Player Matchup

Ullr
Ullr
IzzyAlive
Ullr
Level 160
God Stats
1W - 1L
1,346 SR
Queue Stats
6W - 9L
1,684 Elo+
Party 2
Sobek
Sobek
LConanI
Sobek
Level 125
God Stats
2W - 3L
1,921 SR
Queue Stats
44W - 35L
1,567 Elo+
Party 2
Thoth
Thoth
xxcaptainswag
Thoth
Level 128
God Stats
4W - 3L
1,512 SR
Queue Stats
38W - 33L
1,592 Elo+
Party 2
Team Averages
Level 138
1,593 SR
1,615 Elo+

VS

Team Averages
Level 131
1,622 SR
1,583 Elo+
Ra
Ra
Alavastia
Ra
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 47L
1,425 Elo+
Party 1
Nike
Nike
AtomicPylon64
Nike
Level 138
God Stats
1W - 0L
1,682 SR
Queue Stats
4W - 6L
1,441 Elo+
Party 1
Jormungandr
Jormungandr
Saugen
Jormungandr
Level 160
God Stats
3W - 1L
1,684 SR
Queue Stats
75W - 37L
1,882 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
2 / 3 / 3
7,708
642
7,683
9,259
3,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
LConanI
Sobek
11
1 / 2 / 4
8,214
685
4,938
10,984
11,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 5 / 2
8,043
670
7,465
7,179
2,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
7,909
659
4,509
5,673
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

13
3 / 3 / 6
8,388
699
8,342
11,429
10,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
Saugen
Jormungandr
14
5 / 1 / 5
8,938
745
10,903
12,290
13,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
6
Kills
10
10
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
3
3
6
2
L
Ullr
2
3
3
1.17
L
Sobek
LConanI
Sobek
1
2
4
1.5
W
Jormungandr
Saugen
Jormungandr
5
1
5
7.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,086
Damage
23,754
27,422
Taken
29,392
17,820
Mitigated
25,992
3,490
Healing
6,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,509
248
2,901
2,160
5,673
2,698
389
3,361
2,312
24,311
0
W
8,342
898
0
1,664
11,429
10,217
0
5,053
6,376
0
25,446
L
Ullr
7,683
2,593
0
555
9,259
3,464
0
5,315
3,604
0
31,638
L
Sobek
LConanI
Sobek
4,938
439
0
2,435
10,984
11,778
0
6,506
3,780
9,999
0
W
Jormungandr
Saugen
Jormungandr
10,903
3,330
0
0
12,290
13,077
495
4,351
7,939
26,826
0
L
7,465
171
0
500
7,179
2,578
0
3,471
3,432
27,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,965
Gold Earned
25,235
125
Minions Killed
143
3
Camps Cleared
6
646,556
Distance Traveled
681,156
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,909
659
55
5
2
229,540
0
W
Nike
8,388
699
46
4
3
217,861
2
L
Ullr
7,708
642
68
6
3
201,186
2
L
Sobek
8,214
685
7
1
0
236,029
11
W
Jormungandr
8,938
745
42
4
1
233,755
5
L
Thoth
8,043
670
50
4
0
209,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role