Player Matchup

Neith
Neith
 
Neith
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AlphaManticore
Ne Zha
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,551 Elo+
Solo
Hel
Hel
AudioBox
Hel
Level 27
God Stats
8W - 4L
1,803 SR
Queue Stats
152W - 148L
1,632 Elo+
Party 1
Bacchus
Bacchus
Denchot
Bacchus
Level 33
God Stats
8W - 8L
1,774 SR
Queue Stats
142W - 132L
1,642 Elo+
Party 1
Kali
Kali
luisk4756
Kali
Level 24
God Stats
32W - 6L
1,900 SR
Queue Stats
58W - 37L
1,598 Elo+
Solo
Team Averages
Level 21
1,696 SR
1,585 Elo+

VS

Team Averages
Level 18
1,563 SR
1,605 Elo+
Sol
Sol
BaneThunderDust
Sol
Level 28
God Stats
2W - 0L
1,285 SR
Queue Stats
30W - 31L
1,616 Elo+
Party 2
Athena
Athena
M4STERST4CH
Athena
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 2L
1,652 Elo+
Solo
Bellona
Bellona
MattOdinson
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,499 Elo+
Party 2
Izanami
Izanami
TACO001
Izanami
Level 14
God Stats
17W - 11L
1,675 SR
Queue Stats
91W - 84L
1,672 Elo+
Solo
Cliodhna
Cliodhna
Uzkko
Cliodhna
Level 16
God Stats
10W - 3L
1,856 SR
Queue Stats
42W - 42L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 4 / 0
6,563
410
4,129
9,369
2,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 3 / 0
7,019
439
4,471
10,483
4,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
3 / 5 / 2
7,524
470
9,225
10,834
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Denchot
Bacchus
11
2 / 0 / 3
7,105
444
5,096
8,751
8,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
12
2 / 7 / 3
7,335
458
5,608
13,300
5,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,008
501
4,602
7,814
2,768
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
13
2 / 0 / 6
8,427
527
5,695
8,574
7,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
MattOdinson
Bellona
15
4 / 0 / 1
9,380
586
8,607
9,838
8,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
TACO001
Izanami
15
1 / 2 / 3
8,480
530
4,539
8,957
3,436
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Uzkko
Cliodhna
16
10 / 1 / 3
9,759
610
11,906
10,836
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
19
19
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
L
0
3
0
0
L
3
5
2
0.8
W
2
4
2
0.75
L
Bacchus
Denchot
Bacchus
2
0
3
3.5
W
Athena
2
0
6
5
W
Bellona
MattOdinson
Bellona
4
0
1
4.5
W
Izanami
TACO001
Izanami
1
2
3
1.25
W
Cliodhna
Uzkko
Cliodhna
10
1
3
11.5
L
Kali
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,529
Damage
35,349
52,737
Taken
46,019
24,358
Mitigated
26,771
16,584
Healing
12,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,129
1,811
0
3,014
9,369
2,584
0
1,786
7,583
0
42,190
L
4,471
1,629
0
5,009
10,483
4,540
0
976
9,507
0
38,569
L
9,225
516
805
3,086
10,834
3,473
0
3,268
7,566
42,504
0
W
4,602
972
0
1,257
7,814
2,768
1,293
3,606
3,873
44,121
2,470
L
Bacchus
Denchot
Bacchus
5,096
880
0
2,400
8,751
8,358
0
2,511
6,240
16,742
0
W
Athena
5,695
1,964
0
2,169
8,574
7,608
22
3,131
5,341
22,453
0
W
Bellona
MattOdinson
Bellona
8,607
2,304
0
2,199
9,838
8,966
567
1,599
8,171
12,630
43,635
W
Izanami
TACO001
Izanami
4,539
2,906
0
2,213
8,957
3,436
131
2,130
6,819
0
64,391
W
Cliodhna
Uzkko
Cliodhna
11,906
1,308
0
4,395
10,836
3,993
0
3,144
7,494
0
71,263
L
Kali
5,608
2,852
0
2,270
13,300
5,403
0
3,000
10,300
0
40,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,546
Gold Earned
44,054
348
Minions Killed
488
0
Camps Cleared
0
1,437,623
Distance Traveled
1,646,344
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,563
410
91
6
0
280,846
7
L
Ne Zha
7,019
439
88
6
0
211,997
1
L
Hel
7,524
470
81
5
0
313,949
1
W
Sol
8,008
501
87
5
0
293,028
1
L
Bacchus
7,105
444
18
1
0
335,819
8
W
Athena
8,427
527
31
2
0
352,806
4
W
Bellona
9,380
586
118
7
0
347,476
3
W
Izanami
8,480
530
142
9
0
288,815
5
W
Cliodhna
9,759
610
110
7
0
364,219
4
L
Kali
7,335
458
70
4
0
295,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role