Player Matchup

Tiamat
Tiamat
Golden98BOY
Tiamat
Level 91
God Stats
7W - 14L
1,437 SR
Queue Stats
398W - 483L
1,483 Elo+
Party 1
Bellona
Bellona
Immortalsparta69
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,656 Elo+
Party 1
Fenrir
Fenrir
KubiKush
Fenrir
Level 85
God Stats
7W - 10L
1,445 SR
Queue Stats
173W - 166L
1,475 Elo+
Solo
Xbalanque
Xbalanque
RASHEDALHAWAMDEH
Xbalanque
Level 127
God Stats
14W - 12L
1,503 SR
Queue Stats
748W - 867L
1,509 Elo+
Party 1
Artio
Artio
XTheDeathstrokeX
Artio
Level 113
God Stats
2W - 3L
1,230 SR
Queue Stats
798W - 872L
1,485 Elo+
Party 1
Team Averages
Level 86
1,423 SR
1,522 Elo+

VS

Team Averages
Level 75
1,658 SR
1,510 Elo+
Agni
Agni
AxillePlays
Agni
Level 49
God Stats
0W - 2L
1,847 SR
Queue Stats
111W - 120L
1,553 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DarkMystique
Morgan Le Fay
Level 125
God Stats
45W - 34L
1,648 SR
Queue Stats
148W - 125L
1,524 Elo+
Party 2
Cerberus
Cerberus
nekouchiha
Cerberus
Level 38
God Stats
1W - 1L
1,749 SR
Queue Stats
13W - 18L
1,499 Elo+
Party 3
Da Ji
Da Ji
presidentte
Da Ji
Level 100
God Stats
12W - 19L
1,568 SR
Queue Stats
166W - 173L
1,452 Elo+
Party 2
Izanami
Izanami
zsombor110
Izanami
Level 62
God Stats
6W - 11L
1,479 SR
Queue Stats
159W - 141L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 3 / 6
6,917
576
6,380
6,940
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 2
7,127
594
3,955
7,516
6,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
KubiKush
Fenrir
13
11 / 3 / 3
8,207
684
8,877
10,840
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
13
3 / 4 / 6
7,454
621
5,707
7,798
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
4 / 0 / 6
6,399
533
2,706
10,585
7,032
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
6,919
577
6,921
7,851
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
DarkMystique
Morgan Le Fay
11
1 / 3 / 3
6,599
550
6,807
8,436
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
nekouchiha
Cerberus
11
3 / 4 / 1
6,559
547
3,695
7,685
3,815
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
2 / 4 / 1
6,249
521
6,082
8,690
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
zsombor110
Izanami
11
1 / 4 / 2
6,468
539
6,119
7,480
1,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
21
Kills
10
10
Deaths
21
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
Morgan Le Fay
DarkMystique
Morgan Le Fay
1
3
3
0.83
W
Tiamat
2
3
6
1.67
W
1
0
2
2
W
Fenrir
KubiKush
Fenrir
11
3
3
4.17
W
Xbalanque
3
4
6
1.5
W
4
0
6
7
L
Cerberus
nekouchiha
Cerberus
3
4
1
0.88
L
2
4
1
0.63
L
Izanami
zsombor110
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,625
Damage
29,624
43,679
Taken
40,142
23,205
Mitigated
13,063
15,618
Healing
7,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,921
874
0
500
7,851
2,227
0
1,910
5,741
39,753
0
L
Morgan Le Fay
DarkMystique
Morgan Le Fay
6,807
345
0
2,551
8,436
2,525
0
1,996
5,971
37,461
0
W
Tiamat
6,380
569
0
1,958
6,940
3,391
379
3,711
3,229
36,773
0
W
3,955
445
0
2,941
7,516
6,017
0
2,735
4,781
2,172
36,608
W
Fenrir
KubiKush
Fenrir
8,877
2,645
0
4,665
10,840
4,201
0
4,063
6,777
0
42,637
W
Xbalanque
5,707
1,997
0
1,029
7,798
2,564
730
2,310
5,488
0
43,930
W
2,706
450
456
4,569
10,585
7,032
0
4,604
5,981
12,562
0
L
Cerberus
nekouchiha
Cerberus
3,695
374
0
1,405
7,685
3,815
0
2,355
5,272
17,969
0
L
6,082
1,133
0
2,066
8,690
2,616
0
2,036
6,360
0
29,352
L
Izanami
zsombor110
Izanami
6,119
4,254
0
1,330
7,480
1,880
0
722
6,746
0
43,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,104
Gold Earned
32,794
350
Minions Killed
324
0
Camps Cleared
0
1,265,381
Distance Traveled
1,163,956
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,919
577
81
7
0
226,702
4
L
Morgan Le Fay
6,599
550
62
5
0
239,378
3
W
Tiamat
6,917
576
74
6
0
231,891
0
W
Bellona
7,127
594
96
8
0
262,045
3
W
Fenrir
8,207
684
77
6
0
269,681
4
W
Xbalanque
7,454
621
87
7
0
223,895
4
W
Artio
6,399
533
16
1
0
277,869
1
L
Cerberus
6,559
547
36
3
0
236,831
1
L
Da Ji
6,249
521
55
5
0
229,958
0
L
Izanami
6,468
539
90
8
0
231,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role