Player Matchup

Ymir
Ymir
Candyman6110
Ymir
Level 68
God Stats
2W - 0L
1,726 SR
Queue Stats
36W - 23L
1,601 Elo+
Party 4
Chiron
Chiron
EmmySlimy921
Chiron
Level 34
God Stats
11W - 10L
1,567 SR
Queue Stats
359W - 372L
1,468 Elo+
Party 1
Serqet
Serqet
Godstats
Serqet
Level 116
God Stats
3W - 2L
1,334 SR
Queue Stats
227W - 219L
1,566 Elo+
Party 1
Janus
Janus
Zoolanth
Janus
Level 107
God Stats
1W - 0L
1,710 SR
Queue Stats
21W - 8L
1,675 Elo+
Party 4
Cthulhu
Cthulhu
thebeens1201
Cthulhu
Level 6
God Stats
4W - 0L
1,562 SR
Queue Stats
6W - 7L
1,360 Elo+
Party 4
Team Averages
Level 66
1,580 SR
1,534 Elo+

VS

Team Averages
Level 55
1,493 SR
1,450 Elo+
Hercules
Hercules
ItsJustTrevor
Hercules
Level 14
God Stats
7W - 16L
1,438 SR
Queue Stats
23W - 26L
1,486 Elo+
Party 3
Ares
Ares
KinkyBread
Ares
Level 47
God Stats
29W - 24L
1,612 SR
Queue Stats
163W - 153L
1,538 Elo+
Party 2
Kukulkan
Kukulkan
RJStarkill3r
Kukulkan
Level 38
God Stats
3W - 3L
1,210 SR
Queue Stats
4W - 5L
1,189 Elo+
Solo
Anhur
Anhur
blazingpie
Anhur
Level 103
God Stats
6W - 9L
1,506 SR
Queue Stats
322W - 300L
1,544 Elo+
Party 2
Discordia
Discordia
theskitzopsycho_
Discordia
Level 71
God Stats
2W - 3L
1,699 SR
Queue Stats
231W - 252L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 7
9,598
960
4,950
13,268
13,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
16
5 / 2 / 4
9,984
998
7,725
10,897
3,775
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Godstats
Serqet
17
9 / 2 / 7
11,660
1,166
15,079
9,877
3,338
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Zoolanth
Janus
17
7 / 1 / 7
11,687
1,169
23,497
7,209
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
thebeens1201
Cthulhu
16
0 / 0 / 10
9,718
972
5,723
7,022
8,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

273

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ItsJustTrevor
Hercules
14
0 / 4 / 0
8,086
809
2,004
9,058
6,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 6 / 5
8,951
895
6,244
19,068
23,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
RJStarkill3r
Kukulkan
16
6 / 3 / 1
11,073
1,107
18,100
8,973
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
16
1 / 4 / 5
9,705
971
7,224
15,076
5,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
15
0 / 4 / 4
9,125
913
11,440
8,409
2,924
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
21
Kills
7
7
Deaths
21
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
W
Chiron
5
2
4
3.5
W
Serqet
Godstats
Serqet
9
2
7
6.25
L
Hercules
ItsJustTrevor
Hercules
0
4
0
0
L
0
6
5
0.42
L
Kukulkan
RJStarkill3r
Kukulkan
6
3
1
2.17
W
Janus
Zoolanth
Janus
7
1
7
10.5
L
Anhur
1
4
5
0.88
W
Cthulhu
thebeens1201
Cthulhu
0
0
10
5
L
Discordia
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,974
Damage
45,012
48,273
Taken
60,584
31,059
Mitigated
42,349
4,718
Healing
1,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,950
658
0
625
13,268
13,431
0
9,412
3,694
10,545
0
W
Chiron
7,725
4,957
495
1,620
10,897
3,775
0
9,341
1,512
0
24,357
W
Serqet
Godstats
Serqet
15,079
6,444
0
0
9,877
3,338
0
6,695
3,049
0
28,775
L
Hercules
ItsJustTrevor
Hercules
2,004
431
0
1,280
9,058
6,756
0
4,988
3,892
0
6,585
L
6,244
1,178
0
0
19,068
23,226
0
10,653
8,349
8,552
0
L
Kukulkan
RJStarkill3r
Kukulkan
18,100
1,283
0
510
8,973
3,638
0
4,816
4,157
49,450
0
W
Janus
Zoolanth
Janus
23,497
2,625
0
1,260
7,209
2,362
0
4,625
2,547
62,736
0
L
Anhur
7,224
5,964
0
0
15,076
5,805
0
10,947
4,071
0
16,891
W
Cthulhu
thebeens1201
Cthulhu
5,723
610
0
718
7,022
8,153
0
5,711
1,221
9,720
0
L
Discordia
11,440
633
0
128
8,409
2,924
0
2,766
5,354
37,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,647
Gold Earned
46,940
201
Minions Killed
176
11
Camps Cleared
3
983,647
Distance Traveled
806,780
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,598
960
19
2
1
178,528
0
W
Chiron
9,984
998
39
4
1
199,072
0
W
Serqet
11,660
1,166
24
2
7
184,963
1
L
Hercules
8,086
809
10
1
1
80,525
1
L
Ares
8,951
895
4
0
1
161,160
0
L
Kukulkan
11,073
1,107
75
8
0
193,026
0
W
Janus
11,687
1,169
111
11
1
215,536
0
L
Anhur
9,705
971
19
2
1
170,100
0
W
Cthulhu
9,718
972
8
1
1
205,548
0
L
Discordia
9,125
913
68
7
0
201,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role