Player Matchup

Athena
Athena
COMMANDO55
Athena
Level 69
God Stats
10W - 2L
1,533 SR
Queue Stats
165W - 71L
1,690 Elo+
Party 1
Neith
Neith
DrowningUrself
Neith
Level 28
God Stats
3W - 0L
1,807 SR
Queue Stats
135W - 34L
1,808 Elo+
Party 1
Loki
Loki
HolyMully
Loki
Level 62
God Stats
11W - 7L
1,590 SR
Queue Stats
572W - 350L
1,652 Elo+
Party 1
Hera
Hera
Marktds
Hera
Level 147
God Stats
11W - 6L
1,556 SR
Queue Stats
821W - 319L
1,809 Elo+
Party 1
Zhong Kui
Zhong Kui
Monika1997
Zhong Kui
Level 16
God Stats
5W - 2L
1,748 SR
Queue Stats
67W - 32L
1,627 Elo+
Party 1
Team Averages
Level 64
1,647 SR
1,717 Elo+

VS

Team Averages
Level 108
1,538 SR
1,543 Elo+
Neith
Neith
BobJam2122
Neith
Level 116
God Stats
50W - 52L
1,463 SR
Queue Stats
409W - 378L
1,586 Elo+
Party 3
Ravana
Ravana
DeadlySiren43
Ravana
Level 104
God Stats
23W - 18L
1,607 SR
Queue Stats
600W - 697L
1,484 Elo+
Party 2
Achilles
Achilles
GOD5GREATE5T
Achilles
Level 159
God Stats
89W - 85L
1,590 SR
Queue Stats
192W - 210L
1,552 Elo+
Solo
Chang'e
Chang'e
LLLCUBED
Chang'e
Level 115
God Stats
10W - 23L
1,401 SR
Queue Stats
801W - 922L
1,438 Elo+
Party 2
Ymir
Ymir
WastedOnYou
Ymir
Level 48
God Stats
2W - 2L
1,631 SR
Queue Stats
165W - 111L
1,657 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
COMMANDO55
Athena
18
4 / 2 / 19
12,634
526
7,975
19,913
23,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 1 / 8
14,761
615
19,036
13,671
6,792
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
20
6 / 1 / 14
13,627
568
9,817
12,530
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
Marktds
Hera
20
9 / 2 / 8
14,206
592
17,934
10,458
4,252
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zhong Kui
Monika1997
Zhong Kui
20
13 / 5 / 10
14,950
623
25,998
29,311
38,203
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
2 / 7 / 2
11,521
480
4,602
14,058
4,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 9 / 4
11,581
483
9,271
19,454
7,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
GOD5GREATE5T
Achilles
19
1 / 8 / 4
11,431
476
7,476
23,119
20,846
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
LLLCUBED
Chang'e
15
1 / 8 / 0
10,027
418
5,758
17,389
6,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 5 / 4
9,799
408
13,627
23,664
24,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
24
37
Kills
10
11
Deaths
37
59
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
2
7
2
0.43
W
Athena
COMMANDO55
Athena
4
2
19
6.75
L
4
9
4
0.67
W
5
1
8
9
L
Achilles
GOD5GREATE5T
Achilles
1
8
4
0.38
W
Loki
6
1
14
13
L
Chang'e
LLLCUBED
Chang'e
1
8
0
0.13
W
Hera
Marktds
Hera
9
2
8
6.5
W
Zhong Kui
Monika1997
Zhong Kui
13
5
10
3.6
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,760
Damage
40,734
85,883
Taken
97,684
78,031
Mitigated
64,132
34,336
Healing
18,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,602
1,280
0
1,418
14,058
4,691
960
3,258
10,770
0
87,656
W
Athena
COMMANDO55
Athena
7,975
1,011
498
4,306
19,913
23,637
698
4,698
15,161
44,249
0
L
9,271
2,169
0
2,916
19,454
7,935
0
10,432
8,958
0
66,230
W
19,036
8,328
0
6,101
13,671
6,792
7,924
3,263
10,371
0
144,463
L
Achilles
GOD5GREATE5T
Achilles
7,476
2,028
0
5,216
23,119
20,846
762
12,778
10,259
0
73,654
W
Loki
9,817
2,484
0
6,125
12,530
5,147
1,876
3,416
9,064
0
100,900
L
Chang'e
LLLCUBED
Chang'e
5,758
518
2,463
4,096
17,389
6,144
0
10,825
6,186
59,019
0
W
Hera
Marktds
Hera
17,934
5,017
380
3,004
10,458
4,252
3,222
3,422
6,854
101,514
0
W
Zhong Kui
Monika1997
Zhong Kui
25,998
8,189
284
13,638
29,311
38,203
43
4,288
23,132
96,867
0
L
13,627
1,710
0
2,736
23,664
24,516
0
13,950
9,604
60,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,178
Gold Earned
54,359
803
Minions Killed
639
0
Camps Cleared
0
2,173,754
Distance Traveled
2,003,159
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,521
480
167
7
0
387,499
4
W
Athena
12,634
526
42
2
0
446,278
6
L
Ravana
11,581
483
111
5
0
442,022
3
W
Neith
14,761
615
251
10
0
415,781
2
L
Achilles
11,431
476
154
6
0
440,119
1
W
Loki
13,627
568
151
6
0
514,329
7
L
Chang'e
10,027
418
115
5
0
361,402
1
W
Hera
14,206
592
180
8
0
439,356
3
W
Zhong Kui
14,950
623
179
7
0
358,010
1
L
Ymir
9,799
408
92
4
0
372,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role