Player Matchup

Osiris
Osiris
HyperStream
Osiris
Level 29
God Stats
1W - 4L
1,402 SR
Queue Stats
96W - 103L
1,335 Elo+
Party 1
Izanami
Izanami
MINIROGUE1
Izanami
Level 23
God Stats
6W - 5L
1,399 SR
Queue Stats
59W - 80L
1,240 Elo+
Party 1
Fenrir
Fenrir
MellowPeaches
Fenrir
Level 4
God Stats
1W - 2L
1,361 SR
Queue Stats
1W - 2L
1,400 Elo+
Party 1
Team Averages
Level 19
1,387 SR
1,325 Elo+

VS

Team Averages
Level 86
1,588 SR
1,640 Elo+
Hercules
Hercules
AzuraDrake
Hercules
Level 8
God Stats
10W - 7L
1,717 SR
Queue Stats
20W - 19L
1,666 Elo+
Party 2
Awilix
Awilix
Exelli
Awilix
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 53L
1,632 Elo+
Party 2
Nu Wa
Nu Wa
NikoMP7
Nu Wa
Level 125
God Stats
2W - 0L
1,548 SR
Queue Stats
65W - 48L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
1 / 5 / 1
7,251
604
5,651
15,213
10,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
MINIROGUE1
Izanami
12
1 / 3 / 1
7,849
654
5,351
8,951
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 9 / 2
6,811
568
1,814
11,204
5,359
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AzuraDrake
Hercules
13
0 / 0 / 13
8,997
750
4,837
8,225
7,441
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Awilix
Exelli
Awilix
14
12 / 2 / 5
10,192
849
19,038
9,184
5,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
NikoMP7
Nu Wa
13
5 / 0 / 10
9,126
761
7,282
4,944
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
17
17
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hercules
AzuraDrake
Hercules
0
0
13
6.5
W
Awilix
Exelli
Awilix
12
2
5
7.25
L
Osiris
1
5
1
0.3
L
Izanami
MINIROGUE1
Izanami
1
3
1
0.5
L
0
9
2
0.11
W
Nu Wa
NikoMP7
Nu Wa
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,816
Damage
31,157
35,368
Taken
22,353
19,340
Mitigated
14,046
3,993
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AzuraDrake
Hercules
4,837
1,430
651
3,878
8,225
7,441
380
0
8,225
0
14,098
W
Awilix
Exelli
Awilix
19,038
7,371
0
2,291
9,184
5,107
1,259
0
9,184
0
36,005
L
Osiris
5,651
1,097
0
2,582
15,213
10,748
0
4,161
10,655
0
16,732
L
Izanami
MINIROGUE1
Izanami
5,351
1,783
0
1,136
8,951
3,233
0
1,900
6,648
0
30,380
L
1,814
296
0
275
11,204
5,359
0
1,666
9,149
0
5,574
W
Nu Wa
NikoMP7
Nu Wa
7,282
1,456
0
2,083
4,944
1,498
819
605
4,339
40,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,911
Gold Earned
28,315
90
Minions Killed
119
3
Camps Cleared
7
621,141
Distance Traveled
696,082
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,997
750
23
2
1
222,236
1
W
Awilix
10,192
849
36
3
1
235,468
0
L
Osiris
7,251
604
24
2
2
225,696
1
L
Izanami
7,849
654
57
5
1
207,274
5
L
Fenrir
6,811
568
9
1
0
188,171
0
W
Nu Wa
9,126
761
60
5
5
238,378
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role