Player Matchup

Baron Samedi
Baron Samedi
Bobo13247
Baron Samedi
Level 108
God Stats
0W - 2L
1,518 SR
Queue Stats
137W - 148L
1,469 Elo+
Party 2
Medusa
Medusa
Cpt Latino9252
Medusa
Level 23
God Stats
7W - 5L
1,389 SR
Queue Stats
19W - 13L
1,320 Elo+
Party 2
Achilles
Achilles
GrimmSspite
Achilles
Level 54
God Stats
4W - 5L
1,308 SR
Queue Stats
107W - 144L
1,425 Elo+
Party 2
Cliodhna
Cliodhna
IcyWarl0ck
Cliodhna
Level 61
God Stats
6W - 13L
1,370 SR
Queue Stats
30W - 52L
1,345 Elo+
Party 2
Kuzenbo
Kuzenbo
RedderManzer
Kuzenbo
Level 64
God Stats
3W - 2L
1,687 SR
Queue Stats
103W - 110L
1,472 Elo+
Party 2
Team Averages
Level 62
1,454 SR
1,407 Elo+

VS

Team Averages
Level 63
1,448 SR
1,552 Elo+
Susano
Susano
Hatenoid
Susano
Level 100
God Stats
8W - 13L
1,248 SR
Queue Stats
168W - 143L
1,532 Elo+
Party 1
Mulan
Mulan
InphaseGecko773
Mulan
Level 88
God Stats
4W - 2L
1,597 SR
Queue Stats
227W - 190L
1,517 Elo+
Party 1
Charybdis
Charybdis
Naajka
Charybdis
Level 29
God Stats
9W - 9L
1,539 SR
Queue Stats
85W - 69L
1,449 Elo+
Party 1
Geb
Geb
ettchi
Geb
Level 67
God Stats
7W - 5L
1,500 SR
Queue Stats
222W - 162L
1,544 Elo+
Party 1
Anubis
Anubis
wels512
Anubis
Level 32
God Stats
4W - 1L
1,357 SR
Queue Stats
9W - 6L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bobo13247
Baron Samedi
20
12 / 13 / 14
19,435
525
48,531
45,776
25,726
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
1 / 14 / 6
13,475
364
13,434
28,434
7,948
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
GrimmSspite
Achilles
20
9 / 5 / 2
19,445
526
24,041
35,581
68,323
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
IcyWarl0ck
Cliodhna
15
4 / 20 / 6
13,596
367
13,731
34,532
9,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
RedderManzer
Kuzenbo
20
3 / 10 / 10
15,241
412
17,958
38,648
72,471
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Hatenoid
Susano
20
19 / 8 / 19
21,394
578
42,978
38,679
18,690
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
13 / 7 / 20
20,298
549
38,025
42,467
69,792
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Naajka
Charybdis
20
19 / 5 / 18
19,890
538
46,831
36,109
13,659
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
ettchi
Geb
20
11 / 6 / 37
18,957
512
29,521
53,499
74,579
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
wels512
Anubis
7
0 / 4 / 0
10,793
292
164
2,607
786
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
156
29
Kills
62
62
Deaths
30
38
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bobo13247
Baron Samedi
12
13
14
1.46
L
1
14
6
0.29
L
Achilles
GrimmSspite
Achilles
9
5
2
2
W
Susano
Hatenoid
Susano
19
8
19
3.56
L
Cliodhna
IcyWarl0ck
Cliodhna
4
20
6
0.35
W
13
7
20
3.29
W
Charybdis
Naajka
Charybdis
19
5
18
5.6
L
Kuzenbo
RedderManzer
Kuzenbo
3
10
10
0.8
W
Geb
ettchi
Geb
11
6
37
4.92
W
Anubis
wels512
Anubis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,695
Damage
157,519
182,971
Taken
173,361
184,164
Mitigated
177,506
44,891
Healing
68,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bobo13247
Baron Samedi
48,531
3,555
4,608
18,025
45,776
25,726
2,970
8,975
36,801
139,346
0
L
13,434
6,168
195
1,559
28,434
7,948
4,896
7,698
20,736
0
49,851
L
Achilles
GrimmSspite
Achilles
24,041
4,729
0
5,287
35,581
68,323
3,419
7,798
27,783
20,137
111,908
W
Susano
Hatenoid
Susano
42,978
9,655
0
14,436
38,679
18,690
456
19,158
19,521
0
230,072
L
Cliodhna
IcyWarl0ck
Cliodhna
13,731
2,218
382
3,109
34,532
9,696
843
5,643
28,889
0
44,200
W
38,025
2,814
0
19,892
42,467
69,792
2,061
11,514
30,953
30,939
110,251
W
Charybdis
Naajka
Charybdis
46,831
27,290
0
15,990
36,109
13,659
4,362
15,697
20,412
0
206,964
L
Kuzenbo
RedderManzer
Kuzenbo
17,958
3,971
715
11,011
38,648
72,471
1,261
6,544
32,104
57,900
0
W
Geb
ettchi
Geb
29,521
2,498
1,897
15,969
53,499
74,579
664
23,047
30,452
79,227
0
W
Anubis
wels512
Anubis
164
0
0
184
2,607
786
0
1,667
940
5,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,192
Gold Earned
91,332
544
Minions Killed
733
0
Camps Cleared
0
3,031,959
Distance Traveled
2,836,156
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
19,435
525
160
4
0
590,331
5
L
Medusa
13,475
364
85
2
0
560,454
1
L
Achilles
19,445
526
185
5
0
688,737
3
W
Susano
21,394
578
255
7
0
726,189
5
L
Cliodhna
13,596
367
52
1
0
488,373
3
W
Mulan
20,298
549
198
5
0
700,297
0
W
Charybdis
19,890
538
208
6
0
636,080
2
L
Kuzenbo
15,241
412
62
2
0
704,064
0
W
Geb
18,957
512
67
2
0
697,889
0
W
Anubis
10,793
292
5
0
0
75,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role