Player Matchup

Olorun
Olorun
ORSGodgamer
Olorun
Level 25
God Stats
27W - 10L
1,728 SR
Queue Stats
166W - 98L
1,682 Elo+
Party 1
Pele
Pele
Sancho21x
Pele
Level 27
God Stats
3W - 7L
1,500 SR
Queue Stats
40W - 44L
1,386 Elo+
Party 3
Bellona
Bellona
Scriptise
Bellona
Level 28
God Stats
17W - 15L
1,486 SR
Queue Stats
49W - 52L
1,370 Elo+
Party 3
Geb
Geb
ginger-puddle9
Geb
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 69L
1,632 Elo+
Party 1
Ullr
Ullr
l_VoAx_l
Ullr
Level 105
God Stats
4W - 0L
1,890 SR
Queue Stats
163W - 134L
1,552 Elo+
Party 1
Team Averages
Level 40
1,621 SR
1,525 Elo+

VS

Team Averages
Level 27
1,453 SR
1,420 Elo+
Izanami
Izanami
Ofua2
Izanami
Level 27
God Stats
7W - 11L
1,380 SR
Queue Stats
86W - 86L
1,421 Elo+
Party 2
Kukulkan
Kukulkan
Rodri747
Kukulkan
Level 23
God Stats
14W - 15L
1,542 SR
Queue Stats
63W - 68L
1,393 Elo+
Party 2
Loki
Loki
TaTannn
Loki
Level 27
God Stats
44W - 38L
1,531 SR
Queue Stats
87W - 91L
1,407 Elo+
Party 2
Merlin
Merlin
cabey3315
Merlin
Level 27
God Stats
1W - 5L
1,363 SR
Queue Stats
106W - 103L
1,513 Elo+
Solo
Chaac
Chaac
ebyDAL
Chaac
Level 29
God Stats
14W - 21L
1,450 SR
Queue Stats
67W - 78L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
12 / 0 / 0
9,155
832
13,020
7,362
4,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
11
1 / 2 / 0
6,332
576
1,285
6,190
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Scriptise
Bellona
11
3 / 2 / 0
6,589
599
5,177
5,565
5,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 0 / 5
6,223
566
3,928
7,613
6,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
11
5 / 1 / 2
6,508
592
6,368
5,618
1,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ofua2
Izanami
7
1 / 4 / 0
4,967
452
2,390
8,132
1,909
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Rodri747
Kukulkan
7
0 / 4 / 1
4,931
448
1,788
5,528
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
TaTannn
Loki
7
0 / 4 / 2
4,972
452
1,849
6,315
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
cabey3315
Merlin
9
1 / 6 / 0
5,517
502
1,877
7,790
2,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
ebyDAL
Chaac
11
3 / 4 / 0
6,428
584
3,706
10,026
4,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
22
Kills
5
5
Deaths
22
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
12
0
0
12
L
Izanami
Ofua2
Izanami
1
4
0
0.25
L
Kukulkan
Rodri747
Kukulkan
0
4
1
0.13
W
Pele
1
2
0
0.5
W
Bellona
Scriptise
Bellona
3
2
0
1.5
L
Loki
TaTannn
Loki
0
4
2
0.25
L
Merlin
cabey3315
Merlin
1
6
0
0.17
L
Chaac
ebyDAL
Chaac
3
4
0
0.75
W
1
0
5
3.5
W
Ullr
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,778
Damage
11,610
32,348
Taken
37,791
20,435
Mitigated
12,476
11,209
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
13,020
7,357
0
4,765
7,362
4,871
2,206
984
6,353
65,104
0
L
Izanami
Ofua2
Izanami
2,390
1,667
0
2,059
8,132
1,909
537
3,737
4,395
0
16,984
L
Kukulkan
Rodri747
Kukulkan
1,788
295
0
1,243
5,528
1,552
0
3,154
2,374
17,847
0
W
Pele
1,285
458
0
2,630
6,190
1,657
62
0
6,190
0
34,234
W
Bellona
Scriptise
Bellona
5,177
2,403
0
718
5,565
5,235
1,219
0
5,565
297
23,679
L
Loki
TaTannn
Loki
1,849
367
0
1,946
6,315
1,832
143
2,865
3,450
0
13,499
L
Merlin
cabey3315
Merlin
1,877
128
0
1,358
7,790
2,704
0
6,254
1,536
23,819
0
L
Chaac
ebyDAL
Chaac
3,706
1,047
0
2,240
10,026
4,479
0
1,150
8,876
0
31,216
W
3,928
461
0
1,737
7,613
6,678
81
692
6,751
18,546
0
W
Ullr
6,368
2,060
0
1,359
5,618
1,994
705
1,620
3,824
0
32,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,807
Gold Earned
26,815
347
Minions Killed
223
0
Camps Cleared
0
1,160,594
Distance Traveled
981,173
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,155
832
118
11
0
223,722
0
L
Izanami
4,967
452
48
4
0
184,707
0
L
Kukulkan
4,931
448
33
3
0
197,815
2
W
Pele
6,332
576
72
7
0
254,561
0
W
Bellona
6,589
599
57
5
0
222,122
4
L
Loki
4,972
452
30
3
0
216,533
0
L
Merlin
5,517
502
38
3
0
193,270
2
L
Chaac
6,428
584
74
7
0
188,848
2
W
Geb
6,223
566
33
3
0
247,824
0
W
Ullr
6,508
592
67
6
0
212,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role