Player Matchup

Merlin
Merlin
Antimiel
Merlin
Level 146
God Stats
1W - 2L
1,326 SR
Queue Stats
152W - 139L
1,560 Elo+
Solo
Cupid
Cupid
Eggy
Cupid
Level 159
God Stats
2W - 0L
1,596 SR
Queue Stats
142W - 129L
1,562 Elo+
Solo
Fenrir
Fenrir
Gararoooh
Fenrir
Level 147
God Stats
2W - 1L
1,658 SR
Queue Stats
135W - 124L
1,592 Elo+
Solo
Nike
Nike
KhepriçkLamar
Nike
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 40L
1,554 Elo+
Solo
Athena
Athena
Pankracz
Athena
Level 140
God Stats
2W - 3L
1,396 SR
Queue Stats
514W - 533L
1,504 Elo+
Solo
Team Averages
Level 147
1,495 SR
1,554 Elo+

VS

Team Averages
Level 132
1,524 SR
1,573 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Dark0Rage
Tyr
Level 106
God Stats
1W - 2L
1,393 SR
Queue Stats
65W - 66L
1,533 Elo+
Solo
Cupid
Cupid
Hils
Cupid
Level 148
God Stats
16W - 8L
1,728 SR
Queue Stats
531W - 552L
1,595 Elo+
Solo
Erlang Shen
Erlang Shen
MacGMB
Erlang Shen
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,736 Elo+
Party 1
Cernunnos
Cernunnos
SgtPepperWalrus-
Cernunnos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Antimiel
Merlin
16
4 / 4 / 15
9,752
813
12,634
9,269
4,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Eggy
Cupid
19
14 / 3 / 12
11,848
987
27,052
14,344
7,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Gararoooh
Fenrir
15
5 / 4 / 17
10,021
835
8,515
14,154
19,505
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

16
4 / 4 / 17
9,816
818
13,256
12,427
19,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
Pankracz
Athena
18
4 / 3 / 25
10,440
870
10,111
20,338
29,339
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
5 / 4 / 10
10,178
848
13,685
14,600
6,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 7 / 15
8,773
731
5,985
20,428
20,131
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
Hils
Cupid
15
5 / 7 / 7
9,021
752
13,009
12,502
5,436
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
MacGMB
Erlang Shen
16
4 / 6 / 10
9,854
821
9,303
19,656
14,050
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
15
3 / 7 / 11
8,935
745
10,251
13,069
5,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
71
31
Kills
18
18
Deaths
31
86
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
4
10
2.5
W
Merlin
Antimiel
Merlin
4
4
15
2.88
L
1
7
15
1.21
W
Cupid
Eggy
Cupid
14
3
12
6.67
W
Fenrir
Gararoooh
Fenrir
5
4
17
3.38
L
Cupid
Hils
Cupid
5
7
7
1.21
W
4
4
17
3.13
L
Erlang Shen
MacGMB
Erlang Shen
4
6
10
1.5
W
Athena
Pankracz
Athena
4
3
25
5.5
L
Cernunnos
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,568
Damage
52,233
70,532
Taken
80,255
80,554
Mitigated
52,324
23,049
Healing
21,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
13,685
6,981
476
4,553
14,600
6,959
636
5,301
9,254
0
33,786
W
Merlin
Antimiel
Merlin
12,634
1,041
2,495
1,151
9,269
4,172
1,156
60
9,209
27,440
0
L
5,985
1,522
74
3,649
20,428
20,131
0
7,947
12,350
0
8,805
W
Cupid
Eggy
Cupid
27,052
16,666
4,172
5,168
14,344
7,834
2,381
167
14,177
0
54,833
W
Fenrir
Gararoooh
Fenrir
8,515
1,857
470
1,077
14,154
19,505
197
239
13,915
0
12,698
L
Cupid
Hils
Cupid
13,009
6,576
1,160
1,737
12,502
5,436
417
4,366
8,136
0
22,941
W
13,256
1,399
2,141
1,751
12,427
19,704
791
324
12,103
7,963
20,777
L
Erlang Shen
MacGMB
Erlang Shen
9,303
2,376
2,081
5,036
19,656
14,050
219
5,910
13,707
1,679
13,509
W
Athena
Pankracz
Athena
10,111
2,607
1,135
3,489
20,338
29,339
531
503
19,835
13,883
0
L
Cernunnos
10,251
3,523
1,363
1,734
13,069
5,748
578
2,736
10,090
0
25,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,877
Gold Earned
46,761
136
Minions Killed
106
0
Camps Cleared
0
1,014,952
Distance Traveled
967,804
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,178
848
45
4
0
202,455
0
W
Merlin
9,752
813
38
3
0
203,979
0
L
Tyr
8,773
731
4
0
0
205,827
1
W
Cupid
11,848
987
57
5
0
186,257
1
W
Fenrir
10,021
835
8
1
0
193,700
3
L
Cupid
9,021
752
25
2
0
186,973
1
W
Nike
9,816
818
20
2
0
205,391
0
L
Erlang Shen
9,854
821
4
0
0
201,529
1
W
Athena
10,440
870
13
1
0
225,625
3
L
Cernunnos
8,935
745
28
2
0
171,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role