Player Matchup

Medusa
Medusa
OriginalJabroni
Medusa
Level 20
God Stats
2W - 1L
1,581 SR
Queue Stats
16W - 7L
1,471 Elo+
Party 1
Mulan
Mulan
TWhite33
Mulan
Level 125
God Stats
13W - 1L
1,681 SR
Queue Stats
61W - 23L
1,690 Elo+
Party 1
Baron Samedi
Baron Samedi
TwoSmitesOneCup
Baron Samedi
Level 107
God Stats
5W - 3L
1,777 SR
Queue Stats
56W - 29L
1,665 Elo+
Party 1
Xing Tian
Xing Tian
VeinTrain
Xing Tian
Level 124
God Stats
3W - 0L
1,559 SR
Queue Stats
36W - 24L
1,637 Elo+
Party 1
Team Averages
Level 94
1,649 SR
1,616 Elo+

VS

Team Averages
Level 76
1,589 SR
1,623 Elo+
Nemesis
Nemesis
JM0n3y18
Nemesis
Level 95
God Stats
0W - 2L
1,401 SR
Queue Stats
5W - 2L
1,719 Elo+
Solo
Eset
Eset
Reinaske
Eset
Level 22
God Stats
3W - 1L
1,864 SR
Queue Stats
12W - 5L
1,788 Elo+
Party 2
Terra
Terra
Zaykieff
Terra
Level 158
God Stats
6W - 7L
1,593 SR
Queue Stats
190W - 99L
1,808 Elo+
Party 2
Charybdis
Charybdis
crimson0chris
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 8
8,617
862
6,272
7,327
2,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
TWhite33
Mulan
14
6 / 1 / 10
9,051
905
8,724
12,044
9,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
TwoSmitesOneCup
Baron Samedi
14
7 / 0 / 5
9,009
901
10,726
9,102
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
VeinTrain
Xing Tian
14
2 / 1 / 12
9,021
902
5,717
10,823
12,385
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JM0n3y18
Nemesis
11
0 / 5 / 3
6,793
679
4,815
7,806
3,061
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
14
4 / 4 / 0
8,348
835
5,114
8,482
2,697
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Zaykieff
Terra
11
0 / 3 / 2
6,933
693
5,144
11,883
8,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
crimson0chris
Charybdis
12
1 / 5 / 1
7,163
716
4,008
8,033
2,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
17
Kills
5
5
Deaths
17
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
JM0n3y18
Nemesis
0
5
3
0.3
W
2
3
8
2
L
Eset
4
4
0
1
W
Mulan
TWhite33
Mulan
6
1
10
11
W
Baron Samedi
TwoSmitesOneCup
Baron Samedi
7
0
5
9.5
W
Xing Tian
VeinTrain
Xing Tian
2
1
12
8
L
Terra
Zaykieff
Terra
0
3
2
0.33
L
Charybdis
crimson0chris
Charybdis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,439
Damage
19,081
39,296
Taken
36,204
28,198
Mitigated
17,671
13,529
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
JM0n3y18
Nemesis
4,815
1,529
0
638
7,806
3,061
0
2,697
5,081
0
20,949
W
6,272
2,397
0
0
7,327
2,807
2,067
2,224
5,103
0
23,266
L
Eset
5,114
414
346
1,348
8,482
2,697
0
3,720
4,576
20,535
0
W
Mulan
TWhite33
Mulan
8,724
722
0
5,564
12,044
9,344
901
3,891
8,153
153
16,709
W
Baron Samedi
TwoSmitesOneCup
Baron Samedi
10,726
597
1,963
4,126
9,102
3,662
763
3,217
5,885
30,777
0
W
Xing Tian
VeinTrain
Xing Tian
5,717
157
443
1,433
10,823
12,385
389
1,226
8,877
19,448
0
L
Terra
Zaykieff
Terra
5,144
585
64
2,246
11,883
8,997
0
6,041
5,533
14,206
0
L
Charybdis
crimson0chris
Charybdis
4,008
1,818
106
793
8,033
2,916
0
3,994
3,967
0
17,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,698
Gold Earned
29,237
166
Minions Killed
120
7
Camps Cleared
9
834,138
Distance Traveled
687,675
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,793
679
29
3
3
182,440
1
W
Medusa
8,617
862
57
6
3
220,320
1
L
Eset
8,348
835
35
4
4
173,022
0
W
Mulan
9,051
905
22
2
2
198,462
2
W
Baron Samedi
9,009
901
62
6
2
195,469
0
W
Xing Tian
9,021
902
25
3
0
219,887
0
L
Terra
6,933
693
19
2
0
182,983
4
L
Charybdis
7,163
716
37
4
2
149,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role