Player Matchup

Zhong Kui
Zhong Kui
BL1ZZ1ON
Zhong Kui
Level 125
God Stats
8W - 14L
1,387 SR
Queue Stats
303W - 413L
1,394 Elo+
Party 1
Cerberus
Cerberus
LIL--LEAF
Cerberus
Level 68
God Stats
3W - 6L
1,301 SR
Queue Stats
34W - 49L
1,283 Elo+
Solo
Medusa
Medusa
SunlessBloom469
Medusa
Level 41
God Stats
7W - 9L
1,418 SR
Queue Stats
12W - 26L
1,213 Elo+
Party 1
Team Averages
Level 78
1,369 SR
1,297 Elo+

VS

Team Averages
Level 48
1,409 SR
1,338 Elo+
Neith
Neith
AnarchyRendon5
Neith
Level 16
God Stats
1W - 6L
1,190 SR
Queue Stats
16W - 36L
1,182 Elo+
Solo
Mulan
Mulan
DarkRythm_
Mulan
Level 99
God Stats
7W - 5L
1,536 SR
Queue Stats
61W - 61L
1,461 Elo+
Party 2
Sol
Sol
Pedrick31
Sol
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BL1ZZ1ON
Zhong Kui
13
3 / 3 / 2
9,519
680
12,679
15,053
13,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
LIL--LEAF
Cerberus
13
1 / 1 / 3
8,833
631
6,391
9,984
10,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 3 / 3
9,191
657
8,143
10,378
4,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 3
7,418
530
0
0
0
Mulan
14
4 / 1 / 2
9,395
671
9,538
21,294
20,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 5 / 2
9,024
645
9,335
13,246
4,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
6
Kills
7
7
Deaths
6
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
W
Zhong Kui
BL1ZZ1ON
Zhong Kui
3
3
2
1.33
L
Mulan
4
1
2
5
W
Cerberus
LIL--LEAF
Cerberus
1
1
3
2.5
L
3
5
2
0.8
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,213
Damage
18,873
35,415
Taken
34,540
27,688
Mitigated
24,156
14,479
Healing
9,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
BL1ZZ1ON
Zhong Kui
12,679
539
0
7,636
15,053
13,372
63
6,041
9,012
38,587
0
L
Mulan
9,538
761
460
7,163
21,294
20,076
0
11,312
9,982
0
30,500
W
Cerberus
LIL--LEAF
Cerberus
6,391
714
340
4,262
9,984
10,260
514
2,548
7,436
27,230
0
L
9,335
1,888
183
1,967
13,246
4,080
0
8,212
5,034
32,431
0
W
8,143
3,775
867
1,374
10,378
4,056
1,842
2,541
7,837
0
43,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,543
Gold Earned
25,837
188
Minions Killed
98
8
Camps Cleared
2
744,159
Distance Traveled
430,236
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,418
530
0
0
0
1,430
0
W
Zhong Kui
9,519
680
53
4
3
243,363
1
L
Mulan
9,395
671
31
2
1
234,433
5
W
Cerberus
8,833
631
60
4
1
252,701
2
L
Sol
9,024
645
67
5
1
194,373
0
W
Medusa
9,191
657
75
5
4
248,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role