Player Matchup

Tiamat
Tiamat
Cornsoup1
Tiamat
Level 7
God Stats
0W - 2L
1,656 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Thor
Thor
MadcuzBadBrother
Thor
Level 23
God Stats
0W - 1L
1,782 SR
Queue Stats
1W - 2L
1,523 Elo+
Party 1
Ullr
Ullr
NotasmurfXD312
Ullr
Level 18
God Stats
0W - 3L
1,625 SR
Queue Stats
3W - 3L
1,586 Elo+
Party 1
Team Averages
Level 16
1,688 SR
1,464 Elo+

VS

Team Averages
Level 61
1,505 SR
1,516 Elo+
Ra
Ra
Jonnytlb
Ra
Level 47
God Stats
4W - 18L
1,228 SR
Queue Stats
217W - 243L
1,507 Elo+
Party 2
Guan Yu
Guan Yu
MatureBinkie814
Guan Yu
Level 28
God Stats
12W - 7L
1,545 SR
Queue Stats
47W - 61L
1,441 Elo+
Party 2
Arachne
Arachne
XbladeinyofaceX
Arachne
Level 107
God Stats
14W - 13L
1,742 SR
Queue Stats
365W - 336L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cornsoup1
Tiamat
8
0 / 0 / 0
3,839
768
1,032
1,858
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 1 / 0
4,201
840
785
4,582
1,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

4
0 / 0 / 0
3,629
726
194
281
63
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,169
834
1,554
885
220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 0
4,440
888
1,165
1,691
682
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 0 / 1
4,072
814
2,124
2,982
1,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cornsoup1
Tiamat
0
0
0
0
W
0
0
1
0.5
L
0
1
0
0
W
1
0
0
1
L
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,011
Damage
4,843
6,721
Taken
5,558
2,452
Mitigated
2,203
1,887
Healing
2,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cornsoup1
Tiamat
1,032
200
0
756
1,858
643
0
710
1,060
4,590
0
W
1,554
127
149
228
885
220
175
252
553
16,111
0
L
785
0
0
1,131
4,582
1,746
0
609
3,881
0
12,509
W
1,165
88
170
635
1,691
682
0
365
1,266
0
4,295
L
194
0
0
0
281
63
0
23
226
0
2,768
W
2,124
1,442
0
1,126
2,982
1,301
0
789
2,089
0
9,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,669
Gold Earned
12,681
49
Minions Killed
56
1
Camps Cleared
4
221,225
Distance Traveled
338,428
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,839
768
16
3
1
94,667
0
W
Ra
4,169
834
36
7
1
111,802
0
L
Thor
4,201
840
27
5
0
99,755
2
W
Guan Yu
4,440
888
3
1
0
116,492
0
L
Ullr
3,629
726
6
1
0
26,803
1
W
Arachne
4,072
814
17
3
3
110,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role