Player Matchup

Anubis
Anubis
DocWinkle
Anubis
Level 16
God Stats
26W - 29L
1,080 SR
Queue Stats
34W - 48L
1,239 Elo+
Party 1
Jing Wei
Jing Wei
DopeSikh
Jing Wei
Level 15
God Stats
17W - 10L
1,393 SR
Queue Stats
46W - 58L
1,293 Elo+
Party 1
Anhur
Anhur
SkyismLX
Anhur
Level 28
God Stats
5W - 5L
1,677 SR
Queue Stats
178W - 157L
1,602 Elo+
Solo
Tsukuyomi
Tsukuyomi
WitchDakka
Tsukuyomi
Level 28
God Stats
41W - 42L
1,404 SR
Queue Stats
175W - 239L
1,320 Elo+
Party 1
Cliodhna
Cliodhna
zxcSEMPL
Cliodhna
Level 23
God Stats
14W - 12L
1,395 SR
Queue Stats
90W - 107L
1,320 Elo+
Solo
Team Averages
Level 22
1,390 SR
1,355 Elo+

VS

Team Averages
Level 21
1,419 SR
1,383 Elo+
Bellona
Bellona
 
Bellona
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ColonelPoupousse
Jormungandr
Level 28
God Stats
5W - 9L
1,380 SR
Queue Stats
31W - 49L
1,331 Elo+
Party 2
Yemoja
Yemoja
Tsauq
Yemoja
Level 7
God Stats
2W - 3L
1,386 SR
Queue Stats
31W - 33L
1,262 Elo+
Party 2
Neith
Neith
cmbzz
Neith
Level 15
God Stats
0W - 1L
1,310 SR
Queue Stats
3W - 8L
1,375 Elo+
Solo
The Morrigan
The Morrigan
soldieren
The Morrigan
Level 28
God Stats
1W - 3L
1,521 SR
Queue Stats
90W - 98L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DocWinkle
Anubis
12
2 / 4 / 3
7,699
513
6,358
9,514
3,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
DopeSikh
Jing Wei
13
7 / 3 / 4
8,705
580
10,185
12,138
3,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
SkyismLX
Anhur
16
13 / 4 / 4
10,381
692
15,832
13,859
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
WitchDakka
Tsukuyomi
14
3 / 4 / 2
8,530
569
5,802
11,296
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
zxcSEMPL
Cliodhna
12
2 / 6 / 3
7,582
505
6,144
10,040
3,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 4 / 4
7,324
488
11,094
14,997
14,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
ColonelPoupousse
Jormungandr
13
9 / 5 / 1
8,499
567
8,457
12,943
4,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Tsauq
Yemoja
12
5 / 3 / 7
8,319
555
5,445
10,399
7,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
cmbzz
Neith
10
2 / 6 / 6
6,976
465
4,002
8,077
1,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
soldieren
The Morrigan
11
2 / 9 / 4
6,823
455
5,689
10,476
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
42
27
Kills
20
21
Deaths
27
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
4
1
L
Jormungandr
ColonelPoupousse
Jormungandr
9
5
1
1.9
W
Anubis
DocWinkle
Anubis
2
4
3
0.88
W
Jing Wei
DopeSikh
Jing Wei
7
3
4
3
W
Anhur
SkyismLX
Anhur
13
4
4
3.75
L
Yemoja
Tsauq
Yemoja
5
3
7
2.83
W
Tsukuyomi
WitchDakka
Tsukuyomi
3
4
2
1
L
Neith
cmbzz
Neith
2
6
6
0.83
L
The Morrigan
soldieren
The Morrigan
2
9
4
0.44
W
Cliodhna
zxcSEMPL
Cliodhna
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,321
Damage
34,687
56,847
Taken
56,892
19,194
Mitigated
30,933
18,806
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,094
2,700
0
2,496
14,997
14,750
92
5,328
9,669
4,654
28,632
L
Jormungandr
ColonelPoupousse
Jormungandr
8,457
2,835
0
364
12,943
4,191
0
685
12,258
47,428
0
W
Anubis
DocWinkle
Anubis
6,358
657
0
4,567
9,514
3,840
923
1,893
6,973
32,912
0
W
Jing Wei
DopeSikh
Jing Wei
10,185
8,451
0
2,669
12,138
3,975
1,373
4,454
7,459
0
33,888
W
Anhur
SkyismLX
Anhur
15,832
9,922
0
6,711
13,859
4,673
2,188
4,253
9,517
0
61,112
L
Yemoja
Tsauq
Yemoja
5,445
2,526
1,549
568
10,399
7,388
0
263
10,136
22,610
0
W
Tsukuyomi
WitchDakka
Tsukuyomi
5,802
1,572
0
4,541
11,296
3,517
369
3,205
7,837
0
54,838
L
Neith
cmbzz
Neith
4,002
2,929
0
1,576
8,077
1,526
0
0
8,077
0
26,235
L
The Morrigan
soldieren
The Morrigan
5,689
1,145
0
657
10,476
3,078
0
369
10,107
33,520
3,287
W
Cliodhna
zxcSEMPL
Cliodhna
6,144
590
0
318
10,040
3,189
721
6,391
3,649
0
31,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,897
Gold Earned
37,941
383
Minions Killed
286
0
Camps Cleared
0
1,428,024
Distance Traveled
1,338,471
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,324
488
66
4
0
304,158
2
L
Jormungandr
8,499
567
74
5
0
257,024
0
W
Anubis
7,699
513
67
4
0
249,395
1
W
Jing Wei
8,705
580
69
5
0
316,025
3
W
Anhur
10,381
692
87
6
0
257,995
0
L
Yemoja
8,319
555
38
3
0
271,211
2
W
Tsukuyomi
8,530
569
97
6
0
315,583
0
L
Neith
6,976
465
40
3
0
262,674
3
L
The Morrigan
6,823
455
68
5
0
243,404
1
W
Cliodhna
7,582
505
63
4
0
289,026
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role