Player Matchup

Da Ji
Da Ji
Leghuestnagh
Da Ji
Level 126
God Stats
19W - 15L
1,535 SR
Queue Stats
275W - 280L
1,421 Elo+
Party 2
Ullr
Ullr
Taddeo150
Ullr
Level 86
God Stats
7W - 6L
1,479 SR
Queue Stats
299W - 308L
1,478 Elo+
Solo
Vamana
Vamana
chaosnight12
Vamana
Level 57
God Stats
6W - 1L
1,755 SR
Queue Stats
107W - 135L
1,426 Elo+
Party 2
Mulan
Mulan
temor_remetido
Mulan
Level 152
God Stats
30W - 27L
1,461 SR
Queue Stats
1,170W - 1,244L
1,467 Elo+
Solo
He Bo
He Bo
texma13
He Bo
Level 108
God Stats
3W - 3L
1,395 SR
Queue Stats
536W - 604L
1,449 Elo+
Solo
Team Averages
Level 106
1,525 SR
1,448 Elo+

VS

Team Averages
Level 118
1,497 SR
1,445 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Deacon_st_joh813
Sol
Level 151
God Stats
3W - 8L
1,526 SR
Queue Stats
81W - 78L
1,464 Elo+
Party 1
Khepri
Khepri
iRompeprop
Khepri
Level 120
God Stats
8W - 16L
1,429 SR
Queue Stats
652W - 733L
1,369 Elo+
Solo
Pele
Pele
lucassddwsd-gg
Pele
Level 92
God Stats
4W - 3L
1,532 SR
Queue Stats
9W - 8L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,652
730
1,140
3,210
755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
6
1 / 0 / 1
3,554
711
2,467
2,290
562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
4
1 / 0 / 1
3,168
634
1,404
2,070
798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 0 / 0
3,857
771
2,254
2,660
1,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
texma13
He Bo
5
0 / 0 / 1
3,539
708
2,138
1,655
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
5
0 / 0 / 0
3,243
649
1,119
3,826
1,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
 
Apollo
1
0 / 0 / 0
2,484
497
0
0
0
5
0 / 0 / 0
3,222
644
1,699
3,011
741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
iRompeprop
Khepri
5
0 / 0 / 0
3,142
628
1,058
3,797
1,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

4
0 / 3 / 0
3,011
602
1,277
3,579
560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
0
0
L
Apollo
 
Apollo
0
0
0
0
L
0
0
0
0
W
1
0
0
1
W
Ullr
1
0
1
1.5
W
Vamana
1
0
1
1.5
L
Khepri
iRompeprop
Khepri
0
0
0
0
L
0
3
0
0
W
0
0
0
0
W
He Bo
texma13
He Bo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,403
Damage
5,153
11,885
Taken
14,213
3,571
Mitigated
4,369
6,239
Healing
6,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,119
186
0
2,443
3,826
1,765
0
0
3,826
0
9,770
L
Apollo
 
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
1,699
935
0
2,055
3,011
741
0
1,562
1,305
12,576
0
W
1,140
149
0
2,318
3,210
755
0
405
2,805
0
12,913
W
Ullr
2,467
1,245
0
821
2,290
562
0
610
1,680
0
15,556
W
Vamana
1,404
616
264
572
2,070
798
0
784
1,286
0
5,050
L
Khepri
iRompeprop
Khepri
1,058
320
0
1,592
3,797
1,303
0
0
3,585
8,241
0
L
1,277
615
0
758
3,579
560
0
358
3,071
0
6,529
W
2,254
558
0
1,699
2,660
1,013
0
0
2,355
0
18,566
W
He Bo
texma13
He Bo
2,138
228
0
565
1,655
443
0
958
697
13,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,770
Gold Earned
15,102
137
Minions Killed
81
0
Camps Cleared
0
500,908
Distance Traveled
448,662
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,243
649
25
5
0
114,070
2
L
Apollo
2,484
497
0
0
0
0
0
L
Sol
3,222
644
23
5
0
100,394
0
W
Da Ji
3,652
730
34
7
0
96,704
1
W
Ullr
3,554
711
28
6
0
90,529
1
W
Vamana
3,168
634
10
2
0
117,454
1
L
Khepri
3,142
628
14
3
0
109,932
1
L
Pele
3,011
602
19
4
0
124,266
2
W
Mulan
3,857
771
41
8
0
97,243
0
W
He Bo
3,539
708
24
5
0
98,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role