Player Matchup

Cthulhu
Cthulhu
B1Gmanruss34
Cthulhu
Level 61
God Stats
16W - 16L
1,434 SR
Queue Stats
130W - 121L
1,487 Elo+
Party 1
Izanami
Izanami
Hv X QB1
Izanami
Level 47
God Stats
6W - 4L
1,518 SR
Queue Stats
108W - 90L
1,444 Elo+
Party 1
Sol
Sol
rubberducky24242
Sol
Level 102
God Stats
7W - 2L
1,731 SR
Queue Stats
193W - 166L
1,505 Elo+
Party 1
Team Averages
Level 70
1,561 SR
1,479 Elo+

VS

Team Averages
Level 25
1,429 SR
1,162 Elo+
Vulcan
Vulcan
AlbinoHomer
Vulcan
Level 22
God Stats
5W - 7L
1,425 SR
Queue Stats
6W - 11L
1,254 Elo+
Party 2
Kukulkan
Kukulkan
Bacconfish
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 17L
962 Elo+
Solo
Charybdis
Charybdis
PrototypeJ
Charybdis
Level 48
God Stats
2W - 5L
1,361 SR
Queue Stats
119W - 174L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B1Gmanruss34
Cthulhu
11
4 / 2 / 13
8,240
824
9,629
13,979
13,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Hv X QB1
Izanami
9
1 / 3 / 9
6,982
698
2,443
6,467
2,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
13 / 2 / 4
9,359
936
13,324
8,553
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
0 / 7 / 4
6,052
605
4,627
7,448
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Bacconfish
Kukulkan
11
5 / 4 / 2
8,362
836
9,914
9,973
3,475
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
PrototypeJ
Charybdis
11
2 / 7 / 5
7,290
729
5,541
11,455
3,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
18
Kills
7
7
Deaths
18
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
7
4
0.29
W
Cthulhu
B1Gmanruss34
Cthulhu
4
2
13
5.25
L
Kukulkan
Bacconfish
Kukulkan
5
4
2
1.5
W
Izanami
Hv X QB1
Izanami
1
3
9
1.83
L
Charybdis
PrototypeJ
Charybdis
2
7
5
0.64
W
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,396
Damage
20,082
28,999
Taken
28,876
19,071
Mitigated
9,787
9,681
Healing
1,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
4,627
1,278
0
0
7,448
2,457
0
5,684
1,425
12,531
0
W
Cthulhu
B1Gmanruss34
Cthulhu
9,629
429
906
4,100
13,979
13,422
115
5,905
7,904
20,748
0
L
Kukulkan
Bacconfish
Kukulkan
9,914
1,255
186
171
9,973
3,475
0
7,103
2,489
25,775
0
W
Izanami
Hv X QB1
Izanami
2,443
1,277
829
395
6,467
2,191
1,354
4,403
1,956
0
13,342
L
Charybdis
PrototypeJ
Charybdis
5,541
2,442
0
690
11,455
3,855
0
8,473
2,548
0
15,481
W
13,324
3,682
0
3,451
8,553
3,458
1,308
4,005
4,402
28,660
2,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,581
Gold Earned
21,704
101
Minions Killed
71
3
Camps Cleared
3
530,846
Distance Traveled
468,226
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,052
605
19
2
1
148,099
0
W
Cthulhu
8,240
824
13
1
0
208,937
1
L
Kukulkan
8,362
836
21
2
1
159,410
1
W
Izanami
6,982
698
37
4
1
155,112
0
L
Charybdis
7,290
729
31
3
1
160,717
1
W
Sol
9,359
936
51
5
2
166,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role