Player Matchup

Ymir
Ymir
BigB20006569
Ymir
Level 85
God Stats
45W - 36L
1,692 SR
Queue Stats
176W - 142L
1,607 Elo+
Party 1
Mercury
Mercury
FunnierFour
Mercury
Level 25
God Stats
14W - 17L
1,400 SR
Queue Stats
30W - 27L
1,288 Elo+
Party 1
Cupid
Cupid
OpAir7
Cupid
Level 109
God Stats
2W - 6L
1,735 SR
Queue Stats
307W - 286L
1,634 Elo+
Party 1
Fenrir
Fenrir
PEACEOFWAR00
Fenrir
Level 129
God Stats
17W - 13L
1,714 SR
Queue Stats
273W - 151L
1,751 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
knghtmar
Morgan Le Fay
Level 94
God Stats
2W - 0L
1,569 SR
Queue Stats
264W - 204L
1,702 Elo+
Party 1
Team Averages
Level 88
1,622 SR
1,596 Elo+

VS

Team Averages
Level 71
1,486 SR
1,479 Elo+
Cerberus
Cerberus
Bonwe
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,183 Elo+
Party 2
Chernobog
Chernobog
Firemed21
Chernobog
Level 88
God Stats
1W - 2L
1,355 SR
Queue Stats
37W - 24L
1,539 Elo+
Party 2
Agni
Agni
Tomacco
Agni
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 100L
1,638 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
clawz809
Morgan Le Fay
Level 34
God Stats
87W - 91L
1,552 SR
Queue Stats
202W - 213L
1,522 Elo+
Party 3
Erlang Shen
Erlang Shen
exoclawz809
Erlang Shen
Level 89
God Stats
89W - 102L
1,522 SR
Queue Stats
259W - 263L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 1
13,037
567
3,508
17,533
14,119
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
FunnierFour
Mercury
20
2 / 3 / 11
12,458
542
6,639
15,223
6,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
OpAir7
Cupid
20
21 / 0 / 4
15,980
695
34,761
20,266
8,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
19
11 / 4 / 15
13,074
568
18,166
23,773
18,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
knghtmar
Morgan Le Fay
20
4 / 3 / 13
13,655
594
15,303
16,688
6,781
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bonwe
Cerberus
14
2 / 9 / 4
9,625
418
9,716
23,579
24,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Firemed21
Chernobog
12
0 / 12 / 4
8,304
361
3,961
22,212
5,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
Tomacco
Agni
18
2 / 4 / 4
11,490
500
17,622
13,612
10,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
clawz809
Morgan Le Fay
16
3 / 8 / 1
10,949
476
12,302
16,171
5,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
exoclawz809
Erlang Shen
18
5 / 6 / 4
11,359
494
8,659
19,621
14,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
39
Kills
12
12
Deaths
39
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Cerberus
Bonwe
Cerberus
2
9
4
0.44
L
Chernobog
Firemed21
Chernobog
0
12
4
0.17
W
Mercury
FunnierFour
Mercury
2
3
11
2.5
W
Cupid
OpAir7
Cupid
21
0
4
23
W
Fenrir
11
4
15
4.63
L
Agni
Tomacco
Agni
2
4
4
1
L
Morgan Le Fay
clawz809
Morgan Le Fay
3
8
1
0.44
L
Erlang Shen
exoclawz809
Erlang Shen
5
6
4
1.17
W
Morgan Le Fay
knghtmar
Morgan Le Fay
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,377
Damage
52,260
93,483
Taken
95,195
53,518
Mitigated
60,490
36,531
Healing
16,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,508
984
0
5,568
17,533
14,119
1,799
5,740
11,751
86,433
0
L
Cerberus
Bonwe
Cerberus
9,716
666
0
4,974
23,579
24,542
97
2,392
21,001
21,903
0
L
Chernobog
Firemed21
Chernobog
3,961
2,901
0
1,896
22,212
5,110
0
1,954
20,180
0
31,759
W
Mercury
FunnierFour
Mercury
6,639
2,533
0
0
15,223
6,106
1,283
6,212
8,969
0
102,313
W
Cupid
OpAir7
Cupid
34,761
27,688
0
15,789
20,266
8,250
5,049
9,306
10,868
0
161,654
W
Fenrir
18,166
4,834
853
7,027
23,773
18,262
1,261
9,555
14,110
24
73,988
L
Agni
Tomacco
Agni
17,622
1,401
0
3,694
13,612
10,977
911
4,515
9,043
89,733
0
L
Morgan Le Fay
clawz809
Morgan Le Fay
12,302
933
0
1,565
16,171
5,573
0
3,454
12,513
68,092
0
L
Erlang Shen
exoclawz809
Erlang Shen
8,659
3,286
0
3,887
19,621
14,288
50
5,789
13,623
0
68,960
W
Morgan Le Fay
knghtmar
Morgan Le Fay
15,303
1,228
588
6,706
16,688
6,781
1,749
8,433
7,940
114,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,204
Gold Earned
51,727
759
Minions Killed
541
0
Camps Cleared
0
2,381,189
Distance Traveled
2,135,612
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,037
567
168
7
0
426,850
3
L
Cerberus
9,625
418
25
1
0
410,905
2
L
Chernobog
8,304
361
72
3
0
407,875
0
W
Mercury
12,458
542
146
6
0
547,512
3
W
Cupid
15,980
695
216
9
0
484,338
8
W
Fenrir
13,074
568
65
3
0
470,309
4
L
Agni
11,490
500
183
8
0
440,157
1
L
Morgan Le Fay
10,949
476
150
7
0
445,877
9
L
Erlang Shen
11,359
494
111
5
0
430,798
0
W
Morgan Le Fay
13,655
594
164
7
0
452,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role