Player Matchup

Eset
Eset
ImDirtyDave
Eset
Level 17
God Stats
13W - 2L
1,604 SR
Queue Stats
25W - 16L
1,480 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
Level 29
God Stats
69W - 68L
1,513 SR
Queue Stats
136W - 154L
1,435 Elo+
Party 2
Geb
Geb
arkayy
Geb
Level 29
God Stats
42W - 36L
1,558 SR
Queue Stats
85W - 97L
1,437 Elo+
Party 2
Medusa
Medusa
iNeed2pRealBad
Medusa
Level 14
God Stats
4W - 0L
1,435 SR
Queue Stats
10W - 7L
1,399 Elo+
Party 1
Tsukuyomi
Tsukuyomi
thongmasterb
Tsukuyomi
Level 23
God Stats
6W - 1L
1,302 SR
Queue Stats
35W - 26L
1,484 Elo+
Party 1
Team Averages
Level 22
1,482 SR
1,447 Elo+

VS

Team Averages
Level 12
1,428 SR
1,410 Elo+
Loki
Loki
CamTillman
Loki
Level 6
God Stats
17W - 28L
1,294 SR
Queue Stats
41W - 51L
1,409 Elo+
Solo
Ymir
Ymir
Rizzle630
Ymir
Level 11
God Stats
4W - 10L
1,194 SR
Queue Stats
17W - 19L
1,337 Elo+
Solo
Cliodhna
Cliodhna
Strikerc6
Cliodhna
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 68L
1,447 Elo+
Party 3
Sun Wukong
Sun Wukong
Xeenguard
Sun Wukong
Level 18
God Stats
8W - 8L
1,705 SR
Queue Stats
113W - 155L
1,380 Elo+
Party 3
Freya
Freya
xPerseobestx
Freya
Level 20
God Stats
3W - 2L
1,446 SR
Queue Stats
40W - 44L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 6
10,216
681
11,854
8,498
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TomTamTim
Ah Muzen Cab
15
7 / 3 / 2
9,882
659
9,521
8,442
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
arkayy
Geb
12
1 / 0 / 11
8,153
544
2,991
7,323
5,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
13 / 3 / 1
9,136
609
10,746
10,568
3,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
thongmasterb
Tsukuyomi
12
4 / 2 / 8
7,996
533
5,826
8,973
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
6,647
443
4,142
8,544
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
10
1 / 8 / 2
6,941
463
4,105
15,045
12,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Strikerc6
Cliodhna
10
3 / 3 / 2
7,064
471
5,706
9,899
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Xeenguard
Sun Wukong
11
2 / 7 / 1
7,366
491
4,934
11,829
7,487
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 9 / 0
6,724
448
2,757
12,631
3,722
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
33
Kills
8
8
Deaths
33
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
8
0
6
11
L
Ymir
1
8
2
0.25
L
Cliodhna
Strikerc6
Cliodhna
3
3
2
1.33
W
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
7
3
2
2.67
L
Sun Wukong
Xeenguard
Sun Wukong
2
7
1
0.36
W
Geb
arkayy
Geb
1
0
11
6.5
W
13
3
1
4.5
W
Tsukuyomi
thongmasterb
Tsukuyomi
4
2
8
4
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,938
Damage
21,644
43,804
Taken
57,948
19,519
Mitigated
28,285
16,529
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,142
1,977
0
741
8,544
2,133
260
2,367
6,131
0
24,091
W
11,854
1,291
346
2,361
8,498
3,117
1,990
1,504
6,994
74,121
0
L
Ymir
4,105
1,807
0
1,972
15,045
12,271
182
3,896
11,016
24,576
0
L
Cliodhna
Strikerc6
Cliodhna
5,706
39
0
2,404
9,899
2,672
548
1,300
8,563
0
30,938
W
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
9,521
5,561
0
4,422
8,442
3,596
1,039
261
8,181
0
54,441
L
Sun Wukong
Xeenguard
Sun Wukong
4,934
993
0
2,780
11,829
7,487
16
103
11,726
125
29,514
W
Geb
arkayy
Geb
2,991
664
1,541
2,512
7,323
5,486
1,208
2,206
5,117
16,900
0
W
10,746
7,490
0
1,835
10,568
3,347
2,781
2,520
8,048
0
57,310
W
Tsukuyomi
thongmasterb
Tsukuyomi
5,826
2,194
0
3,512
8,973
3,973
879
460
8,513
0
37,990
L
2,757
749
0
2,418
12,631
3,722
0
6,636
5,667
23,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,383
Gold Earned
34,742
411
Minions Killed
262
0
Camps Cleared
0
1,500,443
Distance Traveled
1,346,443
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,647
443
40
3
0
275,783
0
W
Eset
10,216
681
139
9
0
317,975
3
L
Ymir
6,941
463
34
2
0
237,660
0
L
Cliodhna
7,064
471
73
5
0
309,204
0
W
Ah Muzen Cab
9,882
659
99
7
0
295,830
1
L
Sun Wukong
7,366
491
65
4
0
279,304
0
W
Geb
8,153
544
31
2
0
289,028
0
W
Medusa
9,136
609
83
6
0
273,749
0
W
Tsukuyomi
7,996
533
59
4
0
323,861
5
L
Freya
6,724
448
50
3
0
244,492
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role