Player Matchup

Ares
Ares
CrankierYak8158
Ares
Level 147
God Stats
2W - 1L
1,418 SR
Queue Stats
84W - 90L
1,487 Elo+
Party 1
Kuzenbo
Kuzenbo
FurtherTrash385
Kuzenbo
Level 144
God Stats
1W - 0L
1,420 SR
Queue Stats
63W - 75L
1,470 Elo+
Party 1
Fenrir
Fenrir
GianNMC
Fenrir
Level 124
God Stats
6W - 3L
1,595 SR
Queue Stats
376W - 376L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
Raw Rangler
Sun Wukong
Level 160
God Stats
22W - 14L
1,658 SR
Queue Stats
493W - 485L
1,508 Elo+
Solo
Athena
Athena
macNcheesecake
Athena
Level 158
God Stats
2W - 2L
1,447 SR
Queue Stats
110W - 116L
1,510 Elo+
Party 1
Team Averages
Level 147
1,508 SR
1,500 Elo+

VS

Team Averages
Level 108
1,533 SR
1,509 Elo+
Ullr
Ullr
CCasper
Ullr
Level 100
God Stats
7W - 5L
1,682 SR
Queue Stats
161W - 142L
1,465 Elo+
Party 2
Fenrir
Fenrir
DigBickIsBack
Fenrir
Level 105
God Stats
6W - 9L
1,486 SR
Queue Stats
350W - 376L
1,524 Elo+
Solo
The Morrigan
The Morrigan
KRlSCO
The Morrigan
Level 140
God Stats
4W - 5L
1,328 SR
Queue Stats
613W - 535L
1,558 Elo+
Party 2
Mulan
Mulan
MrMacanroe11
Mulan
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
398W - 368L
1,475 Elo+
Party 2
Sylvanus
Sylvanus
ThicNightOwl
Sylvanus
Level 109
God Stats
14W - 11L
1,668 SR
Queue Stats
312W - 275L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 7
9,036
502
4,419
13,677
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 3 / 11
8,807
489
5,870
14,775
16,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
GianNMC
Fenrir
15
3 / 3 / 15
9,592
533
9,845
15,014
5,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Raw Rangler
Sun Wukong
15
5 / 3 / 10
9,384
521
11,461
16,277
16,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
17 / 0 / 10
11,710
651
20,062
15,131
6,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
CCasper
Ullr
14
6 / 4 / 5
9,208
512
8,651
10,637
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 7 / 1
8,325
463
7,471
13,965
7,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
KRlSCO
The Morrigan
14
2 / 8 / 2
8,757
487
7,954
12,706
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 5 / 2
8,898
494
10,426
17,682
17,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
ThicNightOwl
Sylvanus
12
2 / 6 / 7
7,971
443
12,824
15,445
11,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
30
Kills
15
15
Deaths
30
53
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ullr
CCasper
Ullr
6
4
5
2.13
W
3
6
7
1.08
L
4
7
1
0.64
W
2
3
11
2.5
W
Fenrir
GianNMC
Fenrir
3
3
15
3.5
L
The Morrigan
KRlSCO
The Morrigan
2
8
2
0.38
L
1
5
2
0.4
W
Sun Wukong
Raw Rangler
Sun Wukong
5
3
10
3.33
L
Sylvanus
ThicNightOwl
Sylvanus
2
6
7
0.92
W
17
0
10
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,657
Damage
47,326
74,874
Taken
70,435
50,750
Mitigated
43,729
24,076
Healing
19,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
CCasper
Ullr
8,651
3,066
0
2,182
10,637
4,128
680
4,836
5,609
0
56,769
W
4,419
93
0
3,420
13,677
5,286
0
1,721
11,956
48,314
0
L
7,471
2,007
0
2,322
13,965
7,057
0
5,686
8,157
0
38,311
W
5,870
2,124
0
3,304
14,775
16,676
224
5,647
9,079
31,271
0
W
Fenrir
GianNMC
Fenrir
9,845
3,315
0
4,997
15,014
5,588
0
3,038
11,808
0
60,931
L
The Morrigan
KRlSCO
The Morrigan
7,954
1,004
0
1,662
12,706
4,076
0
6,590
5,616
56,810
159
L
10,426
2,500
0
6,113
17,682
17,078
0
4,172
13,376
0
52,933
W
Sun Wukong
Raw Rangler
Sun Wukong
11,461
1,798
0
5,619
16,277
16,679
21
2,297
13,922
10,286
41,646
L
Sylvanus
ThicNightOwl
Sylvanus
12,824
3,779
2,457
4,970
15,445
11,390
268
10,839
4,410
36,772
8,837
W
20,062
4,551
333
6,403
15,131
6,521
42
6,210
8,663
71,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,529
Gold Earned
43,159
426
Minions Killed
452
0
Camps Cleared
0
1,763,244
Distance Traveled
1,561,096
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,208
512
95
5
0
316,702
3
W
Ares
9,036
502
83
5
0
330,318
2
L
Fenrir
8,325
463
55
3
0
348,215
1
W
Kuzenbo
8,807
489
49
3
0
317,412
2
W
Fenrir
9,592
533
93
5
0
379,206
5
L
The Morrigan
8,757
487
123
7
0
278,931
4
L
Mulan
8,898
494
114
6
0
319,613
4
W
Sun Wukong
9,384
521
87
5
0
326,239
2
L
Sylvanus
7,971
443
65
4
0
297,635
5
W
Athena
11,710
651
114
6
0
410,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role