Player Matchup

Zhong Kui
Zhong Kui
FeelDaPain97
Zhong Kui
Level 89
God Stats
12W - 8L
1,362 SR
Queue Stats
37W - 40L
1,367 Elo+
Solo
Bellona
Bellona
LordChunky712
Bellona
Level 25
God Stats
17W - 12L
1,564 SR
Queue Stats
78W - 80L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
Shelton8999
Danzaburou
Level 123
God Stats
2W - 3L
1,603 SR
Queue Stats
456W - 444L
1,509 Elo+
Party 1
Team Averages
Level 79
1,510 SR
1,443 Elo+

VS

Team Averages
Level 91
1,583 SR
1,499 Elo+
Anubis
Anubis
KvngR0s3
Anubis
Level 129
God Stats
18W - 12L
1,660 SR
Queue Stats
273W - 229L
1,597 Elo+
Party 2
Kuzenbo
Kuzenbo
Leswan77
Kuzenbo
Level 128
God Stats
1W - 1L
1,681 SR
Queue Stats
274W - 244L
1,559 Elo+
Party 2
Bacchus
Bacchus
darthshazam
Bacchus
Level 16
God Stats
42W - 45L
1,409 SR
Queue Stats
70W - 67L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FeelDaPain97
Zhong Kui
16
6 / 7 / 6
14,374
653
20,392
22,509
11,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
19
6 / 6 / 10
15,137
688
13,860
21,596
16,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Shelton8999
Danzaburou
20
7 / 5 / 12
15,889
722
30,278
25,432
17,670
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KvngR0s3
Anubis
17
7 / 5 / 8
13,870
630
15,325
18,722
9,777
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Leswan77
Kuzenbo
17
6 / 7 / 10
13,869
630
17,970
30,194
51,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
darthshazam
Bacchus
16
4 / 7 / 8
13,218
601
15,891
23,879
30,524
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
43
19
Kills
17
18
Deaths
19
28
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
FeelDaPain97
Zhong Kui
6
7
6
1.29
L
Anubis
KvngR0s3
Anubis
7
5
8
2.2
L
Kuzenbo
Leswan77
Kuzenbo
6
7
10
1.57
W
Bellona
6
6
10
1.83
W
Danzaburou
Shelton8999
Danzaburou
7
5
12
2.6
L
Bacchus
darthshazam
Bacchus
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,530
Damage
49,186
69,537
Taken
72,795
45,523
Mitigated
91,450
21,914
Healing
12,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
FeelDaPain97
Zhong Kui
20,392
2,575
700
5,702
22,509
11,047
342
14,106
8,403
64,307
0
L
Anubis
KvngR0s3
Anubis
15,325
37
0
5,494
18,722
9,777
906
4,709
13,793
58,393
0
L
Kuzenbo
Leswan77
Kuzenbo
17,970
3,767
0
4,382
30,194
51,149
377
7,245
22,183
45,688
0
W
Bellona
13,860
3,588
0
6,048
21,596
16,806
338
15,953
5,643
0
45,295
W
Danzaburou
Shelton8999
Danzaburou
30,278
13,264
0
9,464
25,432
17,670
1,849
19,486
5,946
0
91,573
L
Bacchus
darthshazam
Bacchus
15,891
552
863
1,354
23,879
30,524
100
8,657
14,509
35,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,400
Gold Earned
40,957
261
Minions Killed
210
8
Camps Cleared
6
1,109,792
Distance Traveled
1,071,298
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,374
653
60
3
4
338,024
4
L
Anubis
13,870
630
105
5
6
332,113
0
L
Kuzenbo
13,869
630
65
3
0
389,404
0
W
Bellona
15,137
688
81
4
3
411,446
2
W
Danzaburou
15,889
722
120
5
1
360,322
0
L
Bacchus
13,218
601
40
2
0
349,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role