Player Matchup

Agni
Agni
E--X--P--
Agni
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,550 Elo+
Party 1
Cabrakan
Cabrakan
MaLaDyMeLoDy
Cabrakan
Level 141
God Stats
3W - 2L
1,608 SR
Queue Stats
82W - 61L
1,526 Elo+
Party 1
Charybdis
Charybdis
sachmo1995
Charybdis
Level 155
God Stats
11W - 8L
1,589 SR
Queue Stats
97W - 82L
1,541 Elo+
Party 1
Team Averages
Level 132
1,566 SR
1,539 Elo+

VS

Team Averages
Level 98
1,473 SR
1,331 Elo+
Ymir
Ymir
Scrubsatute
Ymir
Level 103
God Stats
2W - 2L
1,604 SR
Queue Stats
288W - 405L
1,331 Elo+
Party 2
Sylvanus
Sylvanus
StunningCOLT91
Sylvanus
Level 88
God Stats
1W - 6L
1,170 SR
Queue Stats
185W - 232L
1,364 Elo+
Party 2
Ares
Ares
Thexziled
Ares
Level 104
God Stats
12W - 7L
1,645 SR
Queue Stats
266W - 366L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
8 / 1 / 19
10,417
801
14,655
6,630
2,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
MaLaDyMeLoDy
Cabrakan
12
2 / 3 / 22
9,967
767
7,596
12,104
14,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
sachmo1995
Charybdis
16
17 / 0 / 9
11,516
886
19,531
7,781
3,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 1
7,521
579
3,330
16,575
15,473
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
10
1 / 10 / 1
7,357
566
6,856
15,401
6,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
10
0 / 9 / 4
7,342
565
6,211
15,725
12,476
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
9
27
Kills
3
4
Deaths
27
50
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
8
1
19
17.5
W
Cabrakan
MaLaDyMeLoDy
Cabrakan
2
3
22
4.33
L
2
8
1
0.31
L
Sylvanus
1
10
1
0.15
L
Ares
0
9
4
0.22
W
Charybdis
sachmo1995
Charybdis
17
0
9
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,782
Damage
16,397
26,515
Taken
47,701
20,786
Mitigated
34,532
8,596
Healing
2,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
14,655
139
0
1,631
6,630
2,962
210
4,327
2,303
34,719
0
W
Cabrakan
MaLaDyMeLoDy
Cabrakan
7,596
1,427
903
3,850
12,104
14,201
441
6,157
5,947
13,075
0
L
3,330
239
0
0
16,575
15,473
0
7,385
8,529
11,385
0
L
Sylvanus
6,856
2,102
1,083
1,442
15,401
6,583
0
6,103
8,691
26,270
4,559
L
Ares
6,211
101
0
468
15,725
12,476
0
6,893
8,230
13,954
0
W
Charybdis
sachmo1995
Charybdis
19,531
12,865
0
2,212
7,781
3,623
1,272
5,178
2,603
0
53,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,900
Gold Earned
22,220
154
Minions Killed
90
6
Camps Cleared
0
640,539
Distance Traveled
512,376
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,417
801
54
4
3
239,324
2
W
Cabrakan
9,967
767
12
1
0
197,022
0
L
Ymir
7,521
579
10
1
0
174,707
1
L
Sylvanus
7,357
566
69
5
0
155,835
0
L
Ares
7,342
565
11
1
0
181,834
1
W
Charybdis
11,516
886
88
7
3
204,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role