Player Matchup

He Bo
He Bo
Yunσ
He Bo
Level 140
God Stats
1W - 1L
1,250 SR
Queue Stats
221W - 128L
1,644 Elo+
Party 1
Izanami
Izanami
mangσ
Izanami
Level 31
God Stats
16W - 9L
1,606 SR
Queue Stats
112W - 64L
1,602 Elo+
Party 1
Hercules
Hercules
theefrainable
Hercules
Level 155
God Stats
2W - 2L
1,602 SR
Queue Stats
139W - 68L
1,682 Elo+
Party 1
Team Averages
Level 109
1,486 SR
1,643 Elo+

VS

Team Averages
Level 117
1,543 SR
1,502 Elo+
Chaac
Chaac
XPV2X
Chaac
Level 64
God Stats
4W - 4L
1,551 SR
Queue Stats
83W - 80L
1,396 Elo+
Solo
Janus
Janus
lusafer420
Janus
Level 160
God Stats
9W - 18L
1,402 SR
Queue Stats
1,465W - 1,594L
1,488 Elo+
Party 2
Cernunnos
Cernunnos
xZayyyx
Cernunnos
Level 128
God Stats
9W - 7L
1,676 SR
Queue Stats
226W - 173L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Yunσ
He Bo
19
13 / 4 / 6
14,844
781
23,967
14,727
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
mangσ
Izanami
15
4 / 6 / 10
12,855
677
7,604
13,138
4,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
theefrainable
Hercules
17
5 / 6 / 14
13,441
707
15,213
33,299
28,188
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
XPV2X
Chaac
16
6 / 6 / 10
13,009
685
19,399
26,690
36,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
16
4 / 8 / 9
12,199
642
13,643
13,280
5,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
xZayyyx
Cernunnos
16
6 / 8 / 7
12,829
675
16,725
19,772
8,793
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
42
22
Kills
16
16
Deaths
22
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
XPV2X
Chaac
6
6
10
1.83
W
He Bo
Yunσ
He Bo
13
4
6
4
L
Janus
4
8
9
1.06
W
Izanami
mangσ
Izanami
4
6
10
1.5
W
Hercules
theefrainable
Hercules
5
6
14
2
L
Cernunnos
xZayyyx
Cernunnos
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,784
Damage
49,767
61,164
Taken
59,742
36,438
Mitigated
50,991
14,643
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
XPV2X
Chaac
19,399
1,382
0
8,204
26,690
36,744
99
9,719
15,872
0
48,096
W
He Bo
Yunσ
He Bo
23,967
815
0
3,233
14,727
4,192
242
2,006
12,133
55,854
0
L
Janus
13,643
530
0
955
13,280
5,454
444
4,488
8,409
48,602
0
W
Izanami
mangσ
Izanami
7,604
4,309
0
357
13,138
4,058
2,266
3,182
9,472
0
36,379
W
Hercules
theefrainable
Hercules
15,213
4,848
0
11,053
33,299
28,188
689
8,576
22,307
4,068
29,675
L
Cernunnos
xZayyyx
Cernunnos
16,725
8,258
0
2,623
19,772
8,793
771
10,143
9,099
0
46,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,140
Gold Earned
38,037
164
Minions Killed
190
8
Camps Cleared
8
950,130
Distance Traveled
923,319
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,009
685
52
3
1
359,201
2
W
He Bo
14,844
781
86
5
4
308,437
2
L
Janus
12,199
642
81
4
2
287,707
0
W
Izanami
12,855
677
50
3
2
275,116
1
W
Hercules
13,441
707
28
1
2
366,577
2
L
Cernunnos
12,829
675
57
3
5
276,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role