Player Matchup

Nemesis
Nemesis
MortalKombat
Nemesis
Level 43
God Stats
3W - 3L
1,724 SR
Queue Stats
47W - 98L
1,426 Elo+
Party 1
Olorun
Olorun
PipiDançante
Olorun
Level 95
God Stats
6W - 3L
1,564 SR
Queue Stats
65W - 112L
1,395 Elo+
Party 1
Aphrodite
Aphrodite
Quinxxs
Aphrodite
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 26L
1,470 Elo+
Party 1
Ra
Ra
Xanivoro
Ra
Level 9
God Stats
3W - 0L
1,556 SR
Queue Stats
20W - 14L
1,537 Elo+
Party 1
Neith
Neith
gordinhoBK
Neith
Level 6
God Stats
3W - 3L
1,696 SR
Queue Stats
19W - 43L
1,402 Elo+
Party 1
Team Averages
Level 33
1,608 SR
1,446 Elo+

VS

Team Averages
Level 14
1,458 SR
1,269 Elo+
Baron Samedi
Baron Samedi
DivineBrain
Baron Samedi
Level 7
God Stats
4W - 18L
1,180 SR
Queue Stats
5W - 19L
1,204 Elo+
Party 3
Loki
Loki
MeupaidHb20
Loki
Level 20
God Stats
4W - 3L
1,640 SR
Queue Stats
69W - 72L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TKNelleh
Morgan Le Fay
Level 8
God Stats
3W - 13L
1,187 SR
Queue Stats
6W - 19L
1,226 Elo+
Party 3
Yemoja
Yemoja
ZHONYY
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,025 Elo+
Party 2
Poseidon
Poseidon
Zyeff
Poseidon
Level 29
God Stats
1W - 2L
1,781 SR
Queue Stats
30W - 22L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MortalKombat
Nemesis
16
2 / 1 / 10
9,743
974
13,473
13,893
6,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 0 / 10
11,426
1,143
21,707
12,252
4,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Quinxxs
Aphrodite
16
2 / 1 / 9
9,562
956
3,009
6,631
5,006
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
5 / 0 / 7
10,585
1,059
11,104
4,528
1,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
16
1 / 1 / 9
9,353
935
5,168
9,134
2,844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

260

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DivineBrain
Baron Samedi
15
1 / 5 / 0
8,810
881
7,645
13,937
8,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 4 / 0
9,600
960
6,624
12,016
4,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
TKNelleh
Morgan Le Fay
15
0 / 4 / 2
8,695
870
9,860
13,713
5,039
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
ZHONYY
Yemoja
15
0 / 2 / 2
9,601
960
6,396
10,980
11,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
Zyeff
Poseidon
15
0 / 4 / 2
8,989
899
12,921
8,806
2,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
19
Kills
3
3
Deaths
19
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DivineBrain
Baron Samedi
1
5
0
0.2
L
2
4
0
0.5
W
Nemesis
MortalKombat
Nemesis
2
1
10
7
W
9
0
10
14
W
Aphrodite
Quinxxs
Aphrodite
2
1
9
6.5
L
Morgan Le Fay
TKNelleh
Morgan Le Fay
0
4
2
0.25
W
5
0
7
8.5
L
Yemoja
ZHONYY
Yemoja
0
2
2
0.5
L
Poseidon
Zyeff
Poseidon
0
4
2
0.25
W
Neith
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,461
Damage
43,446
46,438
Taken
59,452
20,671
Mitigated
31,892
19,433
Healing
10,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DivineBrain
Baron Samedi
7,645
702
1,181
2,087
13,937
8,075
0
9,158
4,478
14,993
0
L
6,624
1,058
0
427
12,016
4,749
0
7,101
4,679
0
38,394
W
Nemesis
MortalKombat
Nemesis
13,473
6,032
0
2,541
13,893
6,792
0
10,681
2,976
0
22,374
W
21,707
9,387
2,649
3,493
12,252
4,591
0
8,516
3,616
44,746
0
W
Aphrodite
Quinxxs
Aphrodite
3,009
789
3,475
2,993
6,631
5,006
0
5,168
1,211
12,563
0
L
Morgan Le Fay
TKNelleh
Morgan Le Fay
9,860
1,968
0
308
13,713
5,039
0
9,790
3,721
18,488
0
W
11,104
637
1,715
1,213
4,528
1,438
0
3,809
665
37,421
0
L
Yemoja
ZHONYY
Yemoja
6,396
1,526
3,161
2,371
10,980
11,132
0
5,327
5,601
12,862
0
L
Poseidon
Zyeff
Poseidon
12,921
1,053
0
639
8,806
2,897
0
3,495
5,153
50,265
0
W
Neith
5,168
3,383
0
1,354
9,134
2,844
0
7,876
1,148
0
14,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,669
Gold Earned
45,695
211
Minions Killed
200
4
Camps Cleared
11
961,800
Distance Traveled
936,528
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,810
881
12
1
0
175,913
0
L
Loki
9,600
960
38
4
10
207,520
3
W
Nemesis
9,743
974
17
2
0
239,132
0
W
Olorun
11,426
1,143
59
6
1
198,382
0
W
Aphrodite
9,562
956
29
3
0
205,048
0
L
Morgan Le Fay
8,695
870
19
2
0
188,722
0
W
Ra
10,585
1,059
83
8
3
169,387
0
L
Yemoja
9,601
960
14
1
1
176,351
0
L
Poseidon
8,989
899
117
12
0
188,022
0
W
Neith
9,353
935
23
2
0
149,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role