Player Matchup

Set
Set
Avick99
Set
Level 62
God Stats
3W - 4L
1,401 SR
Queue Stats
170W - 225L
1,335 Elo+
Party 1
Jormungandr
Jormungandr
McNuggetbutt
Jormungandr
Level 56
God Stats
30W - 38L
1,541 SR
Queue Stats
84W - 125L
1,354 Elo+
Party 1
Sol
Sol
TheJotnar
Sol
Level 67
God Stats
8W - 7L
1,587 SR
Queue Stats
101W - 139L
1,398 Elo+
Party 1
Medusa
Medusa
docreiff
Medusa
Level 46
God Stats
2W - 0L
1,480 SR
Queue Stats
4W - 5L
1,391 Elo+
Party 1
Sylvanus
Sylvanus
hallhunter83
Sylvanus
Level 76
God Stats
23W - 34L
1,457 SR
Queue Stats
52W - 98L
1,367 Elo+
Party 1
Team Averages
Level 61
1,493 SR
1,369 Elo+

VS

Team Averages
Level 80
1,568 SR
1,444 Elo+
Ares
Ares
B0N3RK1NG91
Ares
Level 56
God Stats
12W - 11L
1,599 SR
Queue Stats
158W - 172L
1,435 Elo+
Solo
Tyr
Tyr
Delpro74
Tyr
Level 69
God Stats
4W - 5L
1,535 SR
Queue Stats
94W - 105L
1,421 Elo+
Solo
The Morrigan
The Morrigan
Othrone
The Morrigan
Level 104
God Stats
2W - 6L
1,633 SR
Queue Stats
148W - 191L
1,451 Elo+
Party 2
Heimdallr
Heimdallr
Sventhn
Heimdallr
Level 80
God Stats
3W - 5L
1,584 SR
Queue Stats
190W - 207L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
mancoskiller
Nu Wa
Level 92
God Stats
2W - 1L
1,489 SR
Queue Stats
99W - 103L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
5 / 1 / 3
9,969
586
6,086
11,744
5,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Jormungandr
McNuggetbutt
Jormungandr
14
1 / 1 / 3
8,651
509
11,859
11,764
7,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 1
10,677
628
8,938
11,343
3,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
docreiff
Medusa
13
0 / 3 / 0
7,364
433
5,300
7,954
2,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Sylvanus
hallhunter83
Sylvanus
12
0 / 2 / 3
7,678
452
4,225
15,636
13,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,342
491
9,422
13,579
9,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 3 / 1
8,410
495
5,592
14,939
12,267
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Othrone
The Morrigan
14
1 / 2 / 0
7,925
466
3,056
8,344
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Sventhn
Heimdallr
14
3 / 1 / 2
8,133
478
8,911
9,793
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 0
8,397
494
10,605
9,368
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
10
Kills
7
7
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Set
5
1
3
6.5
L
2
1
3
3.5
L
1
3
1
0.5
W
Jormungandr
McNuggetbutt
Jormungandr
1
1
3
2.5
L
The Morrigan
Othrone
The Morrigan
1
2
0
0.5
L
Heimdallr
Sventhn
Heimdallr
3
1
2
4
W
4
0
1
4.5
W
Medusa
docreiff
Medusa
0
3
0
0
W
Sylvanus
hallhunter83
Sylvanus
0
2
3
0.75
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,408
Damage
37,586
58,441
Taken
56,023
33,299
Mitigated
31,394
23,479
Healing
19,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
6,086
3,008
0
7,138
11,744
5,502
0
2,551
9,129
0
78,941
L
9,422
370
2,043
4,124
13,579
9,909
174
4,552
9,027
35,632
0
L
5,592
491
0
4,205
14,939
12,267
0
9,395
5,544
0
49,606
W
Jormungandr
McNuggetbutt
Jormungandr
11,859
4,056
0
3,186
11,764
7,509
456
3,350
8,414
56,506
0
L
The Morrigan
Othrone
The Morrigan
3,056
553
0
3,346
8,344
2,781
0
3,530
4,814
44,221
1,143
L
Heimdallr
Sventhn
Heimdallr
8,911
4,297
0
3,575
9,793
3,866
872
2,786
7,007
0
59,946
W
8,938
3,819
0
5,855
11,343
3,721
1,818
6,158
5,185
85,055
0
W
Medusa
docreiff
Medusa
5,300
2,940
0
1,640
7,954
2,751
0
3,931
3,908
0
43,849
W
Sylvanus
hallhunter83
Sylvanus
4,225
912
1,512
4,148
15,636
13,816
0
5,908
9,393
30,831
0
L
10,605
2,099
140
1,898
9,368
2,571
0
5,011
4,357
70,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,339
Gold Earned
41,207
567
Minions Killed
493
0
Camps Cleared
0
1,721,389
Distance Traveled
1,691,756
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,969
586
135
8
0
411,380
5
L
Ares
8,342
491
26
2
0
361,140
7
L
Tyr
8,410
495
107
6
0
366,024
3
W
Jormungandr
8,651
509
108
6
0
304,597
6
L
The Morrigan
7,925
466
107
6
0
326,464
3
L
Heimdallr
8,133
478
111
7
0
321,970
1
W
Sol
10,677
628
176
10
0
346,117
4
W
Medusa
7,364
433
94
6
0
293,293
0
W
Sylvanus
7,678
452
54
3
0
366,002
3
L
Nu Wa
8,397
494
142
8
0
316,158
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role