0
21,059
L
Cthulhu
Pipe Cheese
Cthulhu
7,576
718
0
5,344
12,639
5,289
44
3,893
6,819
42,290
0
W
Merlin
6,037
1,285
0
2,109
6,884
2,045
362
448
6,436
33,966
4,760
W
Chang'e
Zami1720
Chang'e
4,756
199
1,362
4,054
8,702
2,797
59
3,387
5,093
49,076
0
L
Kumbhakarna
commandoo
Kumbhakarna
1,661
21
0
2,327
7,961
4,176
0
3,977
3,890
16,659
0
W
7,316
437
380
5,883
13,920
11,522
30
6,410
6,370
34,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,181
Gold Earned
34,617
366
Minions Killed
334
0
Camps Cleared
0
1,315,225
Distance Traveled
1,245,267
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,648
475
76
5
0
290,694
2
W
Bakasura
7,692
549
98
7
0
309,757
4
L
Persephone
7,197
514
89
6
0
234,463
3
L
Pele
7,026
502
68
5
0
246,575
6
W
Horus
6,647
475
42
3
0
265,458
3
L
Cthulhu
7,418
530
77
6
0
231,382
0
W
Merlin
6,649
475
63
5
0
225,976
4
W
Chang'e
7,170
512
81
6
0
266,082
4
L
Kumbhakarna
6,328
452
24
2
0
242,153
3
W
Artio
7,023
502
82
6
0
247,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role