Player Matchup

Ymir
Ymir
DiarrheaAim1
Ymir
Level 30
God Stats
35W - 20L
1,610 SR
Queue Stats
168W - 166L
1,541 Elo+
Solo
Artio
Artio
Le-Dar-i-us
Artio
Level 24
God Stats
2W - 1L
1,807 SR
Queue Stats
17W - 12L
1,542 Elo+
Solo
Hachiman
Hachiman
OG SnakeEyez
Hachiman
Level 16
God Stats
7W - 6L
1,420 SR
Queue Stats
97W - 110L
1,558 Elo+
Solo
Awilix
Awilix
RuffIeI
Awilix
Level 18
God Stats
17W - 7L
1,694 SR
Queue Stats
56W - 24L
1,727 Elo+
Solo
Merlin
Merlin
iheartaustin
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,618 Elo+
Solo
Team Averages
Level 21
1,606 SR
1,597 Elo+

VS

Team Averages
Level 20
1,543 SR
1,522 Elo+
Anubis
Anubis
Ashes4Ashton
Anubis
Level 28
God Stats
10W - 7L
1,510 SR
Queue Stats
45W - 46L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Ihygrwabvac
Danzaburou
Level 26
God Stats
19W - 21L
1,599 SR
Queue Stats
52W - 52L
1,509 Elo+
Solo
Ymir
Ymir
Keizezr
Ymir
Level 23
God Stats
6W - 2L
1,668 SR
Queue Stats
96W - 95L
1,522 Elo+
Solo
The Morrigan
The Morrigan
StonedSmurf9
The Morrigan
Level 8
God Stats
4W - 5L
1,440 SR
Queue Stats
29W - 20L
1,615 Elo+
Solo
Heimdallr
Heimdallr
Whatchoothink
Heimdallr
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 28L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,395
457
2,378
11,788
9,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 5 / 2
7,626
545
6,649
16,129
13,419
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
OG SnakeEyez
Hachiman
10
1 / 4 / 1
5,905
422
4,520
9,269
2,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
RuffIeI
Awilix
12
4 / 3 / 2
7,340
524
6,243
8,630
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
13
2 / 3 / 1
7,715
551
5,603
5,651
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
4 / 5 / 0
7,190
514
7,412
10,272
4,606
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Ihygrwabvac
Danzaburou
14
5 / 2 / 2
8,434
602
10,123
10,182
3,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Keizezr
Ymir
11
1 / 1 / 8
6,792
485
4,624
7,157
4,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
StonedSmurf9
The Morrigan
16
5 / 3 / 2
8,933
638
5,422
7,241
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Whatchoothink
Heimdallr
15
4 / 1 / 4
8,944
639
6,529
8,279
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
12
Kills
19
19
Deaths
12
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
5
0
0.8
L
1
4
2
0.5
W
Danzaburou
Ihygrwabvac
Danzaburou
5
2
2
3
W
Ymir
Keizezr
Ymir
1
1
8
5
L
4
5
2
1
L
Hachiman
OG SnakeEyez
Hachiman
1
4
1
0.38
L
Awilix
RuffIeI
Awilix
4
3
2
1.67
W
The Morrigan
StonedSmurf9
The Morrigan
5
3
2
2
W
Heimdallr
Whatchoothink
Heimdallr
4
1
4
6
L
Merlin
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,393
Damage
34,110
51,467
Taken
43,131
29,291
Mitigated
18,272
11,125
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,412
1,626
0
3,938
10,272
4,606
274
6,354
3,918
27,093
0
L
2,378
29
107
1,428
11,788
9,677
0
3,138
8,650
19,496
0
W
Danzaburou
Ihygrwabvac
Danzaburou
10,123
4,769
0
6,169
10,182
3,562
1,687
1,401
8,781
0
62,827
W
Ymir
Keizezr
Ymir
4,624
1,082
208
1,050
7,157
4,347
0
3,267
3,890
17,959
0
L
6,649
897
65
5,522
16,129
13,419
90
7,617
8,512
38,855
0
L
Hachiman
OG SnakeEyez
Hachiman
4,520
2,413
0
943
9,269
2,541
112
1,904
7,365
0
28,151
L
Awilix
RuffIeI
Awilix
6,243
2,649
0
2,274
8,630
2,371
0
2,931
5,699
0
40,749
W
The Morrigan
StonedSmurf9
The Morrigan
5,422
1,296
0
1,652
7,241
2,849
0
630
6,514
55,426
8,639
W
Heimdallr
Whatchoothink
Heimdallr
6,529
3,539
0
2,858
8,279
2,908
0
3,037
5,242
0
56,746
L
Merlin
5,603
142
0
786
5,651
1,283
0
669
4,982
52,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,981
Gold Earned
40,293
338
Minions Killed
416
0
Camps Cleared
0
1,294,819
Distance Traveled
1,209,220
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,190
514
44
3
0
200,780
0
L
Ymir
6,395
457
20
1
0
241,160
0
W
Danzaburou
8,434
602
111
8
0
256,041
4
W
Ymir
6,792
485
21
2
0
234,054
1
L
Artio
7,626
545
75
5
0
252,945
2
L
Hachiman
5,905
422
56
4
0
254,363
0
L
Awilix
7,340
524
83
6
0
288,408
0
W
The Morrigan
8,933
638
126
9
0
243,539
2
W
Heimdallr
8,944
639
114
8
0
274,806
3
L
Merlin
7,715
551
104
7
0
257,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role