Player Matchup

Apollo
Apollo
AngelIceBear
Apollo
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 36L
1,502 Elo+
Solo
Bacchus
Bacchus
IMCyk03
Bacchus
Level 17
God Stats
3W - 3L
1,502 SR
Queue Stats
12W - 17L
1,324 Elo+
Party 1
Guan Yu
Guan Yu
NephilimRush
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,375 Elo+
Solo
Poseidon
Poseidon
TheShadowCorps
Poseidon
Level 7
God Stats
0W - 1L
1,295 SR
Queue Stats
13W - 15L
1,432 Elo+
Solo
Ravana
Ravana
XxIsiaiahCxX
Ravana
Level 27
God Stats
2W - 5L
1,257 SR
Queue Stats
116W - 114L
1,355 Elo+
Party 1
Team Averages
Level 14
1,411 SR
1,398 Elo+

VS

Team Averages
Level 20
1,465 SR
1,419 Elo+
Hades
Hades
Bounxe-
Hades
Level 28
God Stats
24W - 8L
1,475 SR
Queue Stats
120W - 130L
1,434 Elo+
Solo
Hel
Hel
PactShieldbearer
Hel
Level 23
God Stats
3W - 7L
1,293 SR
Queue Stats
32W - 47L
1,313 Elo+
Solo
Skadi
Skadi
SeikaKun5150
Skadi
Level 28
God Stats
5W - 2L
1,678 SR
Queue Stats
94W - 89L
1,416 Elo+
Solo
Olorun
Olorun
SmurfNation38
Olorun
Level 17
God Stats
2W - 0L
1,321 SR
Queue Stats
48W - 35L
1,524 Elo+
Solo
Ymir
Ymir
savagepro-12345
Ymir
Level 6
God Stats
4W - 9L
1,556 SR
Queue Stats
13W - 24L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
4 / 8 / 5
13,847
577
15,370
23,368
9,759
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
IMCyk03
Bacchus
16
5 / 8 / 7
10,991
458
12,510
35,117
31,073
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
NephilimRush
Guan Yu
16
6 / 10 / 6
10,377
432
8,759
23,053
16,084
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
18
5 / 11 / 3
11,465
478
13,324
18,052
5,497
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ravana
18
6 / 10 / 6
11,967
499
12,791
25,608
15,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bounxe-
Hades
17
10 / 5 / 14
13,299
554
24,285
23,818
15,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 7 / 19
11,755
490
4,678
14,643
9,588
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
15 / 3 / 2
16,101
671
18,359
21,239
9,064
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
15 / 2 / 5
16,620
693
31,499
21,315
10,641
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 9 / 9
12,503
521
11,799
26,570
22,845
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
95
26
Kills
46
47
Deaths
26
27
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Apollo
4
8
5
0.81
W
Hades
Bounxe-
Hades
10
5
14
3.4
L
Bacchus
IMCyk03
Bacchus
5
8
7
1.06
L
Guan Yu
NephilimRush
Guan Yu
6
10
6
0.9
W
2
7
19
1.64
W
15
3
2
5.33
W
15
2
5
8.75
L
Poseidon
5
11
3
0.59
L
Ravana
6
10
6
0.9
W
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,754
Damage
90,620
125,198
Taken
107,585
77,818
Mitigated
67,582
28,502
Healing
47,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
15,370
11,188
0
7,407
23,368
9,759
1,410
15,263
8,105
0
119,031
W
Hades
Bounxe-
Hades
24,285
2,805
935
7,060
23,818
15,444
3,108
7,946
15,872
64,572
0
L
Bacchus
IMCyk03
Bacchus
12,510
1,955
1,022
10,376
35,117
31,073
134
19,794
15,323
40,959
0
L
Guan Yu
NephilimRush
Guan Yu
8,759
1,749
1,413
3,608
23,053
16,084
529
14,790
8,238
0
44,207
W
4,678
1,302
5,482
3,427
14,643
9,588
470
5,810
8,833
17,456
0
W
18,359
7,442
0
10,848
21,239
9,064
3,783
3,427
17,812
0
151,832
W
31,499
18,322
2,060
14,826
21,315
10,641
8,915
3,100
18,215
154,448
12,812
L
Poseidon
13,324
3,641
0
0
18,052
5,497
0
8,459
9,593
55,677
0
L
Ravana
12,791
3,944
0
4,676
25,608
15,405
747
11,091
14,517
0
76,868
W
11,799
4,389
0
3,062
26,570
22,845
1,302
8,007
18,563
47,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,647
Gold Earned
70,278
484
Minions Killed
567
0
Camps Cleared
0
2,041,951
Distance Traveled
2,056,379
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,847
577
204
9
0
431,845
6
W
Hades
13,299
554
78
3
0
370,206
3
L
Bacchus
10,991
458
38
2
0
426,717
1
L
Guan Yu
10,377
432
58
2
0
369,720
1
W
Hel
11,755
490
27
1
0
433,725
3
W
Skadi
16,101
671
196
8
0
427,712
2
W
Olorun
16,620
693
197
8
0
426,116
13
L
Poseidon
11,465
478
85
4
0
408,300
2
L
Ravana
11,967
499
99
4
0
405,369
1
W
Ymir
12,503
521
69
3
0
398,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role