Player Matchup

Fafnir
Fafnir
Barylon
Fafnir
Level 115
God Stats
2W - 0L
1,716 SR
Queue Stats
20W - 6L
1,720 Elo+
Party 1
Charybdis
Charybdis
Iam-DB-amI
Charybdis
Level 160
God Stats
5W - 1L
1,797 SR
Queue Stats
118W - 30L
1,918 Elo+
Party 1
Freya
Freya
brice_nyg
Freya
Level 159
God Stats
8W - 0L
2,011 SR
Queue Stats
144W - 11L
2,207 Elo+
Party 1
Gilgamesh
Gilgamesh
x_Akashi-Seijuro
Gilgamesh
Level 160
God Stats
58W - 4L
2,159 SR
Queue Stats
316W - 45L
2,072 Elo+
Party 1
Team Averages
Level 149
1,921 SR
1,979 Elo+

VS

Team Averages
Level 86
1,524 SR
1,419 Elo+
Yemoja
Yemoja
Sogggy Bagel
Yemoja
Level 47
God Stats
0W - 2L
1,458 SR
Queue Stats
1W - 3L
1,419 Elo+
Party 2
Cliodhna
Cliodhna
Sogggy Bap
Cliodhna
Level 88
God Stats
1W - 1L
1,607 SR
Queue Stats
1W - 3L
1,419 Elo+
Party 2
Anubis
Anubis
Sogggy Beanz
Anubis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,419 Elo+
Party 2
Bellona
Bellona
Sogggy Bread
Bellona
Level 120
God Stats
1W - 1L
1,531 SR
Queue Stats
1W - 3L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Barylon
Fafnir
12
3 / 1 / 18
8,540
1,068
2,971
7,118
5,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
Iam-DB-amI
Charybdis
14
11 / 1 / 15
9,365
1,171
15,082
8,524
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
brice_nyg
Freya
14
9 / 0 / 16
9,232
1,154
15,342
8,062
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
14
7 / 0 / 17
9,870
1,234
8,614
12,457
12,212
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 7 / 0
5,920
740
2,504
13,210
7,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Sogggy Bap
Cliodhna
11
1 / 7 / 0
6,688
836
5,833
8,702
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
11
0 / 7 / 1
6,548
819
2,718
9,141
3,199
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Sogggy Bread
Bellona
10
1 / 9 / 0
6,167
771
7,343
15,699
11,185
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
3
30
Kills
2
2
Deaths
30
66
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Barylon
Fafnir
3
1
18
12
W
Charybdis
Iam-DB-amI
Charybdis
11
1
15
18.5
L
Yemoja
0
7
0
0
L
Cliodhna
Sogggy Bap
Cliodhna
1
7
0
0.14
L
Anubis
0
7
1
0.07
L
Bellona
Sogggy Bread
Bellona
1
9
0
0.11
W
Freya
brice_nyg
Freya
9
0
16
17
W
Gilgamesh
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,009
Damage
18,398
36,161
Taken
46,752
25,138
Mitigated
24,719
15,990
Healing
2,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Barylon
Fafnir
2,971
746
584
1,984
7,118
5,565
772
574
6,544
8,840
0
W
Charybdis
Iam-DB-amI
Charybdis
15,082
7,945
0
4,402
8,524
3,307
4,354
1,140
7,384
0
35,034
L
Yemoja
2,504
265
121
521
13,210
7,725
0
6,910
6,300
8,017
0
L
Cliodhna
Sogggy Bap
Cliodhna
5,833
551
0
220
8,702
2,610
0
3,290
5,412
0
15,865
L
Anubis
2,718
71
0
848
9,141
3,199
0
2,149
6,992
20,048
0
L
Bellona
Sogggy Bread
Bellona
7,343
944
249
924
15,699
11,185
0
5,105
10,594
0
18,389
W
Freya
brice_nyg
Freya
15,342
4,790
0
3,544
8,062
4,054
541
1,426
6,636
33,176
2,709
W
Gilgamesh
8,614
3,208
1,326
4,150
12,457
12,212
864
2,348
10,109
0
28,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,007
Gold Earned
25,323
128
Minions Killed
93
6
Camps Cleared
7
729,822
Distance Traveled
531,960
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,540
1,068
9
1
0
186,929
1
W
Charybdis
9,365
1,171
50
6
0
148,566
1
L
Yemoja
5,920
740
12
2
1
142,084
0
L
Cliodhna
6,688
836
19
2
2
127,298
0
L
Anubis
6,548
819
41
5
2
126,551
0
L
Bellona
6,167
771
21
3
2
136,027
2
W
Freya
9,232
1,154
38
5
2
187,600
0
W
Gilgamesh
9,870
1,234
31
4
4
206,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role