Player Matchup

Bellona
Bellona
GoDMindset_
Bellona
Level 14
God Stats
2W - 3L
1,310 SR
Queue Stats
38W - 27L
1,526 Elo+
Solo
Nu Wa
Nu Wa
Kurtstore
Nu Wa
Level 27
God Stats
60W - 48L
1,579 SR
Queue Stats
80W - 64L
1,525 Elo+
Solo
Chang'e
Chang'e
Tjsdad78sc
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,732 Elo+
Solo
Merlin
Merlin
ZionVibez-
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 35L
1,551 Elo+
Solo
Thor
Thor
juani_buza
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,478 SR
1,567 Elo+

VS

Team Averages
Level 42
1,645 SR
1,505 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Bruh21_Man69
Ymir
Level 8
God Stats
15W - 5L
1,698 SR
Queue Stats
23W - 29L
1,567 Elo+
Party 2
Skadi
Skadi
SleptGengar
Skadi
Level 17
God Stats
5W - 2L
1,685 SR
Queue Stats
58W - 42L
1,548 Elo+
Solo
Fenrir
Fenrir
staticzone5
Fenrir
Level 32
God Stats
16W - 13L
1,613 SR
Queue Stats
130W - 118L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
xLimpGlizzyx
Nu Wa
Level 29
God Stats
6W - 2L
1,727 SR
Queue Stats
50W - 48L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GoDMindset_
Bellona
15
3 / 6 / 2
9,713
971
20,360
25,782
30,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Kurtstore
Nu Wa
16
1 / 2 / 4
9,937
994
12,300
7,632
2,112
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Tjsdad78sc
Chang'e
15
0 / 8 / 1
8,858
886
5,091
14,752
3,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
ZionVibez-
Merlin
16
2 / 5 / 4
10,012
1,001
10,325
13,935
4,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 7 / 1
8,501
850
958
9,961
3,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

132

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
4 / 0 / 15
11,267
1,127
17,008
15,780
5,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 0 / 0
7,860
786
0
788
274
19
14 / 0 / 7
13,001
1,300
20,440
9,153
3,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
17
6 / 4 / 14
11,215
1,122
9,237
18,186
9,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
4 / 2 / 18
10,650
1,065
21,575
9,985
3,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
82
6
Kills
28
28
Deaths
6
12
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
0
15
11.5
W
0
0
0
0
L
Bellona
GoDMindset_
Bellona
3
6
2
0.67
L
Nu Wa
Kurtstore
Nu Wa
1
2
4
1.5
W
14
0
7
17.5
L
Chang'e
Tjsdad78sc
Chang'e
0
8
1
0.06
L
Merlin
ZionVibez-
Merlin
2
5
4
0.8
L
0
7
1
0.07
W
Fenrir
6
4
14
3.25
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,034
Damage
68,260
72,062
Taken
53,892
43,878
Mitigated
22,238
12,272
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
17,008
10,907
0
5,951
15,780
5,805
0
9,533
5,836
0
54,622
W
0
0
0
0
788
274
0
788
0
0
0
L
Bellona
GoDMindset_
Bellona
20,360
1,983
446
3,108
25,782
30,657
0
5,640
20,142
10,344
23,532
L
Nu Wa
Kurtstore
Nu Wa
12,300
3,260
0
305
7,632
2,112
0
2,884
4,748
46,291
0
W
20,440
7,329
0
0
9,153
3,508
0
4,574
4,206
0
68,936
L
Chang'e
Tjsdad78sc
Chang'e
5,091
1,239
3,765
3,421
14,752
3,917
0
5,076
9,676
23,394
0
L
Merlin
ZionVibez-
Merlin
10,325
589
89
1,138
13,935
4,117
0
4,029
9,906
40,814
0
L
958
97
0
0
9,961
3,075
0
3,946
6,015
0
9,311
W
Fenrir
9,237
2,166
0
665
18,186
9,105
0
11,254
6,576
0
13,286
W
21,575
3,776
1,152
1,843
9,985
3,546
0
5,779
3,933
43,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,021
Gold Earned
53,993
226
Minions Killed
240
5
Camps Cleared
11
864,431
Distance Traveled
802,015
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,267
1,127
94
9
3
179,157
1
W
Ymir
7,860
786
0
0
0
0
0
L
Bellona
9,713
971
26
3
0
200,722
0
L
Nu Wa
9,937
994
84
8
2
182,935
1
W
Skadi
13,001
1,300
105
11
6
220,312
1
L
Chang'e
8,858
886
41
4
0
175,658
3
L
Merlin
10,012
1,001
63
6
2
188,431
0
L
Thor
8,501
850
12
1
1
116,685
1
W
Fenrir
11,215
1,122
6
1
1
198,704
0
W
Nu Wa
10,650
1,065
35
4
1
203,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role